Player Matchup

Erlang Shen
Erlang Shen
Bespoleznny69
Erlang Shen
Level 30
God Stats
4W - 8L
1,407 SR
Queue Stats
44W - 33L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
HellOfAButlr563
Danzaburou
Level 45
God Stats
4W - 2L
1,122 SR
Queue Stats
20W - 23L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
ReauBeau
Ah Puch
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 46L
1,500 Elo+
Solo
Team Averages
Level 39
1,343 SR
1,578 Elo+

VS

Team Averages
Level 20
1,508 SR
1,370 Elo+
Sol
Sol
MAKA973
Sol
Level 26
God Stats
12W - 9L
1,525 SR
Queue Stats
106W - 98L
1,479 Elo+
Party 1
Anubis
Anubis
UnusableLoud
Anubis
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
itz_deav_
Sun Wukong
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 49L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bespoleznny69
Erlang Shen
16
7 / 5 / 10
13,295
782
11,431
20,997
9,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
HellOfAButlr563
Danzaburou
17
16 / 3 / 8
14,464
851
16,317
14,991
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ReauBeau
Ah Puch
15
2 / 5 / 15
11,702
688
14,462
11,391
4,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 7 / 6
13,082
770
19,865
18,002
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
12
1 / 12 / 5
10,015
589
4,284
14,394
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
itz_deav_
Sun Wukong
16
5 / 6 / 7
12,106
712
11,419
17,932
12,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
12
13
Deaths
25
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bespoleznny69
Erlang Shen
7
5
10
2.4
W
Danzaburou
HellOfAButlr563
Danzaburou
16
3
8
6.67
L
Sol
6
7
6
1.29
W
Ah Puch
ReauBeau
Ah Puch
2
5
15
1.9
L
Anubis
1
12
5
0.29
L
Sun Wukong
itz_deav_
Sun Wukong
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
35,568
47,379
Taken
50,328
19,409
Mitigated
28,541
13,146
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bespoleznny69
Erlang Shen
11,431
7,453
201
8,187
20,997
9,666
967
11,608
9,389
0
68,059
W
Danzaburou
HellOfAButlr563
Danzaburou
16,317
6,159
1,169
2,512
14,991
5,683
3,029
8,562
6,429
0
54,429
L
Sol
19,865
5,732
0
6,402
18,002
8,503
800
7,268
10,734
59,784
0
W
Ah Puch
ReauBeau
Ah Puch
14,462
572
123
954
11,391
4,060
424
4,135
7,256
56,659
0
L
Anubis
4,284
1,012
0
1,413
14,394
7,632
0
3,303
11,091
13,935
0
L
Sun Wukong
itz_deav_
Sun Wukong
11,419
4,279
0
388
17,932
12,406
729
4,078
13,854
0
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
35,203
228
Minions Killed
165
0
Camps Cleared
0
849,022
Distance Traveled
715,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,295
782
82
5
0
286,383
1
W
Danzaburou
14,464
851
67
4
0
291,603
0
L
Sol
13,082
770
87
5
0
239,528
1
W
Ah Puch
11,702
688
79
5
0
271,036
1
L
Anubis
10,015
589
20
1
0
195,054
0
L
Sun Wukong
12,106
712
58
3
0
280,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role