Player Matchup

Anubis
Anubis
AllDay956
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LawJaw
Cerberus
Level 14
God Stats
7W - 10L
1,500 SR
Queue Stats
21W - 38L
1,171 Elo+
Party 1
Cernunnos
Cernunnos
LosTabarnakos
Cernunnos
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
26W - 24L
1,519 Elo+
Solo
Scylla
Scylla
UCaughtMeFedBoi
Scylla
Level 35
God Stats
4W - 3L
1,511 SR
Queue Stats
272W - 364L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
beanlius
Sylvanus
Level 26
God Stats
18W - 22L
1,289 SR
Queue Stats
139W - 195L
1,171 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,379 Elo+

VS

Team Averages
Level 22
1,362 SR
1,508 Elo+
Amaterasu
Amaterasu
BillyHH
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Anubis
Anubis
CMoyni
Anubis
Level 29
God Stats
16W - 25L
1,070 SR
Queue Stats
132W - 148L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Jinseng9
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
horatiodub
Neith
Level 29
God Stats
16W - 18L
1,479 SR
Queue Stats
273W - 328L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
spartansz
Tsukuyomi
Level 17
God Stats
2W - 7L
1,259 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AllDay956
Anubis
20
12 / 3 / 7
15,036
601
27,701
26,236
14,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LawJaw
Cerberus
18
6 / 5 / 2
12,431
497
11,259
25,744
23,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
LosTabarnakos
Cernunnos
20
12 / 3 / 9
13,419
537
33,914
21,125
12,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 6 / 5
12,860
514
11,944
13,936
4,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
beanlius
Sylvanus
19
4 / 2 / 15
12,838
514
7,526
19,575
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BillyHH
Amaterasu
17
1 / 7 / 3
10,978
439
14,831
23,661
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
CMoyni
Anubis
20
16 / 7 / 0
13,867
555
33,695
30,742
14,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jinseng9
Cthulhu
13
0 / 12 / 4
9,101
364
5,188
25,773
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
0 / 5 / 2
9,692
388
7,238
11,949
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
spartansz
Tsukuyomi
16
1 / 7 / 8
10,424
417
15,473
21,887
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
38
Kills
18
19
Deaths
38
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AllDay956
Anubis
12
3
7
5.17
L
Amaterasu
BillyHH
Amaterasu
1
7
3
0.36
L
Anubis
CMoyni
Anubis
16
7
0
2.29
L
Cthulhu
Jinseng9
Cthulhu
0
12
4
0.17
W
Cerberus
LawJaw
Cerberus
6
5
2
1.4
W
Cernunnos
LosTabarnakos
Cernunnos
12
3
9
5.5
W
4
6
5
1.08
W
Sylvanus
beanlius
Sylvanus
4
2
15
5.75
L
Neith
0
5
2
0.2
L
Tsukuyomi
spartansz
Tsukuyomi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,344
Damage
76,425
106,616
Taken
114,012
74,065
Mitigated
57,662
46,636
Healing
31,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AllDay956
Anubis
27,701
1,606
0
18,241
26,236
14,462
1,020
10,483
15,653
127,409
0
L
Amaterasu
BillyHH
Amaterasu
14,831
7,343
0
4,749
23,661
14,280
777
14,595
8,676
0
67,734
L
Anubis
CMoyni
Anubis
33,695
3,198
0
16,487
30,742
14,074
1,287
17,860
12,732
90,725
0
L
Cthulhu
Jinseng9
Cthulhu
5,188
678
0
2,092
25,773
18,085
0
13,096
12,677
22,727
0
W
Cerberus
LawJaw
Cerberus
11,259
1,029
0
7,201
25,744
23,804
0
8,329
17,018
55,774
0
W
Cernunnos
LosTabarnakos
Cernunnos
33,914
18,455
0
9,681
21,125
12,244
1,888
7,620
13,436
8,861
104,383
W
11,944
1,902
0
2,081
13,936
4,604
2,174
4,306
9,605
81,980
0
W
Sylvanus
beanlius
Sylvanus
7,526
1,569
2,412
7,020
19,575
18,951
650
8,145
11,405
33,407
0
L
Neith
7,238
3,566
0
2,659
11,949
3,639
0
4,662
7,287
0
52,891
L
Tsukuyomi
spartansz
Tsukuyomi
15,473
3,338
0
5,777
21,887
7,584
0
10,001
11,886
0
70,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,584
Gold Earned
54,062
649
Minions Killed
478
0
Camps Cleared
0
1,886,442
Distance Traveled
2,032,440
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,036
601
173
7
0
394,853
0
L
Amaterasu
10,978
439
94
4
0
451,325
3
L
Anubis
13,867
555
128
5
0
343,359
4
L
Cthulhu
9,101
364
42
2
0
356,729
1
W
Cerberus
12,431
497
126
5
0
354,575
0
W
Cernunnos
13,419
537
143
6
0
374,151
5
W
Scylla
12,860
514
144
6
0
376,025
5
W
Sylvanus
12,838
514
63
3
0
386,838
6
L
Neith
9,692
388
118
5
0
419,495
7
L
Tsukuyomi
10,424
417
96
4
0
461,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role