Player Matchup

Heimdallr
Heimdallr
Roadkill02
Heimdallr
Level 39
God Stats
4W - 3L
1,923 SR
Queue Stats
90W - 101L
1,394 Elo+
Party 2
Mulan
Mulan
Xanaphia133
Mulan
Level 107
God Stats
19W - 28L
1,167 SR
Queue Stats
235W - 244L
1,404 Elo+
Party 2
Anubis
Anubis
bokar23
Anubis
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 123L
1,542 Elo+
Party 2
Bakasura
Bakasura
kaipipe
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 3
Ymir
Ymir
nene1216proxd
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 64
1,518 SR
1,468 Elo+

VS

Team Averages
Level 47
1,408 SR
1,456 Elo+
Cthulhu
Cthulhu
Cole88y
Cthulhu
Level 63
God Stats
6W - 7L
1,285 SR
Queue Stats
327W - 249L
1,296 Elo+
Party 1
Nemesis
Nemesis
Flyguyone381
Nemesis
Level 29
God Stats
8W - 11L
1,255 SR
Queue Stats
255W - 219L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
Harsh0824
Hou Yi
Level 60
God Stats
26W - 10L
1,500 SR
Queue Stats
216W - 159L
1,383 Elo+
Party 1
Eset
Eset
LunarParallax
Eset
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 19L
1,671 Elo+
Solo
Bellona
Bellona
Pingii
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Roadkill02
Heimdallr
8
0 / 2 / 1
4,920
492
2,636
4,729
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
5,699
570
2,030
4,088
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
bokar23
Anubis
8
0 / 6 / 0
4,356
436
960
6,029
2,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
kaipipe
Bakasura
8
0 / 2 / 1
5,135
514
1,322
7,846
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 0
5,269
527
1,182
5,214
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cole88y
Cthulhu
10
4 / 1 / 2
5,971
597
4,241
6,228
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Flyguyone381
Nemesis
10
2 / 0 / 4
5,800
580
2,795
4,207
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Harsh0824
Hou Yi
10
2 / 0 / 3
5,964
596
2,902
3,173
897
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 2
7,157
716
5,525
3,938
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Pingii
Bellona
11
1 / 0 / 1
6,261
626
2,512
3,354
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cole88y
Cthulhu
4
1
2
5
W
Nemesis
Flyguyone381
Nemesis
2
0
4
4
W
Hou Yi
Harsh0824
Hou Yi
2
0
3
3.5
W
5
1
2
6
W
Bellona
Pingii
Bellona
1
0
1
1.5
L
Heimdallr
Roadkill02
Heimdallr
0
2
1
0.25
L
0
1
0
0
L
Anubis
bokar23
Anubis
0
6
0
0
L
Bakasura
kaipipe
Bakasura
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,130
Damage
17,975
27,906
Taken
20,900
13,080
Mitigated
11,073
7,216
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cole88y
Cthulhu
4,241
655
195
1,448
6,228
2,540
157
1,357
4,871
21,346
0
W
Nemesis
Flyguyone381
Nemesis
2,795
1,374
0
808
4,207
2,700
0
342
3,865
8,770
24,698
W
Hou Yi
Harsh0824
Hou Yi
2,902
1,673
0
1,532
3,173
897
513
141
3,032
0
30,850
W
5,525
888
0
1,374
3,938
1,277
0
643
3,141
40,536
0
W
Bellona
Pingii
Bellona
2,512
753
0
825
3,354
3,659
228
680
2,674
2,512
28,194
L
Heimdallr
Roadkill02
Heimdallr
2,636
1,433
0
1,097
4,729
2,151
0
2,021
2,708
4,162
21,190
L
2,030
266
0
1,068
4,088
3,872
0
388
3,700
6,351
26,032
L
Anubis
bokar23
Anubis
960
0
0
956
6,029
2,782
0
4,148
1,633
20,553
0
L
Bakasura
kaipipe
Bakasura
1,322
1,124
0
3,851
7,846
1,910
0
1,723
6,055
0
15,088
L
1,182
502
0
244
5,214
2,365
0
2,093
3,116
5,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
31,153
224
Minions Killed
334
0
Camps Cleared
0
920,563
Distance Traveled
986,061
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,971
597
19
2
0
189,823
2
W
Nemesis
5,800
580
64
6
0
201,459
1
W
Hou Yi
5,964
596
66
7
0
201,143
1
W
Eset
7,157
716
99
10
0
193,331
5
W
Bellona
6,261
626
86
9
0
200,305
3
L
Heimdallr
4,920
492
49
5
0
186,628
2
L
Mulan
5,699
570
91
9
0
183,596
2
L
Anubis
4,356
436
27
3
0
165,475
0
L
Bakasura
5,135
514
49
5
0
216,857
2
L
Ymir
5,269
527
8
1
0
168,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role