Player Matchup

Ne Zha
Ne Zha
Eight_Bitx
Ne Zha
Level 29
God Stats
1W - 3L
1,765 SR
Queue Stats
38W - 48L
1,275 Elo+
Solo
Kukulkan
Kukulkan
King Tiens
Kukulkan
Level 17
God Stats
3W - 3L
1,730 SR
Queue Stats
70W - 48L
1,652 Elo+
Solo
Ra
Ra
WinterMagnolia
Ra
Level 6
God Stats
4W - 5L
1,565 SR
Queue Stats
15W - 19L
1,547 Elo+
Solo
Horus
Horus
foldedcrane55
Horus
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ymir
Ymir
queen1090
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,612 SR
1,495 Elo+

VS

Team Averages
Level 18
1,621 SR
1,680 Elo+
Anhur
Anhur
AMadeMan
Anhur
Level 16
God Stats
13W - 4L
1,736 SR
Queue Stats
14W - 6L
1,596 Elo+
Solo
Scylla
Scylla
ElJefeAkuma
Scylla
Level 12
God Stats
6W - 1L
1,886 SR
Queue Stats
91W - 82L
1,850 Elo+
Solo
King Arthur
King Arthur
KingAverett
King Arthur
Level 29
God Stats
56W - 50L
1,101 SR
Queue Stats
289W - 393L
1,563 Elo+
Solo
Serqet
Serqet
Serqet Venom
Serqet
Level 12
God Stats
5W - 2L
1,883 SR
Queue Stats
5W - 2L
1,888 Elo+
Solo
Ymir
Ymir
lilmanjoyce20
Ymir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eight_Bitx
Ne Zha
4
0 / 2 / 0
2,940
588
503
1,894
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
King Tiens
Kukulkan
4
0 / 3 / 0
2,946
589
637
2,886
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
2,488
498
0
559
149
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
1 / 2 / 0
2,876
575
649
2,464
588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
1
0 / 1 / 0
2,490
498
101
1,726
1,038
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AMadeMan
Anhur
6
3 / 1 / 1
3,915
783
1,414
2,024
378
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
5
1 / 0 / 2
3,524
705
1,637
999
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
KingAverett
King Arthur
5
1 / 0 / 0
3,377
675
290
1,966
985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
6
2 / 0 / 2
3,901
780
1,273
3,068
774
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
2 / 0 / 1
3,701
740
1,139
2,011
809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
AMadeMan
Anhur
3
1
1
3.5
L
Ne Zha
Eight_Bitx
Ne Zha
0
2
0
0
W
Scylla
1
0
2
2
L
Kukulkan
King Tiens
Kukulkan
0
3
0
0
W
King Arthur
KingAverett
King Arthur
1
0
0
1
W
Serqet
2
0
2
3
L
0
1
0
0
L
1
2
0
0.5
W
2
0
1
2.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,890
Damage
5,753
9,529
Taken
10,068
3,464
Mitigated
3,200
1,068
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AMadeMan
Anhur
1,414
1,135
0
579
2,024
378
0
0
2,024
0
10,421
L
Ne Zha
Eight_Bitx
Ne Zha
503
241
0
163
1,894
986
0
108
1,786
1,758
5,583
W
Scylla
1,637
84
0
145
999
254
161
559
440
10,218
0
L
Kukulkan
King Tiens
Kukulkan
637
180
0
870
2,886
703
0
1,290
1,538
8,078
0
W
King Arthur
KingAverett
King Arthur
290
184
0
900
1,966
985
185
101
1,865
0
7,509
W
Serqet
1,273
132
0
410
3,068
774
0
50
3,018
0
14,214
L
0
0
0
0
559
149
0
347
212
499
0
L
649
364
0
35
2,464
588
0
1,031
1,433
0
2,056
W
1,139
684
99
507
2,011
809
74
86
1,925
7,068
0
L
Ymir
101
101
0
0
1,726
1,038
0
0
1,676
1,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,740
Gold Earned
18,418
32
Minions Killed
109
0
Camps Cleared
0
312,689
Distance Traveled
458,174
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,915
783
22
4
0
87,266
1
L
Ne Zha
2,940
588
17
3
0
80,959
0
W
Scylla
3,524
705
21
4
0
85,323
0
L
Kukulkan
2,946
589
10
2
0
82,455
0
W
King Arthur
3,377
675
13
3
0
81,038
0
W
Serqet
3,901
780
36
7
0
110,109
2
L
Ra
2,488
498
2
0
0
24,572
0
L
Horus
2,876
575
1
0
0
63,767
0
W
Ymir
3,701
740
17
3
0
94,438
2
L
Ymir
2,490
498
2
0
0
60,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role