Player Matchup

Hades
Hades
Ajarbubble61
Hades
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 15L
1,610 Elo+
Party 2
Chaac
Chaac
MasonMetz10
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,610 Elo+
Party 2
Pele
Pele
caldaddy8
Pele
Level 64
God Stats
7W - 8L
1,500 SR
Queue Stats
87W - 98L
1,654 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,625 Elo+

VS

Team Averages
Level 37
1,435 SR
1,178 Elo+
Ymir
Ymir
GAM3R WOLF
Ymir
Level 9
God Stats
1W - 5L
1,304 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Janus
Janus
Judge Savage
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Neith
Neith
Trap God Obama
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 6
10,349
796
9,947
7,419
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 0 / 13
9,610
739
9,253
8,918
7,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
12
4 / 5 / 10
9,179
706
7,473
10,367
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,663
589
929
12,943
10,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 7 / 5
8,814
678
9,383
9,969
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 2
9,282
714
6,528
9,661
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
0
8
4
0.25
L
2
7
5
0.64
W
4
0
13
10.5
L
5
3
2
2
W
Pele
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
16,840
26,704
Taken
32,573
15,567
Mitigated
16,375
5,263
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,947
341
96
1,064
7,419
4,044
1,357
3,337
4,082
23,279
0
L
929
78
0
205
12,943
10,440
0
4,766
8,177
3,947
0
L
9,383
154
258
469
9,969
2,844
0
3,260
6,709
33,517
0
W
9,253
1,487
0
2,570
8,918
7,662
69
2,455
6,463
0
33,046
L
6,528
4,057
0
2,141
9,661
3,091
0
1,992
7,669
0
29,747
W
Pele
7,473
930
0
1,533
10,367
3,861
0
4,520
5,847
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
25,759
132
Minions Killed
98
0
Camps Cleared
0
707,716
Distance Traveled
651,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,349
796
47
4
0
236,360
0
L
Ymir
7,663
589
11
1
0
209,635
0
L
Janus
8,814
678
38
3
0
226,640
0
W
Chaac
9,610
739
41
3
0
231,813
0
L
Neith
9,282
714
49
4
0
215,458
0
W
Pele
9,179
706
44
3
0
239,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role