Player Matchup

Chang'e
Chang'e
Gold V
InsTinct Gems
Chang'e
Gold V
Level 87
God Stats
2W - 1L
1,298 SR
Queue Stats
3W - 6L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Very Vain
Guan Yu
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
VoidPainInfinity
Cu Chulainn
Bronze III
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 102L
1,554 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,433 SR
1,518 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,490 SR
1,548 MMR
Danzaburou
Danzaburou
Gold IV
RedDragonClay
Danzaburou
Gold IV
Level 117
God Stats
4W - 6L
1,307 SR
Queue Stats
354W - 407L
1,522 MMR
Solo
Kukulkan
Kukulkan
Bronze III
bthomas212
Kukulkan
Bronze III
Level 126
God Stats
35W - 27L
1,641 SR
Queue Stats
330W - 316L
1,561 MMR
Party 2
King Arthur
King Arthur
Bronze III
coolduke112
King Arthur
Bronze III
Level 146
God Stats
5W - 6L
1,522 SR
Queue Stats
235W - 207L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
4 / 0 / 6
7,531
753
5,576
6,442
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Very Vain
Guan Yu
11
4 / 0 / 8
8,284
828
6,453
11,769
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
VoidPainInfinity
Cu Chulainn
11
5 / 2 / 8
8,005
801
10,331
11,270
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditePersephoneYemojaCthulhuSet

VS

Bans
ChaacSobekCerberusNe ZhaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RedDragonClay
Danzaburou
9
1 / 4 / 1
6,381
638
5,568
7,056
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
bthomas212
Kukulkan
9
1 / 5 / 0
6,198
620
6,491
5,805
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
coolduke112
King Arthur
8
0 / 4 / 1
5,855
586
7,570
12,595
4,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
0
6
7
L
Danzaburou
RedDragonClay
Danzaburou
1
4
1
0.38
W
Guan Yu
Very Vain
Guan Yu
4
0
8
8
W
Cu Chulainn
VoidPainInfinity
Cu Chulainn
5
2
8
4.5
L
Kukulkan
bthomas212
Kukulkan
1
5
0
0.2
L
King Arthur
coolduke112
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
19,629
29,481
Taken
25,456
21,474
Mitigated
8,149
14,920
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,576
399
2,192
2,980
6,442
2,647
1,020
2,018
4,206
24,001
0
L
Danzaburou
RedDragonClay
Danzaburou
5,568
1,857
0
1,187
7,056
1,982
62
1,555
5,338
0
18,664
W
Guan Yu
Very Vain
Guan Yu
6,453
386
1,649
5,182
11,769
10,271
792
2,538
8,951
0
16,791
W
Cu Chulainn
VoidPainInfinity
Cu Chulainn
10,331
2,930
0
2,917
11,270
8,556
1,403
1,407
9,743
0
31,876
L
Kukulkan
bthomas212
Kukulkan
6,491
317
0
135
5,805
1,513
0
2,007
3,698
25,043
0
L
King Arthur
coolduke112
King Arthur
7,570
1,781
0
1,400
12,595
4,654
0
2,078
10,250
0
18,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
18,434
109
Minions Killed
94
0
Camps Cleared
0
621,406
Distance Traveled
484,974
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,531
753
45
5
0
202,707
2
L
Danzaburou
6,381
638
28
3
0
148,908
2
W
Guan Yu
8,284
828
21
2
0
211,122
0
W
Cu Chulainn
8,005
801
43
4
0
207,577
4
L
Kukulkan
6,198
620
50
5
0
158,102
2
L
King Arthur
5,855
586
16
2
0
177,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role