Player Matchup

Jormungandr
Jormungandr
Code Name X117
Jormungandr
Level 23
God Stats
1W - 3L
1,221 SR
Queue Stats
14W - 11L
1,265 Elo+
Party 1
Neith
Neith
DRTak
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Silver153096
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,427 Elo+
Solo
Hercules
Hercules
Tonic l5396
Hercules
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 23L
1,060 Elo+
Party 2
Nemesis
Nemesis
Yeetisisgod
Nemesis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,132 Elo+
Party 2
Team Averages
Level 11
1,397 SR
1,271 Elo+

VS

Team Averages
Level 18
1,638 SR
1,530 Elo+
Nemesis
Nemesis
ANegativoAg
Nemesis
Level 6
God Stats
57W - 74L
1,399 SR
Queue Stats
325W - 390L
1,339 Elo+
Solo
Agni
Agni
Big Cnote97
Agni
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 58L
1,471 Elo+
Solo
Zeus
Zeus
SnakeEyes07828
Zeus
Level 20
God Stats
31W - 22L
1,565 SR
Queue Stats
43W - 31L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Step Back Kemba
Tsukuyomi
Level 20
God Stats
73W - 38L
1,976 SR
Queue Stats
75W - 53L
1,895 Elo+
Solo
Cthulhu
Cthulhu
jahrox1
Cthulhu
Level 17
God Stats
4W - 1L
1,748 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Code Name X117
Jormungandr
17
2 / 5 / 6
11,482
957
8,044
18,132
15,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
DRTak
Neith
16
3 / 2 / 2
11,173
931
5,437
10,744
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Silver153096
Kukulkan
17
3 / 8 / 6
11,131
928
13,591
20,779
10,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Tonic l5396
Hercules
16
1 / 10 / 4
10,572
881
7,868
39,590
24,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
Yeetisisgod
Nemesis
16
3 / 17 / 4
10,678
890
10,840
27,499
16,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANegativoAg
Nemesis
18
1 / 1 / 24
11,631
969
7,170
10,437
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 4 / 20
12,144
1,012
16,386
9,432
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 26
11,508
959
16,790
7,314
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Step Back Kemba
Tsukuyomi
20
28 / 3 / 14
15,808
1,317
48,590
11,284
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
jahrox1
Cthulhu
20
5 / 3 / 25
12,765
1,064
18,079
13,090
14,930
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
151
12
Kills
42
42
Deaths
12
22
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANegativoAg
Nemesis
1
1
24
13
W
6
4
20
4
L
Jormungandr
Code Name X117
Jormungandr
2
5
6
1
L
Neith
DRTak
Neith
3
2
2
2
L
Kukulkan
Silver153096
Kukulkan
3
8
6
0.75
W
2
1
26
15
W
Tsukuyomi
Step Back Kemba
Tsukuyomi
28
3
14
11.67
L
Hercules
Tonic l5396
Hercules
1
10
4
0.3
L
Nemesis
Yeetisisgod
Nemesis
3
17
4
0.29
W
Cthulhu
jahrox1
Cthulhu
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,780
Damage
107,015
116,744
Taken
51,557
71,706
Mitigated
30,702
15,722
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANegativoAg
Nemesis
7,170
2,215
0
1,919
10,437
4,559
0
5,133
5,279
0
27,609
W
16,386
3,432
0
89
9,432
3,618
0
3,774
5,608
40,025
0
L
Jormungandr
Code Name X117
Jormungandr
8,044
4,590
0
767
18,132
15,897
0
9,787
8,345
44,849
0
L
Neith
DRTak
Neith
5,437
2,361
0
1,874
10,744
3,841
0
3,574
7,170
0
20,379
L
Kukulkan
Silver153096
Kukulkan
13,591
1,800
0
1,012
20,779
10,638
0
8,663
12,116
31,627
0
W
16,790
1,824
0
0
7,314
2,801
0
2,707
4,507
29,851
0
W
Tsukuyomi
Step Back Kemba
Tsukuyomi
48,590
16,527
0
1,283
11,284
4,794
0
2,979
8,113
0
56,424
L
Hercules
Tonic l5396
Hercules
7,868
4,747
0
11,613
39,590
24,737
0
17,480
22,085
0
18,547
L
Nemesis
Yeetisisgod
Nemesis
10,840
7,119
0
456
27,499
16,593
0
11,701
15,773
0
18,913
W
Cthulhu
jahrox1
Cthulhu
18,079
1,626
1,253
288
13,090
14,930
0
6,632
6,323
34,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,036
Gold Earned
63,856
162
Minions Killed
202
7
Camps Cleared
2
888,809
Distance Traveled
1,171,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,631
969
53
4
1
275,814
2
W
Agni
12,144
1,012
61
5
0
181,213
3
L
Jormungandr
11,482
957
79
7
1
169,791
0
L
Neith
11,173
931
18
2
1
152,175
1
L
Kukulkan
11,131
928
35
3
1
181,922
0
W
Zeus
11,508
959
40
3
0
208,462
0
W
Tsukuyomi
15,808
1,317
11
1
1
268,016
0
L
Hercules
10,572
881
12
1
4
197,863
2
L
Nemesis
10,678
890
18
2
0
187,058
1
W
Cthulhu
12,765
1,064
37
3
0
237,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role