Player Matchup

Nu Wa
Nu Wa
Bronze III
DannleI
Nu Wa
Bronze III
Level 67
God Stats
9W - 7L
1,406 SR
Queue Stats
590W - 567L
1,465 MMR
Solo
Bastet
Bastet
Bronze III
JOSEPHDEZ
Bastet
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,466 MMR
Solo
Hercules
Hercules
Bronze III
Jacklob3870
Hercules
Bronze III
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 112L
1,465 MMR
Solo
Cthulhu
Cthulhu
Gold V
NeilMaz
Cthulhu
Gold V
Level 62
God Stats
2W - 3L
1,311 SR
Queue Stats
128W - 127L
1,463 MMR
Solo
Apollo
Apollo
Bronze III
PHUCKTHECOWBOYS
Apollo
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,460 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,444 SR
1,464 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,500 SR
1,479 MMR
Sun Wukong
Sun Wukong
Bronze III
AndresoP
Sun Wukong
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Marco4567
Artemis
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Nehxas
Zhong Kui
Bronze III
Level 160
God Stats
102W - 71L
1,500 SR
Queue Stats
728W - 728L
1,466 MMR
Solo
Ares
Ares
Bronze III
VRAIec
Ares
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,465 MMR
Party 1
Nemesis
Nemesis
Bronze III
VRJake
Nemesis
Bronze III
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
22W - 26L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DannleI
Nu Wa
15
2 / 2 / 3
8,498
531
8,585
5,674
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JOSEPHDEZ
Bastet
16
5 / 0 / 5
9,043
565
9,722
11,031
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Jacklob3870
Hercules
14
4 / 0 / 5
8,518
532
5,740
9,866
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NeilMaz
Cthulhu
16
0 / 0 / 3
8,947
559
5,079
9,585
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 4
8,318
520
6,600
12,940
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetTsukuyomiYemojaPersephoneScylla

VS

Bans
CupidRaRatatoskrHeraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndresoP
Sun Wukong
15
0 / 1 / 0
8,764
548
4,861
10,278
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Marco4567
Artemis
13
0 / 4 / 1
7,416
464
11,029
11,219
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Nehxas
Zhong Kui
14
2 / 3 / 0
8,274
517
7,222
10,791
7,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
VRAIec
Ares
10
0 / 2 / 0
6,709
419
4,168
10,621
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VRJake
Nemesis
13
1 / 2 / 1
7,565
473
1,928
9,838
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndresoP
Sun Wukong
0
1
0
0
W
Nu Wa
DannleI
Nu Wa
2
2
3
1.75
W
Bastet
JOSEPHDEZ
Bastet
5
0
5
7.5
W
Hercules
Jacklob3870
Hercules
4
0
5
6.5
L
Artemis
Marco4567
Artemis
0
4
1
0.13
L
Zhong Kui
Nehxas
Zhong Kui
2
3
0
0.67
W
Cthulhu
NeilMaz
Cthulhu
0
0
3
1.5
W
1
1
4
3
L
Ares
VRAIec
Ares
0
2
0
0
L
Nemesis
VRJake
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
29,208
49,096
Taken
52,747
28,882
Mitigated
26,750
23,281
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndresoP
Sun Wukong
4,861
765
0
4,048
10,278
4,691
0
3,392
6,480
221
58,791
W
Nu Wa
DannleI
Nu Wa
8,585
2,313
0
669
5,674
2,090
103
3,210
2,464
66,217
0
W
Bastet
JOSEPHDEZ
Bastet
9,722
2,181
0
4,896
11,031
4,010
18
2,545
8,486
0
61,927
W
Hercules
Jacklob3870
Hercules
5,740
1,869
0
5,274
9,866
7,157
82
3,888
5,978
0
19,426
L
Artemis
Marco4567
Artemis
11,029
4,412
0
4,127
11,219
3,693
216
459
10,704
0
55,164
L
Zhong Kui
Nehxas
Zhong Kui
7,222
1,188
0
4,448
10,791
7,859
0
3,431
7,003
54,874
0
W
Cthulhu
NeilMaz
Cthulhu
5,079
378
0
4,455
9,585
11,031
0
1,342
8,243
66,289
0
W
6,600
4,095
0
7,987
12,940
4,594
2,033
709
12,231
0
62,313
L
Ares
VRAIec
Ares
4,168
323
0
1,706
10,621
5,117
0
2,685
7,797
26,037
0
L
Nemesis
VRJake
Nemesis
1,928
660
0
1,744
9,838
5,390
0
2,548
7,099
6,922
44,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
38,728
528
Minions Killed
486
0
Camps Cleared
0
1,577,570
Distance Traveled
1,514,683
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,764
548
141
9
0
313,497
4
W
Nu Wa
8,498
531
128
8
0
260,870
4
W
Bastet
9,043
565
103
6
0
399,974
5
W
Hercules
8,518
532
38
2
0
337,203
2
L
Artemis
7,416
464
101
6
0
294,549
8
L
Zhong Kui
8,274
517
116
7
0
269,918
5
W
Cthulhu
8,947
559
147
9
0
320,815
8
W
Apollo
8,318
520
112
7
0
258,708
3
L
Ares
6,709
419
38
2
0
305,393
2
L
Nemesis
7,565
473
90
6
0
331,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role