Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
Ghost Exdras
Baron Samedi
Bronze IV
Level 96
God Stats
13W - 12L
1,500 SR
Queue Stats
634W - 637L
1,272 MMR
Party 2
Scylla
Scylla
Silver IV
Ghostxens
Scylla
Silver IV
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
351W - 335L
1,322 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Outplayeddd
Danzaburou
Silver V
Level 157
God Stats
1W - 3L
1,299 SR
Queue Stats
281W - 272L
1,274 MMR
Solo
King Arthur
King Arthur
Silver II
SSGSS GEMINI
King Arthur
Silver II
Level 124
God Stats
10W - 8L
1,284 SR
Queue Stats
121W - 145L
1,273 MMR
Solo
Neith
Neith
Silver II
Wonder VI
Neith
Silver II
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
249W - 257L
1,276 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,416 SR
1,283 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,352 SR
1,289 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Alx2799
Ah Muzen Cab
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 161L
1,273 MMR
Solo
Thor
Thor
Bronze IV
Juandy002
Thor
Bronze IV
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 134L
1,320 MMR
Party 1
Yemoja
Yemoja
Bronze IV
Mario-Op2
Yemoja
Bronze IV
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 140L
1,274 MMR
Party 1
Janus
Janus
Silver II
Nuergal
Janus
Silver II
Level 107
God Stats
28W - 41L
956 SR
Queue Stats
342W - 335L
1,305 MMR
Solo
Cernunnos
Cernunnos
Bronze III
l EternityOne l
Cernunnos
Bronze III
Level 107
God Stats
3W - 2L
1,306 SR
Queue Stats
12W - 23L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghost Exdras
Baron Samedi
15
2 / 2 / 6
9,415
496
4,761
10,077
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Ghostxens
Scylla
18
10 / 0 / 7
11,419
601
17,293
12,083
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Outplayeddd
Danzaburou
19
8 / 0 / 4
12,520
659
8,132
11,625
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
SSGSS GEMINI
King Arthur
16
2 / 2 / 5
10,484
552
5,843
13,174
9,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Wonder VI
Neith
16
0 / 1 / 3
10,102
532
5,261
9,832
3,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneRaPersephoneCthulhuHe Bo

VS

Bans
Nu WaSusanoGaneshaSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alx2799
Ah Muzen Cab
14
2 / 2 / 1
8,819
464
9,119
8,994
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
2 / 5 / 0
8,930
470
4,725
16,875
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Mario-Op2
Yemoja
13
0 / 3 / 2
7,991
421
3,890
10,035
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Nuergal
Janus
13
1 / 7 / 1
8,052
424
4,878
11,260
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
l EternityOne l
Cernunnos
14
0 / 5 / 1
8,014
422
3,712
10,206
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alx2799
Ah Muzen Cab
2
2
1
1.25
W
Baron Samedi
Ghost Exdras
Baron Samedi
2
2
6
2.5
W
Scylla
Ghostxens
Scylla
10
0
7
13.5
L
Thor
2
5
0
0.4
L
Yemoja
Mario-Op2
Yemoja
0
3
2
0.33
L
Janus
Nuergal
Janus
1
7
1
0.21
W
Danzaburou
Outplayeddd
Danzaburou
8
0
4
10
W
King Arthur
SSGSS GEMINI
King Arthur
2
2
5
2.25
W
Neith
Wonder VI
Neith
0
1
3
1.5
L
Cernunnos
l EternityOne l
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
26,324
56,791
Taken
57,370
26,758
Mitigated
26,892
23,499
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alx2799
Ah Muzen Cab
9,119
1,502
0
2,048
8,994
4,950
0
879
8,115
3,546
62,091
W
Baron Samedi
Ghost Exdras
Baron Samedi
4,761
186
866
3,256
10,077
4,371
0
2,385
7,568
43,538
0
W
Scylla
Ghostxens
Scylla
17,293
2,802
0
5,156
12,083
4,184
342
3,001
8,924
72,462
0
L
Thor
4,725
453
0
4,192
16,875
5,817
0
6,112
10,763
0
53,203
L
Yemoja
Mario-Op2
Yemoja
3,890
378
329
888
10,035
9,943
87
3,566
6,199
29,000
0
L
Janus
Nuergal
Janus
4,878
176
0
1,306
11,260
3,110
0
7,714
3,546
52,584
0
W
Danzaburou
Outplayeddd
Danzaburou
8,132
1,649
0
7,436
11,625
5,044
2,687
243
11,382
0
95,354
W
King Arthur
SSGSS GEMINI
King Arthur
5,843
495
0
2,863
13,174
9,684
740
2,270
10,762
0
50,315
W
Neith
Wonder VI
Neith
5,261
1,582
255
3,667
9,832
3,475
994
864
8,968
0
68,904
L
Cernunnos
l EternityOne l
Cernunnos
3,712
1,393
0
222
10,206
3,072
0
3,783
6,423
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,940
Gold Earned
41,806
594
Minions Killed
459
0
Camps Cleared
0
1,743,004
Distance Traveled
1,638,900
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,819
464
143
8
0
338,285
4
W
Baron Samedi
9,415
496
57
3
0
361,981
8
W
Scylla
11,419
601
115
6
0
356,933
7
L
Thor
8,930
470
94
5
0
342,494
2
L
Yemoja
7,991
421
42
2
0
316,378
2
L
Janus
8,052
424
106
6
0
344,912
6
W
Danzaburou
12,520
659
166
9
0
373,522
8
W
King Arthur
10,484
552
102
5
0
324,147
4
W
Neith
10,102
532
154
8
0
326,421
6
L
Cernunnos
8,014
422
74
4
0
296,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role