Player Matchup

Thanatos
Thanatos
KlearKiller
Thanatos
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ra
Ra
MajinTwiz
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,837 Elo+
Solo
Achilles
Achilles
MightBeDake
Achilles
Level 15
God Stats
3W - 0L
1,787 SR
Queue Stats
14W - 12L
1,631 Elo+
Party 1
Apollo
Apollo
PepaPol
Apollo
Level 38
God Stats
4W - 1L
1,751 SR
Queue Stats
9W - 9L
1,636 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sansundermaninr
Kumbhakarna
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,608 SR
1,621 Elo+

VS

Team Averages
Level 17
1,634 SR
1,657 Elo+
Artemis
Artemis
A NUNNS SON
Artemis
Level 26
God Stats
7W - 5L
1,691 SR
Queue Stats
25W - 28L
1,690 Elo+
Solo
Kukulkan
Kukulkan
BigChungus8998
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 332L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
breadpai
Sylvanus
Level 18
God Stats
1W - 2L
1,737 SR
Queue Stats
62W - 70L
1,582 Elo+
Solo
Mercury
Mercury
gotohellp
Mercury
Level 17
God Stats
3W - 5L
1,862 SR
Queue Stats
266W - 254L
1,845 Elo+
Party 2
Cu Chulainn
Cu Chulainn
memecillo20
Cu Chulainn
Level 18
God Stats
8W - 5L
1,380 SR
Queue Stats
28W - 12L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KlearKiller
Thanatos
11
0 / 5 / 1
6,080
434
1,120
7,056
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 4
8,693
621
7,310
7,740
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MightBeDake
Achilles
14
6 / 1 / 3
8,422
602
6,050
9,602
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
PepaPol
Apollo
13
2 / 1 / 1
7,092
507
2,297
6,525
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
sansundermaninr
Kumbhakarna
11
0 / 2 / 2
6,768
483
1,682
5,723
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A NUNNS SON
Artemis
11
1 / 2 / 3
6,912
494
3,803
5,129
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
0 / 6 / 2
6,678
477
2,627
6,141
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
breadpai
Sylvanus
11
1 / 1 / 3
7,137
510
4,041
6,124
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
gotohellp
Mercury
15
4 / 3 / 0
8,462
604
5,894
9,915
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
memecillo20
Cu Chulainn
15
5 / 0 / 0
9,012
644
5,962
5,158
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
11
11
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
A NUNNS SON
Artemis
1
2
3
1.25
L
Kukulkan
0
6
2
0.17
W
Thanatos
KlearKiller
Thanatos
0
5
1
0.1
W
4
2
4
3
W
Achilles
MightBeDake
Achilles
6
1
3
7.5
W
Apollo
PepaPol
Apollo
2
1
1
2.5
L
Sylvanus
breadpai
Sylvanus
1
1
3
2.5
L
Mercury
gotohellp
Mercury
4
3
0
1.33
L
Cu Chulainn
memecillo20
Cu Chulainn
5
0
0
5
W
Kumbhakarna
sansundermaninr
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
22,327
36,646
Taken
32,467
13,282
Mitigated
16,136
15,886
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
A NUNNS SON
Artemis
3,803
859
0
921
5,129
1,570
0
839
4,290
0
34,002
L
Kukulkan
2,627
227
0
60
6,141
1,955
0
2,189
3,864
26,230
0
W
Thanatos
KlearKiller
Thanatos
1,120
51
0
3,294
7,056
2,138
0
265
6,791
0
15,020
W
7,310
1,449
130
3,856
7,740
2,981
130
2,977
4,581
57,723
0
W
Achilles
MightBeDake
Achilles
6,050
1,512
0
3,746
9,602
4,147
0
898
8,648
0
51,033
W
Apollo
PepaPol
Apollo
2,297
811
0
3,806
6,525
1,804
184
1,165
5,360
0
49,170
L
Sylvanus
breadpai
Sylvanus
4,041
1,407
1,774
2,331
6,124
4,474
0
2,638
3,426
21,002
0
L
Mercury
gotohellp
Mercury
5,894
2,633
0
335
9,915
3,486
0
3,052
6,737
0
66,448
L
Cu Chulainn
memecillo20
Cu Chulainn
5,962
309
0
2,368
5,158
4,651
419
0
5,158
9,915
36,505
W
Kumbhakarna
sansundermaninr
Kumbhakarna
1,682
103
0
1,054
5,723
2,212
0
1,390
4,333
13,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
38,201
416
Minions Killed
390
0
Camps Cleared
0
1,407,421
Distance Traveled
1,239,152
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,912
494
66
5
0
204,855
5
L
Kukulkan
6,678
477
62
4
0
183,908
2
W
Thanatos
6,080
434
42
3
0
275,217
0
W
Ra
8,693
621
121
9
0
273,063
3
W
Achilles
8,422
602
105
8
0
320,957
0
W
Apollo
7,092
507
104
7
0
250,362
4
L
Sylvanus
7,137
510
40
3
0
246,268
5
L
Mercury
8,462
604
116
8
0
303,439
3
L
Cu Chulainn
9,012
644
106
8
0
300,682
0
W
Kumbhakarna
6,768
483
44
3
0
287,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role