Player Matchup

Set
Set
MRTJ Auriel
Set
Level 119
God Stats
4W - 0L
1,702 SR
Queue Stats
164W - 143L
1,729 Elo+
Party 1
Kukulkan
Kukulkan
MRTJ Jose
Kukulkan
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 205L
1,583 Elo+
Party 1
Artemis
Artemis
MRTJ Leke
Artemis
Level 48
God Stats
9W - 3L
1,619 SR
Queue Stats
21W - 10L
1,792 Elo+
Party 1
Skadi
Skadi
PiferinFdez
Skadi
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
530W - 453L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
elflober
Cthulhu
Level 108
God Stats
13W - 9L
1,624 SR
Queue Stats
480W - 408L
1,747 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,699 Elo+

VS

Team Averages
Level 90
1,570 SR
1,762 Elo+
Sol
Sol
Bleeziy
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 308L
1,671 Elo+
Party 2
Bellona
Bellona
KaiTo00-KatSU
Bellona
Level 159
God Stats
2W - 1L
1,851 SR
Queue Stats
57W - 28L
1,967 Elo+
Party 2
Kukulkan
Kukulkan
La_PeFradu77
Kukulkan
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
55W - 42L
1,760 Elo+
Party 2
Thor
Thor
Mitrailleur--77
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 187L
1,760 Elo+
Party 2
Cerberus
Cerberus
xTrafalgarLaw-_-
Cerberus
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 308L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 6
12,063
670
13,693
13,386
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
MRTJ Jose
Kukulkan
16
6 / 3 / 8
10,546
586
11,528
9,545
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MRTJ Leke
Artemis
14
2 / 2 / 7
8,974
499
6,521
8,853
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 8
12,158
675
16,245
13,512
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
elflober
Cthulhu
15
3 / 2 / 9
9,610
534
7,482
14,987
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 2
8,488
472
7,590
12,069
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
17
6 / 6 / 3
10,259
570
11,550
17,878
18,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
La_PeFradu77
Kukulkan
13
2 / 4 / 0
8,295
461
4,693
8,481
2,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 8 / 3
8,848
492
5,124
15,957
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 6 / 6
8,004
445
7,823
19,787
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
29
Kills
13
13
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
2
5
2
0.6
L
Bellona
6
6
3
1.25
L
Kukulkan
La_PeFradu77
Kukulkan
2
4
0
0.5
W
12
3
6
5
W
Kukulkan
MRTJ Jose
Kukulkan
6
3
8
3.33
W
Artemis
MRTJ Leke
Artemis
2
2
7
2.75
L
2
8
3
0.44
W
6
3
8
3.33
W
Cthulhu
elflober
Cthulhu
3
2
9
3.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
36,780
60,283
Taken
74,172
30,895
Mitigated
41,323
8,144
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,590
162
0
3,802
12,069
3,216
457
3,623
8,246
40,734
0
L
Bellona
11,550
4,038
0
2,393
17,878
18,227
768
2,196
15,616
5,201
58,359
L
Kukulkan
La_PeFradu77
Kukulkan
4,693
199
0
737
8,481
2,708
0
3,552
4,879
38,142
0
W
13,693
6,570
0
1,088
13,386
6,162
131
4,481
8,905
0
85,539
W
Kukulkan
MRTJ Jose
Kukulkan
11,528
1,146
0
392
9,545
3,409
932
4,368
5,177
63,349
0
W
Artemis
MRTJ Leke
Artemis
6,521
2,504
0
2,815
8,853
2,564
2,980
4,072
4,781
0
33,659
L
5,124
1,071
0
2,864
15,957
5,592
0
2,640
13,228
0
45,030
W
16,245
6,995
0
500
13,512
7,677
1,726
1,465
12,047
3,600
88,747
W
Cthulhu
elflober
Cthulhu
7,482
478
108
3,241
14,987
11,083
197
6,719
8,268
44,421
0
L
7,823
207
0
5,137
19,787
11,580
0
6,789
12,823
30,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
43,894
532
Minions Killed
409
0
Camps Cleared
0
1,701,529
Distance Traveled
1,594,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,488
472
95
5
0
331,482
3
L
Bellona
10,259
570
117
7
0
313,053
0
L
Kukulkan
8,295
461
81
5
0
320,045
1
W
Set
12,063
670
123
7
0
374,469
3
W
Kukulkan
10,546
586
119
7
0
299,356
0
W
Artemis
8,974
499
69
4
0
316,028
0
L
Thor
8,848
492
72
4
0
290,880
0
W
Skadi
12,158
675
158
9
0
334,854
2
W
Cthulhu
9,610
534
63
4
0
376,822
1
L
Cerberus
8,004
445
44
2
0
339,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role