Player Matchup

Ullr
Ullr
Silver I
Kujxo
Ullr
Silver I
Level 46
God Stats
0W - 1L
1,811 SR
Queue Stats
3W - 5L
1,584 MMR
Solo
Ganesha
Ganesha
Bronze III
isaiah090
Ganesha
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 118L
1,567 MMR
Solo
Poseidon
Poseidon
Bronze III
young1 wicked
Poseidon
Bronze III
Level 147
God Stats
10W - 7L
1,500 SR
Queue Stats
196W - 211L
1,562 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,604 SR
1,571 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,655 SR
1,560 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Denvers Demon
Scylla
Gold V
Level 114
God Stats
7W - 10L
1,564 SR
Queue Stats
111W - 68L
1,617 MMR
Party 1
Medusa
Medusa
Bronze III
Gamma Karnage
Medusa
Bronze III
Level 86
God Stats
34W - 17L
1,901 SR
Queue Stats
252W - 192L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kujxo
Ullr
9
3 / 6 / 1
7,084
708
1,959
8,770
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
isaiah090
Ganesha
8
0 / 6 / 2
6,183
618
4,284
8,506
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
young1 wicked
Poseidon
11
1 / 3 / 2
7,213
721
3,482
4,292
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ZeusDanzaburouHadesPersephoneAphrodite

VS

Bans
CthulhuAh Muzen CabHe BoSetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 1 / 12
8,513
851
2,886
6,965
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 9
7,781
778
4,871
5,044
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 6
8,364
836
10,036
5,790
1,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
12
9
W
4
2
9
4.25
W
8
1
6
11
L
Ullr
Kujxo
Ullr
3
6
1
0.58
L
Ganesha
isaiah090
Ganesha
0
6
2
0.17
L
Poseidon
young1 wicked
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,725
Damage
17,793
21,568
Taken
17,799
9,777
Mitigated
7,675
1,325
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,886
545
0
1,658
6,965
4,666
0
2,065
4,816
13,228
0
W
4,871
351
0
1,600
5,044
1,353
0
2,366
2,542
35,594
0
W
10,036
4,421
0
250
5,790
1,656
216
2,999
2,587
0
34,483
L
Ullr
Kujxo
Ullr
1,959
744
0
994
8,770
2,788
0
3,997
4,535
0
17,230
L
Ganesha
isaiah090
Ganesha
4,284
211
0
0
8,506
5,831
0
2,080
6,382
8,559
0
L
Poseidon
young1 wicked
Poseidon
3,482
135
0
331
4,292
1,158
0
1,316
2,850
31,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,480
Gold Earned
24,658
108
Minions Killed
134
0
Camps Cleared
0
495,254
Distance Traveled
582,655
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,513
851
15
2
0
215,078
1
W
Scylla
7,781
778
79
8
0
181,271
3
W
Medusa
8,364
836
40
4
0
186,306
1
L
Ullr
7,084
708
40
4
0
170,877
0
L
Ganesha
6,183
618
0
0
0
141,361
4
L
Poseidon
7,213
721
68
7
0
183,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role