Player Matchup

Danzaburou
Danzaburou
Aesthix
Danzaburou
Level 16
God Stats
10W - 8L
1,729 SR
Queue Stats
84W - 91L
1,721 Elo+
Solo
Bellona
Bellona
Txutxy18
Bellona
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 121L
1,313 Elo+
Solo
Izanami
Izanami
Würstchenkompott
Izanami
Level 19
God Stats
10W - 18L
1,184 SR
Queue Stats
11W - 26L
1,143 Elo+
Solo
Thanatos
Thanatos
Zampapa
Thanatos
Level 6
God Stats
1W - 1L
1,333 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 3
Ymir
Ymir
seikoooooo
Ymir
Level 27
God Stats
14W - 11L
1,621 SR
Queue Stats
148W - 140L
1,527 Elo+
Party 3
Team Averages
Level 17
1,473 SR
1,408 Elo+

VS

Team Averages
Level 17
1,457 SR
1,434 Elo+
Thoth
Thoth
DemIDleha
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,345 Elo+
Party 1
Nemesis
Nemesis
Fac277
Nemesis
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 7L
1,205 Elo+
Party 1
Artemis
Artemis
MaSTerOShERe
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,748 Elo+
Solo
Khepri
Khepri
ivibermejo10
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,567 Elo+
Party 2
Loki
Loki
nerviosso123
Loki
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aesthix
Danzaburou
14
8 / 5 / 2
9,749
609
13,042
12,546
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Txutxy18
Bellona
15
6 / 1 / 2
9,427
589
9,683
7,777
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 5
7,838
490
4,368
7,787
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zampapa
Thanatos
12
3 / 1 / 3
7,964
498
2,959
9,275
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 7
9,190
574
6,274
8,740
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DemIDleha
Thoth
12
1 / 8 / 3
7,492
468
5,681
9,811
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Fac277
Nemesis
9
0 / 7 / 3
6,094
381
1,971
8,632
2,433
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MaSTerOShERe
Artemis
12
1 / 4 / 2
7,144
447
4,901
10,655
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
1 / 1 / 6
7,235
452
4,259
10,530
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 4 / 2
8,477
530
8,571
11,190
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
24
Kills
10
10
Deaths
24
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aesthix
Danzaburou
8
5
2
1.8
L
Thoth
DemIDleha
Thoth
1
8
3
0.31
L
Nemesis
Fac277
Nemesis
0
7
3
0.21
L
Artemis
MaSTerOShERe
Artemis
1
4
2
0.5
W
Bellona
Txutxy18
Bellona
6
1
2
7
W
2
2
5
2.25
W
Thanatos
Zampapa
Thanatos
3
1
3
4.5
L
Khepri
1
1
6
4
L
7
4
2
2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
25,383
46,125
Taken
50,818
26,877
Mitigated
20,326
15,811
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aesthix
Danzaburou
13,042
7,188
0
2,141
12,546
4,969
2,768
4,346
8,200
0
47,518
L
Thoth
DemIDleha
Thoth
5,681
494
0
131
9,811
2,713
318
950
8,861
35,572
0
L
Nemesis
Fac277
Nemesis
1,971
518
0
642
8,632
2,433
0
1,144
7,488
0
16,562
L
Artemis
MaSTerOShERe
Artemis
4,901
2,356
0
3,300
10,655
3,627
290
701
9,954
0
33,492
W
Bellona
Txutxy18
Bellona
9,683
2,715
0
1,798
7,777
7,685
16
1,215
6,562
4,202
48,225
W
4,368
3,002
0
3,591
7,787
3,033
1,489
2,066
5,721
0
35,547
W
Thanatos
Zampapa
Thanatos
2,959
988
0
6,929
9,275
3,190
630
572
8,703
0
28,083
L
Khepri
4,259
772
0
1,375
10,530
7,634
0
2,160
8,370
24,703
0
L
8,571
1,931
0
4,130
11,190
3,919
0
1,688
9,502
0
50,149
W
6,274
1,782
0
1,352
8,740
8,000
979
1,741
6,999
38,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
36,442
364
Minions Killed
265
0
Camps Cleared
0
1,499,810
Distance Traveled
1,397,067
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,749
609
81
5
0
268,701
3
L
Thoth
7,492
468
61
4
0
267,620
0
L
Nemesis
6,094
381
33
2
0
272,058
0
L
Artemis
7,144
447
59
4
0
238,359
0
W
Bellona
9,427
589
94
6
0
321,891
3
W
Izanami
7,838
490
69
4
0
290,311
1
W
Thanatos
7,964
498
58
4
0
306,084
0
L
Khepri
7,235
452
29
2
0
321,870
0
L
Loki
8,477
530
83
5
0
297,160
0
W
Ymir
9,190
574
62
4
0
312,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role