Player Matchup

Cabrakan
Cabrakan
Platinum IV
Questwaz
Cabrakan
Platinum IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
Sacredforc3
Scylla
Platinum IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 8L
1,985 MMR
Party 2
Fenrir
Fenrir
Platinum IV
hL Roxice
Fenrir
Platinum IV
Level 59
God Stats
6W - 1L
1,962 SR
Queue Stats
120W - 62L
1,985 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 47
1,654 SR
1,823 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,601 SR
1,810 MMR
Xing Tian
Xing Tian
Gold V
Alicization
Xing Tian
Gold V
Level 89
God Stats
111W - 92L
1,802 SR
Queue Stats
149W - 156L
1,772 MMR
Party 1
Osiris
Osiris
Gold II
TeJaun
Osiris
Gold II
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 111L
1,829 MMR
Party 1
Nox
Nox
Gold III
Ya Digg Mays
Nox
Gold III
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 131L
1,829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Questwaz
Cabrakan
13
4 / 0 / 11
10,468
748
8,599
11,104
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
5 / 1 / 7
10,321
737
10,720
6,379
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
hL Roxice
Fenrir
14
10 / 3 / 8
10,898
778
17,342
18,439
18,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SobekCthulhuSetPersephoneAphrodite

VS

Bans
MedusaAchillesHeraCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alicization
Xing Tian
12
2 / 5 / 1
9,567
683
6,325
14,553
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
TeJaun
Osiris
11
2 / 8 / 0
8,673
620
13,264
19,174
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
8,680
620
5,753
10,234
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
4
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alicization
Xing Tian
2
5
1
0.5
W
Cabrakan
Questwaz
Cabrakan
4
0
11
9.5
W
Scylla
5
1
7
8.5
L
Osiris
TeJaun
Osiris
2
8
0
0.25
L
0
6
2
0.17
W
Fenrir
hL Roxice
Fenrir
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
25,342
35,922
Taken
43,961
34,985
Mitigated
27,165
7,871
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alicization
Xing Tian
6,325
576
0
2,966
14,553
11,613
0
6,709
7,573
16,578
0
W
Cabrakan
Questwaz
Cabrakan
8,599
867
0
1,675
11,104
14,381
42
3,448
7,533
14,989
0
W
Scylla
10,720
1,223
0
770
6,379
2,540
592
2,179
4,092
64,353
0
L
Osiris
TeJaun
Osiris
13,264
6,321
0
3,257
19,174
11,654
0
7,773
11,126
0
34,555
L
5,753
202
0
1,190
10,234
3,898
0
5,247
4,787
38,011
0
W
Fenrir
hL Roxice
Fenrir
17,342
6,244
0
5,426
18,439
18,064
204
6,090
12,143
339
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
26,920
162
Minions Killed
141
0
Camps Cleared
0
718,626
Distance Traveled
729,428
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,567
683
22
2
0
262,545
0
W
Cabrakan
10,468
748
9
1
0
220,905
2
W
Scylla
10,321
737
123
9
0
238,187
3
L
Osiris
8,673
620
38
3
0
237,343
3
L
Nox
8,680
620
81
6
0
229,540
2
W
Fenrir
10,898
778
30
2
0
259,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role