Player Matchup

Anhur
Anhur
Silver III
Gauther
Anhur
Silver III
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 76L
1,497 MMR
Party 1
Khepri
Khepri
Silver III
PolBazo
Khepri
Silver III
Level 154
God Stats
4W - 1L
1,702 SR
Queue Stats
70W - 66L
1,497 MMR
Party 1
Scylla
Scylla
Bronze III
kostas108
Scylla
Bronze III
Level 157
God Stats
22W - 15L
1,500 SR
Queue Stats
102W - 86L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
Тribunal
Arachne
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
遇事不决问春风
Guan Yu
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,540 SR
1,499 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,457 SR
1,498 MMR
Apollo
Apollo
Bronze III
CommanderInChief
Apollo
Bronze III
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 5L
1,496 MMR
Solo
King Arthur
King Arthur
Bronze III
Kryptosperidium
King Arthur
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
TheDocthoor
Kukulkan
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
Vaaanmitsu
Nemesis
Silver III
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
367W - 360L
1,496 MMR
Solo
Xing Tian
Xing Tian
Bronze III
iSiCksTaR
Xing Tian
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gauther
Anhur
12
6 / 0 / 0
7,038
640
8,846
6,215
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
PolBazo
Khepri
10
0 / 0 / 4
6,439
585
3,211
5,965
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
kostas108
Scylla
12
0 / 1 / 0
6,793
618
3,170
4,043
1,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Тribunal
Arachne
9
1 / 2 / 0
5,503
500
1,805
9,626
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,372
579
4,674
7,481
4,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Nu WaSetMerlinJanus

VS

Bans
XbalanqueDanzaburouAnubisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,877
443
4,941
7,156
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Kryptosperidium
King Arthur
10
0 / 2 / 1
5,509
501
3,895
8,400
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
TheDocthoor
Kukulkan
11
1 / 1 / 1
6,408
583
2,725
4,397
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vaaanmitsu
Nemesis
11
2 / 0 / 1
6,382
580
3,316
6,335
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
iSiCksTaR
Xing Tian
6
0 / 2 / 0
4,653
423
1,586
7,223
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anhur
Gauther
Anhur
6
0
0
6
L
King Arthur
Kryptosperidium
King Arthur
0
2
1
0.25
W
Khepri
PolBazo
Khepri
0
0
4
2
L
Kukulkan
TheDocthoor
Kukulkan
1
1
1
1.5
L
Nemesis
Vaaanmitsu
Nemesis
2
0
1
2.5
L
Xing Tian
iSiCksTaR
Xing Tian
0
2
0
0
W
Scylla
kostas108
Scylla
0
1
0
0
W
Arachne
Тribunal
Arachne
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
16,463
33,330
Taken
33,511
14,206
Mitigated
12,085
15,729
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,941
3,283
0
2,968
7,156
1,269
0
1,282
5,874
0
28,697
W
Anhur
Gauther
Anhur
8,846
5,161
0
3,237
6,215
1,994
548
660
5,555
0
49,984
L
King Arthur
Kryptosperidium
King Arthur
3,895
826
0
1,847
8,400
5,345
0
1,868
6,464
0
24,729
W
Khepri
PolBazo
Khepri
3,211
358
0
2,244
5,965
3,443
26
527
5,438
15,983
0
L
Kukulkan
TheDocthoor
Kukulkan
2,725
134
0
1,325
4,397
1,861
0
1,394
2,929
42,116
0
L
Nemesis
Vaaanmitsu
Nemesis
3,316
1,114
0
4,067
6,335
1,854
0
1,260
5,013
0
35,211
L
Xing Tian
iSiCksTaR
Xing Tian
1,586
189
0
1,966
7,223
1,756
0
1,560
5,661
8,489
0
W
Scylla
kostas108
Scylla
3,170
277
0
990
4,043
1,281
53
1,201
2,842
47,085
0
W
Arachne
Тribunal
Arachne
1,805
1,288
0
4,973
9,626
2,818
0
1,923
7,653
0
23,930
W
4,674
589
375
3,910
7,481
4,670
292
0
7,131
4,572
23,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
27,829
355
Minions Killed
293
0
Camps Cleared
0
1,068,103
Distance Traveled
982,356
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,877
443
52
5
0
158,748
3
W
Anhur
7,038
640
102
9
0
197,571
0
L
King Arthur
5,509
501
49
4
0
214,874
3
W
Khepri
6,439
585
28
3
0
240,467
1
L
Kukulkan
6,408
583
97
9
0
206,122
2
L
Nemesis
6,382
580
82
7
0
239,117
5
L
Xing Tian
4,653
423
13
1
0
163,495
1
W
Scylla
6,793
618
106
10
0
220,128
5
W
Arachne
5,503
500
51
5
0
204,197
2
W
Guan Yu
6,372
579
68
6
0
205,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role