Player Matchup

Olorun
Olorun
BeardedSpidey
Olorun
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 102L
1,893 Elo+
Party 1
Osiris
Osiris
Erxtica__
Osiris
Level 15
God Stats
9W - 10L
1,508 SR
Queue Stats
49W - 45L
1,496 Elo+
Solo
Geb
Geb
QuantumGimel
Geb
Level 29
God Stats
13W - 21L
1,721 SR
Queue Stats
65W - 74L
1,801 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxSyntexErr0rxX
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,801 Elo+
Party 1
Artemis
Artemis
cwmcwilly07
Artemis
Level 29
God Stats
6W - 5L
1,721 SR
Queue Stats
42W - 62L
1,451 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,688 Elo+

VS

Team Averages
Level 24
1,529 SR
1,571 Elo+
Yemoja
Yemoja
KINDRED_760
Yemoja
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 21L
1,255 Elo+
Party 2
Ravana
Ravana
Schlonq_Johnson
Ravana
Level 29
God Stats
6W - 5L
2,021 SR
Queue Stats
11W - 12L
2,095 Elo+
Solo
King Arthur
King Arthur
Trag97
King Arthur
Level 29
God Stats
23W - 11L
1,466 SR
Queue Stats
394W - 421L
1,545 Elo+
Solo
Hou Yi
Hou Yi
V09121982vika
Hou Yi
Level 30
God Stats
7W - 7L
1,573 SR
Queue Stats
398W - 405L
1,636 Elo+
Solo
Ra
Ra
mata-_-boot-_-
Ra
Level 7
God Stats
11W - 26L
1,084 SR
Queue Stats
142W - 174L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,395
490
3,243
4,620
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Erxtica__
Osiris
11
3 / 1 / 1
6,543
595
4,862
5,792
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 4
5,985
544
3,731
7,232
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
XxSyntexErr0rxX
Tsukuyomi
10
4 / 1 / 1
6,045
550
4,413
6,093
1,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
cwmcwilly07
Artemis
11
3 / 1 / 1
6,670
606
2,910
4,335
1,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
4,721
429
439
5,162
2,712
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 0
6,977
634
4,652
2,815
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Trag97
King Arthur
9
0 / 4 / 1
5,253
478
1,967
7,864
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,294
481
5,652
7,792
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
6,122
557
1,897
5,542
1,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Osiris
Erxtica__
Osiris
3
1
1
3.5
L
Yemoja
0
2
0
0
W
1
1
4
3
L
4
1
0
4
L
King Arthur
Trag97
King Arthur
0
4
1
0.13
L
0
2
2
0.5
W
Tsukuyomi
XxSyntexErr0rxX
Tsukuyomi
4
1
1
4.5
W
Artemis
cwmcwilly07
Artemis
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
14,607
28,072
Taken
29,175
11,751
Mitigated
14,582
8,966
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,243
1,413
120
2,586
4,620
1,312
1,008
227
4,393
26,144
0
W
Osiris
Erxtica__
Osiris
4,862
1,893
0
375
5,792
4,382
153
4
5,512
0
29,536
L
Yemoja
439
177
1,535
1,056
5,162
2,712
0
2,159
3,003
11,073
0
W
3,731
697
159
2,760
7,232
2,761
78
405
6,827
15,171
0
L
4,652
938
0
728
2,815
1,986
0
727
2,066
5,499
31,536
L
King Arthur
Trag97
King Arthur
1,967
674
0
1,953
7,864
5,492
0
0
7,522
0
19,866
L
5,652
2,246
0
2,221
7,792
2,424
0
3,462
4,330
0
30,133
W
Tsukuyomi
XxSyntexErr0rxX
Tsukuyomi
4,413
1,103
0
2,966
6,093
1,864
0
622
5,471
0
24,341
W
Artemis
cwmcwilly07
Artemis
2,910
1,182
0
0
4,335
1,432
0
1,301
3,034
0
28,833
L
1,897
0
0
1,553
5,542
1,968
508
626
4,916
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
28,367
230
Minions Killed
234
0
Camps Cleared
0
1,060,926
Distance Traveled
960,712
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,395
490
56
5
0
192,013
2
W
Osiris
6,543
595
54
5
0
204,196
0
L
Yemoja
4,721
429
18
2
0
150,055
0
W
Geb
5,985
544
19
2
0
226,532
3
L
Ravana
6,977
634
85
8
0
247,570
1
L
King Arthur
5,253
478
40
4
0
183,587
4
L
Hou Yi
5,294
481
42
4
0
192,761
3
W
Tsukuyomi
6,045
550
44
4
0
229,274
2
W
Artemis
6,670
606
57
5
0
208,911
2
L
Ra
6,122
557
49
4
0
186,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role