Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ScottishYeet
Nu Wa
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
460W - 408L
1,708 Elo+
Solo
Hun Batz
Hun Batz
Shortnbus
Hun Batz
Level 156
God Stats
3W - 2L
1,298 SR
Queue Stats
75W - 76L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viciousism
Ah Muzen Cab
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
344W - 293L
1,500 Elo+
Solo
Jormungandr
Jormungandr
mugumiChan
Jormungandr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Team Averages
Level 148
1,460 SR
1,542 Elo+

VS

Team Averages
Level 144
1,500 SR
1,716 Elo+
Medusa
Medusa
CyberDyneSystems
Medusa
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
345W - 310L
1,807 Elo+
Solo
Xing Tian
Xing Tian
Hahahaha41
Xing Tian
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 122L
1,323 Elo+
Solo
Fenrir
Fenrir
StyxNStones
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,858 Elo+
Party 1
Yemoja
Yemoja
burningshaft
Yemoja
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
294W - 299L
1,732 Elo+
Solo
Nu Wa
Nu Wa
kovarro
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 1 / 6
7,803
709
6,018
9,879
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 5
9,024
820
13,782
11,188
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Shortnbus
Hun Batz
14
2 / 3 / 2
8,936
812
12,237
14,064
9,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Viciousism
Ah Muzen Cab
16
2 / 3 / 6
9,217
838
12,492
8,644
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
mugumiChan
Jormungandr
16
4 / 1 / 7
9,787
890
10,230
18,134
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,576
780
14,681
9,721
4,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Hahahaha41
Xing Tian
13
1 / 3 / 6
7,807
710
11,215
17,151
17,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
3 / 2 / 5
8,438
767
9,022
16,919
11,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
15
2 / 2 / 8
8,478
771
4,592
11,277
8,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
kovarro
Nu Wa
14
1 / 2 / 7
8,254
750
14,565
9,827
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
11
Kills
10
10
Deaths
11
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
6
3
L
3
2
7
3.25
L
Xing Tian
Hahahaha41
Xing Tian
1
3
6
1.33
W
3
2
5
2.75
W
Hun Batz
Shortnbus
Hun Batz
2
3
2
1
L
Fenrir
3
2
5
2.75
W
Ah Muzen Cab
Viciousism
Ah Muzen Cab
2
3
6
1.67
L
Yemoja
2
2
8
3
L
Nu Wa
kovarro
Nu Wa
1
2
7
2.25
W
Jormungandr
mugumiChan
Jormungandr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,759
Damage
54,075
61,909
Taken
64,895
43,339
Mitigated
47,256
30,944
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,018
705
13,032
5,770
9,879
8,506
41
4,558
4,967
9,098
0
L
14,681
4,529
2,416
1,242
9,721
4,789
1,047
4,595
4,955
0
30,864
L
Xing Tian
Hahahaha41
Xing Tian
11,215
848
0
487
17,151
17,308
0
8,762
7,947
16,437
0
W
13,782
2,475
192
534
11,188
6,088
1,104
4,886
6,052
29,724
0
W
Hun Batz
Shortnbus
Hun Batz
12,237
2,648
300
1,284
14,064
9,456
879
6,022
7,740
0
19,151
L
Fenrir
9,022
1,737
1,031
5,540
16,919
11,991
246
8,005
8,603
0
13,763
W
Ah Muzen Cab
Viciousism
Ah Muzen Cab
12,492
4,468
1,507
2,302
8,644
4,231
2,336
4,422
4,028
0
38,511
L
Yemoja
4,592
744
11,096
2,504
11,277
8,537
221
2,807
8,252
11,148
0
L
Nu Wa
kovarro
Nu Wa
14,565
2,772
420
174
9,827
4,631
983
4,573
5,108
34,994
0
W
Jormungandr
mugumiChan
Jormungandr
10,230
1,127
1,831
4,192
18,134
15,058
722
8,966
8,750
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
41,553
131
Minions Killed
138
0
Camps Cleared
0
1,014,545
Distance Traveled
989,879
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,803
709
8
1
0
217,272
0
L
Medusa
8,576
780
52
5
0
214,319
0
L
Xing Tian
7,807
710
10
1
0
194,724
3
W
Nu Wa
9,024
820
33
3
0
192,167
0
W
Hun Batz
8,936
812
13
1
0
210,509
0
L
Fenrir
8,438
767
15
1
0
222,545
0
W
Ah Muzen Cab
9,217
838
44
4
0
202,252
4
L
Yemoja
8,478
771
11
1
0
169,791
0
L
Nu Wa
8,254
750
50
5
0
188,500
2
W
Jormungandr
9,787
890
33
3
0
192,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role