Player Matchup

Fenrir
Fenrir
DarKoEquinoX
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,850 Elo+
Party 1
Ymir
Ymir
MartinGonflable
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,789 Elo+
Party 1
Chaac
Chaac
SeleneII
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,789 Elo+
Party 1
Nu Wa
Nu Wa
TheShannon
Nu Wa
Level 104
God Stats
4W - 4L
1,705 SR
Queue Stats
8W - 7L
1,789 Elo+
Party 1
Hou Yi
Hou Yi
rakiu64
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,850 Elo+
Party 1
Team Averages
Level 74
1,541 SR
1,814 Elo+

VS

Team Averages
Level 66
1,547 SR
1,388 Elo+
Kuzenbo
Kuzenbo
A2GreDy
Kuzenbo
Level 92
God Stats
4W - 6L
1,829 SR
Queue Stats
168W - 151L
1,516 Elo+
Party 2
Awilix
Awilix
DevilSarckAngel
Awilix
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 209L
1,321 Elo+
Party 3
Izanami
Izanami
Niktamair101
Izanami
Level 27
God Stats
15W - 10L
1,593 SR
Queue Stats
239W - 192L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pearsos
Cu Chulainn
Level 46
God Stats
21W - 15L
1,312 SR
Queue Stats
344W - 385L
1,175 Elo+
Solo
Scylla
Scylla
Pumpo357
Scylla
Level 29
God Stats
11W - 16L
1,500 SR
Queue Stats
132W - 152L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 2 / 8
10,766
513
8,624
15,732
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 10
9,413
448
5,784
7,911
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
SeleneII
Chaac
16
3 / 2 / 11
10,315
491
17,149
15,569
15,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
17
8 / 1 / 9
11,109
529
19,315
7,357
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
rakiu64
Hou Yi
16
8 / 0 / 6
9,931
473
16,436
8,594
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A2GreDy
Kuzenbo
12
1 / 5 / 1
8,404
400
7,038
21,562
25,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 2
8,117
387
5,581
15,863
6,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Niktamair101
Izanami
17
1 / 2 / 1
9,790
466
5,326
13,499
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Pearsos
Cu Chulainn
13
1 / 6 / 2
8,576
408
7,571
22,970
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Pumpo357
Scylla
14
1 / 4 / 0
8,462
403
6,705
12,025
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
5
5
Deaths
24
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A2GreDy
Kuzenbo
1
5
1
0.3
W
Fenrir
5
2
8
4.5
L
1
7
2
0.29
W
0
0
10
5
L
Izanami
Niktamair101
Izanami
1
2
1
0.75
L
Cu Chulainn
Pearsos
Cu Chulainn
1
6
2
0.33
L
Scylla
Pumpo357
Scylla
1
4
0
0.25
W
Chaac
SeleneII
Chaac
3
2
11
4.25
W
Nu Wa
8
1
9
12.5
W
Hou Yi
rakiu64
Hou Yi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,308
Damage
32,221
55,163
Taken
85,919
35,185
Mitigated
59,146
26,624
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A2GreDy
Kuzenbo
7,038
1,944
0
2,752
21,562
25,516
30
7,139
14,112
25,307
0
W
Fenrir
8,624
2,016
0
8,749
15,732
7,066
0
1,086
14,450
0
71,315
L
5,581
1,703
0
240
15,863
6,128
0
2,979
12,740
0
43,237
W
5,784
460
0
1,681
7,911
6,612
215
3,779
3,935
22,524
0
L
Izanami
Niktamair101
Izanami
5,326
2,845
0
7,105
13,499
4,783
126
3,216
10,115
0
97,188
L
Cu Chulainn
Pearsos
Cu Chulainn
7,571
1,018
0
6,333
22,970
18,431
0
6,239
16,531
0
48,327
L
Scylla
Pumpo357
Scylla
6,705
703
0
697
12,025
4,288
0
4,343
7,322
54,061
0
W
Chaac
SeleneII
Chaac
17,149
4,761
0
8,143
15,569
15,570
1,272
3,753
11,336
0
66,092
W
Nu Wa
19,315
4,379
281
2,286
7,357
2,924
2,945
2,002
5,168
66,222
0
W
Hou Yi
rakiu64
Hou Yi
16,436
9,817
0
5,484
8,594
3,013
2,723
2,683
5,871
0
73,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
43,349
519
Minions Killed
477
0
Camps Cleared
0
1,999,853
Distance Traveled
1,805,560
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,404
400
29
1
0
375,287
3
W
Fenrir
10,766
513
116
6
0
425,605
4
L
Awilix
8,117
387
74
4
0
384,765
2
W
Ymir
9,413
448
40
2
0
385,471
3
L
Izanami
9,790
466
188
9
0
345,772
3
L
Cu Chulainn
8,576
408
72
3
0
327,540
2
L
Scylla
8,462
403
114
5
0
372,196
9
W
Chaac
10,315
491
109
5
0
407,939
2
W
Nu Wa
11,109
529
128
6
0
405,711
4
W
Hou Yi
9,931
473
126
6
0
375,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role