Player Matchup

Danzaburou
Danzaburou
CptSchettino
Danzaburou
Level 48
God Stats
3W - 6L
1,701 SR
Queue Stats
16W - 27L
1,562 Elo+
Party 2
Agni
Agni
DearDolly
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,710 Elo+
Party 1
Thanatos
Thanatos
LinkTOwar
Thanatos
Level 83
God Stats
23W - 26L
1,500 SR
Queue Stats
150W - 187L
1,596 Elo+
Party 2
Bellona
Bellona
heartburning
Bellona
Level 143
God Stats
7W - 6L
1,500 SR
Queue Stats
144W - 130L
1,715 Elo+
Party 1
Xing Tian
Xing Tian
posfy
Xing Tian
Level 48
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 7L
1,835 Elo+
Solo
Team Averages
Level 72
1,588 SR
1,684 Elo+

VS

Team Averages
Level 66
1,389 SR
1,302 Elo+
Anubis
Anubis
Dyminn
Anubis
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 3
Heimdallr
Heimdallr
Gbapm
Heimdallr
Level 31
God Stats
0W - 3L
1,161 SR
Queue Stats
169W - 199L
1,243 Elo+
Party 4
Mercury
Mercury
Neath33
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 3
Sylvanus
Sylvanus
Sedinhor
Sylvanus
Level 156
God Stats
7W - 10L
1,500 SR
Queue Stats
200W - 209L
1,314 Elo+
Solo
Cu Chulainn
Cu Chulainn
luismessi77
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptSchettino
Danzaburou
12
4 / 2 / 2
7,362
491
7,758
6,249
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
9 / 0 / 3
9,757
650
16,419
7,314
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LinkTOwar
Thanatos
11
1 / 3 / 5
7,003
467
4,232
10,363
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
heartburning
Bellona
16
6 / 2 / 2
9,345
623
7,905
11,471
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
posfy
Xing Tian
11
0 / 0 / 4
7,313
488
2,634
10,233
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyminn
Anubis
10
1 / 5 / 0
6,443
430
3,358
8,172
3,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Gbapm
Heimdallr
11
1 / 3 / 2
6,500
433
4,932
9,592
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Neath33
Mercury
9
1 / 6 / 1
6,161
411
2,890
10,847
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Sedinhor
Sylvanus
11
1 / 3 / 1
6,647
443
4,079
10,588
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
luismessi77
Cu Chulainn
13
2 / 3 / 0
7,520
501
4,741
13,816
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
7
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CptSchettino
Danzaburou
4
2
2
2.5
W
Agni
9
0
3
10.5
L
Anubis
Dyminn
Anubis
1
5
0
0.2
L
Heimdallr
Gbapm
Heimdallr
1
3
2
0.67
W
Thanatos
LinkTOwar
Thanatos
1
3
5
1.17
L
Mercury
Neath33
Mercury
1
6
1
0.25
L
Sylvanus
Sedinhor
Sylvanus
1
3
1
0.5
W
Bellona
heartburning
Bellona
6
2
2
3.5
L
Cu Chulainn
luismessi77
Cu Chulainn
2
3
0
0.67
W
Xing Tian
posfy
Xing Tian
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
20,000
45,630
Taken
53,015
24,384
Mitigated
25,801
18,539
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CptSchettino
Danzaburou
7,758
2,031
612
2,246
6,249
1,948
282
985
5,264
0
34,410
W
Agni
16,419
1,008
216
3,754
7,314
2,591
2,868
2,276
5,013
67,448
0
L
Anubis
Dyminn
Anubis
3,358
54
195
1,841
8,172
3,595
66
5,424
2,460
28,217
0
L
Heimdallr
Gbapm
Heimdallr
4,932
1,710
0
1,599
9,592
3,307
0
3,020
6,512
0
31,867
W
Thanatos
LinkTOwar
Thanatos
4,232
1,166
0
4,983
10,363
3,152
188
2,070
8,268
0
30,863
L
Mercury
Neath33
Mercury
2,890
1,106
0
3,032
10,847
3,204
0
2,413
8,292
0
25,859
L
Sylvanus
Sedinhor
Sylvanus
4,079
1,617
1,633
3,770
10,588
5,950
89
3,311
7,201
20,710
0
W
Bellona
heartburning
Bellona
7,905
2,174
0
5,195
11,471
8,997
362
194
10,820
106
58,869
L
Cu Chulainn
luismessi77
Cu Chulainn
4,741
859
0
4,904
13,816
9,745
0
4,297
9,391
0
38,430
W
Xing Tian
posfy
Xing Tian
2,634
215
0
1,533
10,233
7,696
536
1,912
8,296
28,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
33,271
390
Minions Killed
277
0
Camps Cleared
0
1,497,984
Distance Traveled
1,308,351
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,362
491
54
4
0
272,454
0
W
Agni
9,757
650
119
8
0
292,516
2
L
Anubis
6,443
430
56
4
0
269,877
0
L
Heimdallr
6,500
433
62
4
0
271,558
2
W
Thanatos
7,003
467
54
4
0
286,485
0
L
Mercury
6,161
411
50
3
0
300,834
0
L
Sylvanus
6,647
443
34
2
0
241,122
2
W
Bellona
9,345
623
124
8
0
286,547
0
L
Cu Chulainn
7,520
501
75
5
0
224,960
0
W
Xing Tian
7,313
488
39
3
0
359,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role