Player Matchup

Hachiman
Hachiman
AntoinePlay
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DrArabal
Kumbhakarna
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 130L
1,500 Elo+
Party 3
Nemesis
Nemesis
MoustacheCheeser
Nemesis
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
182W - 246L
1,293 Elo+
Solo
Chang'e
Chang'e
Qbit54356
Chang'e
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 363L
1,359 Elo+
Party 1
Janus
Janus
killerking9674
Janus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 242L
1,415 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,413 Elo+

VS

Team Averages
Level 22
1,330 SR
1,394 Elo+
Hachiman
Hachiman
EdgarS2001
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Sun Wukong
Sun Wukong
Ehdri
Sun Wukong
Level 10
God Stats
5W - 5L
1,223 SR
Queue Stats
9W - 16L
1,335 Elo+
Solo
Janus
Janus
FunDysfunctional
Janus
Level 28
God Stats
10W - 16L
1,122 SR
Queue Stats
83W - 89L
1,005 Elo+
Solo
Cerberus
Cerberus
IISIMII
Cerberus
Level 29
God Stats
4W - 2L
1,305 SR
Queue Stats
22W - 17L
1,450 Elo+
Party 2
Susano
Susano
Rufudon892
Susano
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 20L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntoinePlay
Hachiman
7
0 / 4 / 0
4,063
406
2,643
6,163
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
DrArabal
Kumbhakarna
7
0 / 3 / 1
4,617
462
2,609
6,704
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
4,964
496
1,207
3,129
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Qbit54356
Chang'e
10
1 / 1 / 0
5,217
522
3,995
5,473
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 4 / 0
5,259
526
2,696
4,836
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EdgarS2001
Hachiman
11
3 / 0 / 5
6,262
626
4,651
4,998
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Ehdri
Sun Wukong
10
1 / 1 / 0
6,004
600
2,796
5,448
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
6 / 1 / 2
6,587
659
5,256
5,031
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
IISIMII
Cerberus
10
3 / 0 / 1
5,909
591
3,906
6,463
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Rufudon892
Susano
7
0 / 0 / 1
4,758
476
852
4,286
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AntoinePlay
Hachiman
0
4
0
0
L
Kumbhakarna
DrArabal
Kumbhakarna
0
3
1
0.17
W
Hachiman
EdgarS2001
Hachiman
3
0
5
5.5
W
Sun Wukong
Ehdri
Sun Wukong
1
1
0
1
W
6
1
2
7
W
Cerberus
IISIMII
Cerberus
3
0
1
3.5
L
1
1
0
1
L
Chang'e
Qbit54356
Chang'e
1
1
0
1
W
Susano
Rufudon892
Susano
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
17,461
26,305
Taken
26,226
9,792
Mitigated
10,465
5,702
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AntoinePlay
Hachiman
2,643
1,911
0
1,804
6,163
1,336
0
2,913
3,250
0
9,598
L
Kumbhakarna
DrArabal
Kumbhakarna
2,609
540
337
1,637
6,704
2,704
0
2,451
4,253
11,025
0
W
Hachiman
EdgarS2001
Hachiman
4,651
2,018
0
2,572
4,998
1,580
50
1,428
3,570
0
35,517
W
Sun Wukong
Ehdri
Sun Wukong
2,796
654
0
2,218
5,448
3,376
0
3,951
1,497
0
29,836
W
5,256
946
0
1,145
5,031
1,479
646
2,068
2,869
33,682
0
W
Cerberus
IISIMII
Cerberus
3,906
180
270
3,133
6,463
2,947
0
1,573
4,826
20,625
0
L
1,207
507
0
465
3,129
1,713
0
361
2,768
3,324
14,855
L
Chang'e
Qbit54356
Chang'e
3,995
1,050
61
1,148
5,473
2,465
74
433
4,815
23,518
0
W
Susano
Rufudon892
Susano
852
286
0
1,795
4,286
1,083
0
229
4,017
0
17,375
L
2,696
684
0
250
4,836
1,574
350
3,004
1,832
27,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
29,520
179
Minions Killed
280
0
Camps Cleared
0
855,003
Distance Traveled
956,999
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,063
406
20
2
0
158,858
1
L
Kumbhakarna
4,617
462
12
1
0
178,995
0
W
Hachiman
6,262
626
56
6
0
160,885
2
W
Sun Wukong
6,004
600
69
7
0
184,870
3
W
Janus
6,587
659
65
7
0
191,403
4
W
Cerberus
5,909
591
58
6
0
183,175
4
L
Nemesis
4,964
496
37
4
0
191,590
1
L
Chang'e
5,217
522
49
5
0
168,672
1
W
Susano
4,758
476
32
3
0
236,666
2
L
Janus
5,259
526
61
6
0
156,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role