Player Matchup

Amaterasu
Amaterasu
IanTonk170
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,294 Elo+
Solo
Bastet
Bastet
Kurisu Midori
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,613 Elo+
Solo
Sylvanus
Sylvanus
L1m4_4r4uj0
Sylvanus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,730 Elo+
Solo
Hachiman
Hachiman
PascaI
Hachiman
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SoLousy
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,527 Elo+

VS

Team Averages
Level 147
1,547 SR
1,540 Elo+
Sylvanus
Sylvanus
Barzone
Sylvanus
Level 156
God Stats
14W - 9L
1,500 SR
Queue Stats
718W - 581L
1,673 Elo+
Solo
Sobek
Sobek
DrewIzaBeastt
Sobek
Level 158
God Stats
3W - 7L
1,500 SR
Queue Stats
323W - 298L
1,534 Elo+
Party 1
Hera
Hera
Pira7eHun7er
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,425 Elo+
Solo
Bellona
Bellona
RiCeHAT MaN
Bellona
Level 160
God Stats
14W - 13L
1,500 SR
Queue Stats
1,003W - 925L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
lMartenl
Hou Yi
Level 153
God Stats
11W - 5L
1,733 SR
Queue Stats
620W - 588L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IanTonk170
Amaterasu
16
3 / 4 / 7
8,601
782
8,889
22,588
9,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 7
8,463
769
8,576
10,276
5,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
L1m4_4r4uj0
Sylvanus
13
1 / 7 / 7
7,266
661
12,207
19,300
9,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PascaI
Hachiman
15
4 / 3 / 9
8,613
783
14,187
9,697
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
SoLousy
Thor
14
3 / 7 / 7
8,260
751
7,844
14,227
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barzone
Sylvanus
15
1 / 3 / 17
9,577
871
10,994
15,600
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 14
9,800
891
10,919
18,304
26,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
7 / 1 / 13
10,602
964
20,741
10,094
5,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RiCeHAT MaN
Bellona
16
10 / 3 / 8
9,965
906
17,099
13,485
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
lMartenl
Hou Yi
14
2 / 3 / 12
8,804
800
7,847
9,935
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
13
Kills
25
25
Deaths
14
37
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Barzone
Sylvanus
1
3
17
3.17
W
5
4
14
3
L
Amaterasu
IanTonk170
Amaterasu
3
4
7
1.63
L
2
4
7
1.38
L
Sylvanus
L1m4_4r4uj0
Sylvanus
1
7
7
0.64
L
Hachiman
PascaI
Hachiman
4
3
9
2.83
W
7
1
13
13.5
W
Bellona
RiCeHAT MaN
Bellona
10
3
8
4.67
L
Thor
SoLousy
Thor
3
7
7
0.93
W
Hou Yi
lMartenl
Hou Yi
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
67,600
76,088
Taken
67,418
33,725
Mitigated
80,614
32,502
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Barzone
Sylvanus
10,994
2,791
10,085
5,377
15,600
23,560
405
2,596
13,004
16,526
0
W
10,919
628
1,348
2,849
18,304
26,600
575
2,727
15,577
15,438
0
L
Amaterasu
IanTonk170
Amaterasu
8,889
3,684
1,091
10,210
22,588
9,854
0
12,761
9,487
0
18,160
L
8,576
1,562
1,701
858
10,276
5,587
0
6,023
3,941
0
19,091
L
Sylvanus
L1m4_4r4uj0
Sylvanus
12,207
1,251
4,796
7,201
19,300
9,287
0
11,293
7,717
18,465
0
L
Hachiman
PascaI
Hachiman
14,187
7,349
1,953
2,555
9,697
3,676
0
5,682
3,855
0
33,399
W
20,741
5,490
1,921
1,295
10,094
5,945
1,291
2,452
7,642
44,457
0
W
Bellona
RiCeHAT MaN
Bellona
17,099
3,122
1,309
1,435
13,485
19,877
426
2,152
11,333
3,397
20,245
L
Thor
SoLousy
Thor
7,844
1,924
1,278
859
14,227
5,321
0
8,426
5,446
0
14,158
W
Hou Yi
lMartenl
Hou Yi
7,847
2,735
2,179
855
9,935
4,632
2,254
2,280
7,655
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
48,748
113
Minions Killed
127
0
Camps Cleared
0
948,422
Distance Traveled
894,903
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,577
871
9
1
0
152,850
3
W
Sobek
9,800
891
9
1
0
212,581
1
L
Amaterasu
8,601
782
23
2
0
218,036
0
L
Bastet
8,463
769
24
2
0
187,230
0
L
Sylvanus
7,266
661
11
1
0
169,897
0
L
Hachiman
8,613
783
44
4
0
200,762
1
W
Hera
10,602
964
57
5
0
198,103
0
W
Bellona
9,965
906
24
2
0
180,356
0
L
Thor
8,260
751
11
1
0
172,497
0
W
Hou Yi
8,804
800
28
3
0
151,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role