Player Matchup

Bellona
Bellona
Freak0926
Bellona
Level 59
God Stats
106W - 88L
1,440 SR
Queue Stats
277W - 313L
1,606 Elo+
Party 2
Apollo
Apollo
PaleBloodLua
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,504 Elo+
Party 1
Chernobog
Chernobog
Sir salaman
Chernobog
Level 67
God Stats
2W - 1L
1,285 SR
Queue Stats
23W - 17L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
TrickyJewel9283
Sylvanus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Zeno_Paq
Scylla
Level 79
God Stats
7W - 7L
1,722 SR
Queue Stats
219W - 232L
1,606 Elo+
Party 2
Team Averages
Level 82
1,489 SR
1,538 Elo+

VS

Team Averages
Level 124
1,454 SR
1,448 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
BEARDED_H3DHUNTR
Serqet
Level 114
God Stats
12W - 20L
1,500 SR
Queue Stats
277W - 284L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
Freddy0312
Sun Wukong
Level 103
God Stats
19W - 12L
1,476 SR
Queue Stats
410W - 416L
1,383 Elo+
Solo
Cernunnos
Cernunnos
alexloco28
Cernunnos
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
131W - 101L
1,604 Elo+
Party 3
Cerberus
Cerberus
littlepenguinx3
Cerberus
Level 144
God Stats
1W - 2L
1,295 SR
Queue Stats
59W - 66L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freak0926
Bellona
12
4 / 1 / 1
7,050
641
6,071
7,070
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
9
1 / 1 / 1
5,622
511
1,837
5,192
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Sir salaman
Chernobog
10
4 / 1 / 0
5,790
526
7,846
8,299
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 1 / 4
5,660
515
5,307
7,534
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Zeno_Paq
Scylla
11
0 / 2 / 0
5,612
510
2,520
4,313
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 0 / 2
7,220
656
3,285
5,935
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 1
5,689
517
2,133
5,276
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Freddy0312
Sun Wukong
9
1 / 4 / 0
5,552
505
3,066
7,256
3,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
alexloco28
Cernunnos
8
0 / 4 / 1
4,843
440
4,768
9,443
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
8
0 / 1 / 3
5,288
481
3,821
9,449
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
5
6
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
2
3
L
2
1
1
2.5
W
Bellona
Freak0926
Bellona
4
1
1
4.5
L
Sun Wukong
Freddy0312
Sun Wukong
1
4
0
0.25
W
Apollo
1
1
1
1.5
W
Chernobog
Sir salaman
Chernobog
4
1
0
4
W
Sylvanus
0
1
4
2
W
Scylla
Zeno_Paq
Scylla
0
2
0
0
L
Cernunnos
alexloco28
Cernunnos
0
4
1
0.13
L
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
17,073
32,408
Taken
37,359
17,225
Mitigated
13,037
14,261
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,285
524
0
1,753
5,935
2,059
172
2,061
3,648
0
50,687
L
2,133
232
0
2,536
5,276
1,497
0
489
4,759
0
20,041
W
Bellona
Freak0926
Bellona
6,071
1,917
0
2,908
7,070
6,820
334
0
7,070
4,983
33,105
L
Sun Wukong
Freddy0312
Sun Wukong
3,066
878
0
694
7,256
3,223
0
592
6,664
0
22,089
W
Apollo
1,837
599
0
480
5,192
2,719
0
298
4,455
6,542
27,599
W
Chernobog
Sir salaman
Chernobog
7,846
3,913
0
3,770
8,299
2,325
456
2,021
6,278
0
37,237
W
Sylvanus
5,307
1,901
1,641
4,181
7,534
4,234
124
1,502
6,032
15,103
0
W
Scylla
Zeno_Paq
Scylla
2,520
266
0
1,281
4,313
1,127
650
0
4,313
31,931
0
L
Cernunnos
alexloco28
Cernunnos
4,768
2,629
504
4,009
9,443
2,383
0
2,405
7,038
0
25,593
L
Cerberus
3,821
233
506
4,541
9,449
3,875
0
2,786
6,663
15,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
28,592
312
Minions Killed
280
0
Camps Cleared
0
990,350
Distance Traveled
902,495
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,220
656
108
10
0
190,499
1
L
Serqet
5,689
517
43
4
0
236,149
1
W
Bellona
7,050
641
90
8
0
222,486
2
L
Sun Wukong
5,552
505
51
5
0
156,050
1
W
Apollo
5,622
511
69
6
0
218,468
4
W
Chernobog
5,790
526
66
6
0
185,052
2
W
Sylvanus
5,660
515
19
2
0
174,024
1
W
Scylla
5,612
510
68
6
0
190,320
3
L
Cernunnos
4,843
440
58
5
0
157,438
4
L
Cerberus
5,288
481
20
2
0
162,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role