Player Matchup

Skadi
Skadi
CallMeSavageee
Skadi
Level 28
God Stats
13W - 19L
1,732 SR
Queue Stats
58W - 71L
1,719 Elo+
Party 1
Arachne
Arachne
Deathrocket68
Arachne
Level 28
God Stats
28W - 15L
1,722 SR
Queue Stats
73W - 77L
1,719 Elo+
Party 1
Danzaburou
Danzaburou
EdIga48
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RavenBeetle
Sol
Level 14
God Stats
4W - 3L
1,480 SR
Queue Stats
17W - 17L
1,499 Elo+
Solo
Ares
Ares
SpacingDrop3233
Ares
Level 28
God Stats
5W - 6L
1,715 SR
Queue Stats
38W - 36L
1,682 Elo+
Party 1
Team Averages
Level 25
1,630 SR
1,624 Elo+

VS

Team Averages
Level 17
1,492 SR
1,574 Elo+
Sylvanus
Sylvanus
GroovyTea89
Sylvanus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gunaq
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,637 Elo+
Solo
Merlin
Merlin
ShineyGyarados
Merlin
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 4L
1,575 Elo+
Solo
Thanatos
Thanatos
W1LL1AMTH1CC
Thanatos
Level 25
God Stats
2W - 2L
1,703 SR
Queue Stats
43W - 51L
1,500 Elo+
Solo
Nemesis
Nemesis
boni12314
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 3
7,544
629
9,740
5,828
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
3 / 2 / 0
6,610
551
2,403
8,836
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
EdIga48
Danzaburou
11
2 / 3 / 0
7,021
585
2,980
4,185
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 2
7,000
583
1,794
6,034
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 8
6,155
513
3,593
6,298
2,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GroovyTea89
Sylvanus
8
2 / 4 / 2
5,799
483
4,951
8,366
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Gunaq
Heimdallr
8
1 / 5 / 1
5,157
430
2,030
8,358
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 3 / 1
6,719
560
2,988
5,740
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
W1LL1AMTH1CC
Thanatos
10
3 / 3 / 1
6,063
505
3,092
7,570
2,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
boni12314
Nemesis
10
1 / 2 / 2
5,906
492
2,381
6,187
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
9
10
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
W
Arachne
3
2
0
1.5
W
Danzaburou
EdIga48
Danzaburou
2
3
0
0.67
L
Sylvanus
GroovyTea89
Sylvanus
2
4
2
0.75
L
Heimdallr
Gunaq
Heimdallr
1
5
1
0.3
W
3
1
2
4
L
2
3
1
0.83
W
2
1
8
6
L
Thanatos
W1LL1AMTH1CC
Thanatos
3
3
1
1.17
L
Nemesis
boni12314
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
15,442
31,181
Taken
36,221
10,652
Mitigated
16,798
8,479
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,740
5,979
0
570
5,828
1,986
91
2,503
3,325
0
38,283
W
Arachne
2,403
1,978
0
4,559
8,836
2,646
320
1,312
7,524
0
39,936
W
Danzaburou
EdIga48
Danzaburou
2,980
1,212
0
174
4,185
2,066
2,869
174
4,011
2,348
28,433
L
Sylvanus
GroovyTea89
Sylvanus
4,951
1,231
1,172
3,146
8,366
7,460
0
1,953
6,413
20,792
0
L
Heimdallr
Gunaq
Heimdallr
2,030
1,149
0
1,962
8,358
3,091
0
1,081
7,277
0
16,834
W
1,794
134
0
2,426
6,034
1,667
547
1,582
4,452
28,330
0
L
2,988
130
0
1,540
5,740
1,770
0
1,257
4,483
43,119
0
W
3,593
415
0
750
6,298
2,287
0
2,368
3,930
9,519
0
L
Thanatos
W1LL1AMTH1CC
Thanatos
3,092
979
0
3,931
7,570
2,087
0
748
6,822
0
23,586
L
Nemesis
boni12314
Nemesis
2,381
1,431
0
300
6,187
2,390
0
565
5,622
0
28,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
29,644
264
Minions Killed
255
0
Camps Cleared
0
1,080,945
Distance Traveled
997,733
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,544
629
69
6
0
200,294
1
W
Arachne
6,610
551
72
6
0
235,700
1
W
Danzaburou
7,021
585
61
5
0
177,887
4
L
Sylvanus
5,799
483
35
3
0
186,024
4
L
Heimdallr
5,157
430
29
2
0
191,540
0
W
Sol
7,000
583
52
4
0
226,271
1
L
Merlin
6,719
560
89
7
0
206,063
2
W
Ares
6,155
513
10
1
0
240,793
3
L
Thanatos
6,063
505
44
4
0
242,108
0
L
Nemesis
5,906
492
58
5
0
171,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role