Player Matchup

King Arthur
King Arthur
BOUDZEUB
King Arthur
Level 8
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 1
Poseidon
Poseidon
SwaggersNOR
Poseidon
Level 19
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 6L
1,667 Elo+
Solo
Fenrir
Fenrir
ThoonderBolt
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WiiZeY974
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,602 Elo+
Party 1
Serqet
Serqet
slayeryou
Serqet
Level 26
God Stats
30W - 38L
1,500 SR
Queue Stats
536W - 567L
1,518 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,559 Elo+

VS

Team Averages
Level 26
1,639 SR
1,578 Elo+
Danzaburou
Danzaburou
Aesthix
Danzaburou
Level 16
God Stats
10W - 8L
1,636 SR
Queue Stats
84W - 91L
1,668 Elo+
Solo
Kali
Kali
AkenoFan
Kali
Level 29
God Stats
5W - 0L
1,904 SR
Queue Stats
14W - 11L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Derados96
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Einhar
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 141L
1,694 Elo+
Solo
Izanami
Izanami
eropkaaa
Izanami
Level 29
God Stats
8W - 11L
1,655 SR
Queue Stats
31W - 50L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOUDZEUB
King Arthur
2
0 / 3 / 0
2,963
423
816
2,286
1,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
SwaggersNOR
Poseidon
8
5 / 2 / 2
4,687
670
3,075
3,186
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
5 / 0 / 2
5,209
744
2,967
5,297
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
WiiZeY974
Izanami
6
0 / 1 / 1
3,490
499
1,020
1,731
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
slayeryou
Serqet
6
0 / 1 / 1
3,853
550
807
3,475
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aesthix
Danzaburou
5
0 / 2 / 0
3,766
538
1,089
4,618
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
9
3 / 1 / 0
5,466
781
2,728
3,971
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Derados96
Jormungandr
7
1 / 1 / 3
4,365
624
1,552
3,652
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Einhar
Chernobog
7
3 / 3 / 1
4,771
682
2,276
4,789
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
eropkaaa
Izanami
6
0 / 3 / 0
3,826
547
793
3,378
791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
7
7
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aesthix
Danzaburou
0
2
0
0
W
Kali
3
1
0
3
L
King Arthur
BOUDZEUB
King Arthur
0
3
0
0
W
Jormungandr
Derados96
Jormungandr
1
1
3
2.5
W
Chernobog
Einhar
Chernobog
3
3
1
1.17
L
Poseidon
SwaggersNOR
Poseidon
5
2
2
3
L
Fenrir
5
0
2
6
L
Izanami
WiiZeY974
Izanami
0
1
1
0.5
W
Izanami
eropkaaa
Izanami
0
3
0
0
L
Serqet
slayeryou
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
8,438
15,975
Taken
20,408
5,086
Mitigated
7,130
5,608
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aesthix
Danzaburou
1,089
446
0
147
4,618
1,050
0
685
3,821
0
12,029
W
Kali
2,728
1,013
0
2,075
3,971
2,537
0
120
3,732
2,584
20,601
L
King Arthur
BOUDZEUB
King Arthur
816
399
0
125
2,286
1,289
0
183
2,103
0
3,359
W
Jormungandr
Derados96
Jormungandr
1,552
340
214
1,165
3,652
1,539
0
65
3,563
11,293
0
W
Chernobog
Einhar
Chernobog
2,276
1,294
0
1,482
4,789
1,213
154
1,043
3,645
0
13,530
L
Poseidon
SwaggersNOR
Poseidon
3,075
495
0
881
3,186
680
297
291
2,895
17,788
0
L
Fenrir
2,967
1,137
0
2,910
5,297
1,583
0
290
5,007
0
20,605
L
Izanami
WiiZeY974
Izanami
1,020
659
0
582
1,731
428
96
500
1,231
0
15,101
W
Izanami
eropkaaa
Izanami
793
591
0
0
3,378
791
0
780
2,462
0
15,411
L
Serqet
slayeryou
Serqet
807
224
0
1,110
3,475
1,106
0
534
2,941
0
5,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,202
Gold Earned
22,194
134
Minions Killed
155
0
Camps Cleared
0
560,383
Distance Traveled
624,055
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,766
538
25
4
0
111,125
1
W
Kali
5,466
781
48
7
0
141,697
4
L
King Arthur
2,963
423
6
1
0
64,463
0
W
Jormungandr
4,365
624
20
3
0
120,153
0
W
Chernobog
4,771
682
29
4
0
117,197
2
L
Poseidon
4,687
670
35
5
0
121,678
1
L
Fenrir
5,209
744
49
7
0
139,628
1
L
Izanami
3,490
499
34
5
0
116,953
1
W
Izanami
3,826
547
33
5
0
133,883
0
L
Serqet
3,853
550
10
1
0
117,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role