Player Matchup

Skadi
Skadi
Bronze IV
Makorius
Skadi
Bronze IV
Level 67
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 42L
1,223 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
SanityArc
Sun Wukong
Bronze IV
Level 58
God Stats
12W - 15L
1,500 SR
Queue Stats
25W - 46L
1,223 MMR
Party 1
Discordia
Discordia
Bronze III
TimeRemnant
Discordia
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,428 SR
1,315 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,428 SR
1,429 MMR
Cupid
Cupid
Bronze IV
Braunmyster22
Cupid
Bronze IV
Level 108
God Stats
8W - 17L
1,285 SR
Queue Stats
33W - 56L
1,287 MMR
Solo
Cerberus
Cerberus
Bronze III
GirthyMike
Cerberus
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nox
Nox
Bronze III
NeGaTiF51
Nox
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Makorius
Skadi
11
3 / 4 / 4
8,959
689
5,077
8,058
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SanityArc
Sun Wukong
13
4 / 0 / 7
9,133
703
11,761
9,908
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
TimeRemnant
Discordia
13
4 / 1 / 6
9,632
741
11,435
6,699
1,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCthulhuPersephoneBacchusSobek

VS

Bans
ScyllaHou YiKumbhakarnaArtemisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,941
611
4,545
11,167
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GirthyMike
Cerberus
10
1 / 3 / 3
8,297
638
8,426
16,901
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 2
8,120
625
5,364
9,178
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cerberus
GirthyMike
Cerberus
1
3
3
0.83
W
Skadi
Makorius
Skadi
3
4
4
1.25
L
2
5
2
0.6
W
Sun Wukong
SanityArc
Sun Wukong
4
0
7
7.5
W
Discordia
TimeRemnant
Discordia
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
18,335
24,665
Taken
37,246
9,710
Mitigated
19,756
7,802
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
1,144
34
3,161
11,167
3,635
0
3,340
7,677
0
34,012
L
Cerberus
GirthyMike
Cerberus
8,426
786
0
3,638
16,901
12,660
0
5,342
11,259
21,931
0
W
Skadi
Makorius
Skadi
5,077
2,744
0
1,732
8,058
2,004
972
4,527
3,531
0
38,261
L
5,364
636
0
2,260
9,178
3,461
0
3,297
5,756
29,739
0
W
Sun Wukong
SanityArc
Sun Wukong
11,761
2,979
0
3,774
9,908
5,850
500
6,130
3,778
0
28,508
W
Discordia
TimeRemnant
Discordia
11,435
1,796
0
2,296
6,699
1,856
1,201
3,828
2,871
45,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
24,358
159
Minions Killed
122
0
Camps Cleared
0
701,983
Distance Traveled
651,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,941
611
50
4
0
234,362
1
L
Cerberus
8,297
638
22
2
0
232,607
0
W
Skadi
8,959
689
47
4
0
216,358
0
L
Nox
8,120
625
50
4
0
184,627
0
W
Sun Wukong
9,133
703
32
2
0
251,219
0
W
Discordia
9,632
741
80
6
0
234,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role