Player Matchup

Set
Set
CloudySkull
Set
Level 67
God Stats
0W - 3L
1,158 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 2
Anhur
Anhur
EdacThe2nd
Anhur
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
59W - 50L
1,450 Elo+
Solo
Discordia
Discordia
FlameyPikl
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
JoeBobDidley
Olorun
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
darth_squealer
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Team Averages
Level 22
1,424 SR
1,410 Elo+

VS

Team Averages
Level 37
1,496 SR
1,436 Elo+
Athena
Athena
Crystiam
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 4
Arachne
Arachne
JustStormyOK
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kxziahhh
Danzaburou
Level 27
God Stats
14W - 15L
1,480 SR
Queue Stats
69W - 66L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Zephyres
Nu Wa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 1
Bellona
Bellona
xhelsss
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,901
590
5,735
7,729
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
8
1 / 3 / 0
4,722
472
2,164
5,082
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
FlameyPikl
Discordia
7
0 / 3 / 1
4,723
472
865
2,808
822
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
3
0 / 4 / 1
3,865
387
1,060
3,433
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hercules
6
0 / 8 / 0
4,168
417
2,334
9,323
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crystiam
Athena
12
5 / 1 / 6
7,381
738
4,397
6,576
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JustStormyOK
Arachne
9
9 / 1 / 3
6,467
647
4,923
6,739
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Kxziahhh
Danzaburou
11
2 / 1 / 2
6,764
676
3,726
4,250
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Zephyres
Nu Wa
12
5 / 2 / 3
7,321
732
4,880
2,900
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xhelsss
Bellona
2
0 / 0 / 0
3,933
393
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
21
22
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Athena
Crystiam
Athena
5
1
6
8
L
Anhur
1
3
0
0.33
L
Discordia
FlameyPikl
Discordia
0
3
1
0.17
L
Olorun
0
4
1
0.13
W
Arachne
JustStormyOK
Arachne
9
1
3
10.5
W
Danzaburou
Kxziahhh
Danzaburou
2
1
2
3
W
Nu Wa
Zephyres
Nu Wa
5
2
3
3.25
L
Hercules
0
8
0
0
W
Bellona
xhelsss
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,158
Damage
17,926
28,375
Taken
20,465
14,293
Mitigated
7,349
3,568
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
1,910
0
1,410
7,729
4,638
0
2,442
5,287
3,235
28,612
W
Athena
Crystiam
Athena
4,397
2,087
0
990
6,576
3,116
554
1,774
4,652
30,457
0
L
Anhur
2,164
499
0
403
5,082
2,360
566
562
4,520
1,659
16,080
L
Discordia
FlameyPikl
Discordia
865
253
0
0
2,808
822
525
1,418
1,390
17,250
0
L
Olorun
1,060
650
0
272
3,433
863
94
1,294
2,139
3,497
0
W
Arachne
JustStormyOK
Arachne
4,923
3,686
0
1,374
6,739
2,090
0
507
6,182
0
13,761
W
Danzaburou
Kxziahhh
Danzaburou
3,726
1,273
0
1,989
4,250
1,407
622
114
4,136
0
35,256
W
Nu Wa
Zephyres
Nu Wa
4,880
1,199
0
531
2,900
736
1,960
71
2,754
36,934
0
L
Hercules
2,334
1,020
0
1,483
9,323
5,610
250
3,561
5,762
0
11,671
W
Bellona
xhelsss
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
31,866
144
Minions Killed
239
0
Camps Cleared
0
739,917
Distance Traveled
809,153
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,901
590
61
6
0
185,833
0
W
Athena
7,381
738
69
7
0
224,318
0
L
Anhur
4,722
472
34
3
0
157,271
0
L
Discordia
4,723
472
30
3
0
100,420
0
L
Olorun
3,865
387
5
1
0
91,144
1
W
Arachne
6,467
647
22
2
0
234,595
0
W
Danzaburou
6,764
676
63
6
0
159,164
4
W
Nu Wa
7,321
732
85
9
0
184,168
2
L
Hercules
4,168
417
14
1
0
205,249
1
W
Bellona
3,933
393
0
0
0
6,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role