Player Matchup

Bellona
Bellona
Beanler69
Bellona
Level 21
God Stats
4W - 7L
1,367 SR
Queue Stats
59W - 48L
1,666 Elo+
Solo
Hun Batz
Hun Batz
ItzelEspinoza
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,711 Elo+
Solo
Nox
Nox
MmmPancake
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,342 Elo+
Solo
Neith
Neith
TheBBCinMe6128
Neith
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
56W - 39L
1,536 Elo+
Solo
Sylvanus
Sylvanus
usmcwoody
Sylvanus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 55L
1,763 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,604 Elo+

VS

Team Averages
Level 27
1,549 SR
1,548 Elo+
Bacchus
Bacchus
FrankKaminskyMVP
Bacchus
Level 31
God Stats
23W - 6L
1,564 SR
Queue Stats
53W - 34L
1,481 Elo+
Party 1
Janus
Janus
HeartseekerUllr
Janus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ItsReactt
Set
Level 22
God Stats
29W - 5L
1,679 SR
Queue Stats
52W - 14L
1,761 Elo+
Party 1
Susano
Susano
NotKham
Susano
Level 1
God Stats
59W - 27L
1,500 SR
Queue Stats
211W - 88L
1,500 Elo+
Party 1
Apollo
Apollo
PingHeng
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beanler69
Bellona
10
1 / 3 / 0
5,599
509
4,798
9,161
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ItzelEspinoza
Hun Batz
11
0 / 2 / 0
5,902
537
3,955
8,111
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,053
459
1,004
4,396
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 1 / 1
5,665
515
4,937
3,679
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
usmcwoody
Sylvanus
11
1 / 3 / 5
6,025
548
5,407
7,597
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,761
524
2,361
7,264
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
7,331
666
6,080
5,035
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 3
7,620
693
8,000
8,191
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
NotKham
Susano
11
3 / 0 / 3
6,554
596
3,089
6,712
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
PingHeng
Apollo
10
3 / 2 / 4
5,852
532
2,160
6,429
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beanler69
Bellona
1
3
0
0.33
W
1
4
2
0.5
W
2
1
4
4
W
3
0
3
4.5
L
Hun Batz
ItzelEspinoza
Hun Batz
0
2
0
0
L
1
3
1
0.5
W
Susano
NotKham
Susano
3
0
3
4.5
W
Apollo
PingHeng
Apollo
3
2
4
2.5
L
4
1
1
4.5
L
Sylvanus
usmcwoody
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
21,690
32,944
Taken
33,631
20,734
Mitigated
13,435
10,374
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beanler69
Bellona
4,798
2,178
0
2,742
9,161
7,732
0
1,009
7,808
3,065
25,857
W
2,361
270
0
1,118
7,264
3,711
0
1,616
5,648
11,738
0
W
6,080
338
0
920
5,035
1,247
280
1,113
3,922
47,094
0
W
8,000
4,574
0
4,016
8,191
4,947
318
1,254
6,937
0
49,004
L
Hun Batz
ItzelEspinoza
Hun Batz
3,955
1,275
0
3,237
8,111
3,013
0
1,159
6,836
0
39,733
L
1,004
142
0
0
4,396
1,567
0
2,101
2,069
17,175
0
W
Susano
NotKham
Susano
3,089
853
0
765
6,712
2,101
0
237
6,475
0
31,225
W
Apollo
PingHeng
Apollo
2,160
1,071
0
2,838
6,429
1,429
0
2,774
3,655
0
18,258
L
4,937
2,429
0
1,346
3,679
1,288
48
1,490
2,171
0
20,855
L
Sylvanus
usmcwoody
Sylvanus
5,407
1,457
795
2,254
7,597
7,134
148
2,301
5,217
34,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
33,118
287
Minions Killed
335
0
Camps Cleared
0
981,334
Distance Traveled
1,078,809
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,599
509
62
6
0
225,956
1
W
Bacchus
5,761
524
24
2
0
232,222
2
W
Janus
7,331
666
93
8
0
227,943
1
W
Set
7,620
693
110
10
0
185,570
2
L
Hun Batz
5,902
537
86
8
0
235,926
6
L
Nox
5,053
459
40
4
0
211,947
4
W
Susano
6,554
596
64
6
0
253,276
2
W
Apollo
5,852
532
44
4
0
179,798
1
L
Neith
5,665
515
42
4
0
137,848
5
L
Sylvanus
6,025
548
57
5
0
169,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role