Player Matchup

Horus
Horus
IrNeeenjaMna
Horus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,036 Elo+
Party 1
Loki
Loki
Kenesu452
Loki
Level 151
God Stats
15W - 8L
1,500 SR
Queue Stats
575W - 605L
1,215 Elo+
Solo
Cernunnos
Cernunnos
OzzyIII
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,749 Elo+
Solo
Jing Wei
Jing Wei
disabledhuman
Jing Wei
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
33W - 27L
1,048 Elo+
Party 1
Chernobog
Chernobog
drinka_
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,052 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,220 Elo+

VS

Team Averages
Level 106
1,500 SR
1,470 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
POLAR NARWALS
Ah Muzen Cab
Level 68
God Stats
0W - 6L
1,500 SR
Queue Stats
439W - 414L
1,493 Elo+
Solo
Agni
Agni
Raider24LA
Agni
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
375W - 348L
1,185 Elo+
Solo
Hou Yi
Hou Yi
bipolar_BATMAN
Hou Yi
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 306L
1,614 Elo+
Party 2
Scylla
Scylla
xDESPAlRx
Scylla
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 65L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 10
12,014
667
5,908
24,981
31,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
18
2 / 5 / 4
10,906
606
14,688
13,876
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
OzzyIII
Cernunnos
19
3 / 6 / 8
12,141
675
19,559
20,206
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
disabledhuman
Jing Wei
20
5 / 3 / 8
12,621
701
16,129
17,187
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
drinka_
Chernobog
20
5 / 3 / 6
12,993
722
12,727
15,541
7,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 2 / 13
10,929
607
7,147
18,012
24,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
POLAR NARWALS
Ah Muzen Cab
20
5 / 3 / 10
12,114
673
20,451
19,139
11,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 11
11,550
642
22,530
14,686
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 11
10,414
579
11,198
15,836
8,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
xDESPAlRx
Scylla
20
6 / 3 / 5
12,965
720
22,297
12,839
6,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
15
Kills
17
18
Deaths
15
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
13
3.75
W
0
1
10
5
W
Loki
2
5
4
0.8
W
Cernunnos
OzzyIII
Cernunnos
3
6
8
1.17
L
Ah Muzen Cab
POLAR NARWALS
Ah Muzen Cab
5
3
10
3.33
L
4
4
11
2.38
L
1
3
11
2.17
W
Jing Wei
disabledhuman
Jing Wei
5
3
8
3
W
Chernobog
drinka_
Chernobog
5
3
6
2.67
L
Scylla
xDESPAlRx
Scylla
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,011
Damage
83,623
91,791
Taken
80,512
64,898
Mitigated
58,114
49,388
Healing
40,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,147
572
10,728
5,834
18,012
24,806
236
0
17,788
12,596
0
W
5,908
1,821
11,665
12,176
24,981
31,283
377
12,419
12,120
0
9,362
W
Loki
14,688
2,112
2,126
2,558
13,876
8,379
233
8,013
5,669
0
29,256
W
Cernunnos
OzzyIII
Cernunnos
19,559
5,556
1,422
3,871
20,206
9,289
1,881
12,207
7,558
0
36,172
L
Ah Muzen Cab
POLAR NARWALS
Ah Muzen Cab
20,451
6,048
1,201
5,874
19,139
11,565
2,192
0
18,939
0
39,883
L
22,530
1,028
2,599
829
14,686
6,950
120
0
14,411
40,586
0
L
11,198
4,556
3,889
4,051
15,836
8,398
709
0
15,586
0
19,565
W
Jing Wei
disabledhuman
Jing Wei
16,129
8,609
3,916
5,064
17,187
8,617
2,341
8,432
8,426
0
35,261
W
Chernobog
drinka_
Chernobog
12,727
5,463
2,459
4,131
15,541
7,330
2,233
9,275
6,044
0
55,926
L
Scylla
xDESPAlRx
Scylla
22,297
774
2,977
2,312
12,839
6,395
530
0
12,639
51,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
57,972
235
Minions Killed
183
0
Camps Cleared
0
1,538,371
Distance Traveled
1,633,340
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,929
607
6
0
0
364,995
2
W
Horus
12,014
667
5
0
0
355,235
0
W
Loki
10,906
606
11
1
0
304,584
1
W
Cernunnos
12,141
675
38
2
0
297,774
0
L
Ah Muzen Cab
12,114
673
41
2
0
308,546
0
L
Agni
11,550
642
43
2
0
323,458
2
L
Hou Yi
10,414
579
12
1
0
329,460
2
W
Jing Wei
12,621
701
69
4
0
289,598
2
W
Chernobog
12,993
722
112
6
0
291,180
0
L
Scylla
12,965
720
81
5
0
306,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role