Player Matchup

Neith
Neith
An oumpa lumpa
Neith
Level 18
God Stats
4W - 4L
1,421 SR
Queue Stats
7W - 7L
1,318 Elo+
Party 1
Thor
Thor
Cuhmitted
Thor
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 27L
1,500 Elo+
Solo
Bellona
Bellona
Someone9585
Bellona
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 70L
1,835 Elo+
Solo
Hel
Hel
bes2551
Hel
Level 17
God Stats
2W - 2L
1,521 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 1
Ares
Ares
tewyR2D2
Ares
Level 26
God Stats
9W - 11L
1,832 SR
Queue Stats
65W - 72L
1,557 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,506 Elo+

VS

Team Averages
Level 31
1,585 SR
1,565 Elo+
Thor
Thor
ANSUZSVALHALLAS
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Docinproblems
Ymir
Level 28
God Stats
4W - 3L
1,771 SR
Queue Stats
48W - 31L
1,703 Elo+
Solo
Hel
Hel
S_marie0417
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperSalinas22
Ah Muzen Cab
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,500 Elo+
Party 2
Pele
Pele
veracruzano23
Pele
Level 26
God Stats
13W - 11L
1,654 SR
Queue Stats
27W - 26L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 17
11,347
1,135
16,948
7,720
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
19
18 / 0 / 19
13,339
1,334
26,690
7,210
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Someone9585
Bellona
18
7 / 1 / 26
11,156
1,116
15,265
12,371
8,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
18
4 / 1 / 21
10,820
1,082
9,953
7,374
3,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
18
5 / 3 / 24
10,620
1,062
14,051
13,486
12,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

293

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
9,066
907
4,756
20,296
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 9 / 4
9,147
915
11,215
25,062
14,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 11 / 2
8,474
847
2,892
13,334
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SuperSalinas22
Ah Muzen Cab
15
1 / 6 / 3
9,284
928
13,789
14,707
5,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 2
9,885
989
8,863
18,098
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
41
Kills
5
5
Deaths
42
107
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
7
0
17
15.5
W
Thor
18
0
19
27.5
L
0
9
4
0.22
L
0
11
2
0.09
W
Bellona
Someone9585
Bellona
7
1
26
20
L
Ah Muzen Cab
SuperSalinas22
Ah Muzen Cab
1
6
3
0.42
W
Hel
4
1
21
14.5
W
Ares
5
3
24
5.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,907
Damage
41,515
48,161
Taken
91,497
31,428
Mitigated
41,845
12,747
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,756
1,204
0
776
20,296
7,918
0
7,070
13,226
0
16,743
W
16,948
9,026
0
2,531
7,720
3,826
0
2,998
4,722
0
41,247
W
Thor
26,690
5,596
628
272
7,210
3,748
0
1,106
6,104
0
37,493
L
11,215
3,066
0
1,305
25,062
14,183
0
6,938
18,124
20,793
0
L
2,892
725
907
800
13,334
4,436
0
2,502
10,149
9,353
0
W
Bellona
Someone9585
Bellona
15,265
4,953
550
1,304
12,371
8,262
0
2,934
9,437
0
35,700
L
Ah Muzen Cab
SuperSalinas22
Ah Muzen Cab
13,789
4,867
0
1,866
14,707
5,663
0
1,909
12,798
0
44,532
W
Hel
9,953
342
4,353
3,109
7,374
3,148
0
2,613
4,761
20,178
0
W
Ares
14,051
288
0
0
13,486
12,444
0
4,456
9,030
19,837
0
L
8,863
1,921
630
1,741
18,098
9,645
0
5,585
12,513
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
45,856
189
Minions Killed
158
8
Camps Cleared
3
1,005,387
Distance Traveled
865,322
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,066
907
13
1
2
190,008
0
W
Neith
11,347
1,135
53
5
4
188,344
0
W
Thor
13,339
1,334
32
3
4
186,091
0
L
Ymir
9,147
915
30
3
0
166,195
0
L
Hel
8,474
847
4
0
0
138,928
0
W
Bellona
11,156
1,116
66
7
0
211,786
2
L
Ah Muzen Cab
9,284
928
67
7
0
174,830
0
W
Hel
10,820
1,082
20
2
0
211,970
0
W
Ares
10,620
1,062
18
2
0
207,196
0
L
Pele
9,885
989
44
4
1
195,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role