Player Matchup

Pele
Pele
Kurosake1010
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,500 Elo+
Party 1
Izanami
Izanami
LotusTestament
Izanami
Level 9
God Stats
20W - 27L
1,458 SR
Queue Stats
130W - 196L
1,450 Elo+
Party 1
Anubis
Anubis
chilloutsparkz
Anubis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,500 Elo+
Party 1
Team Averages
Level 49
1,486 SR
1,483 Elo+

VS

Team Averages
Level 41
1,500 SR
1,409 Elo+
Cerberus
Cerberus
OG GAMER614
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,409 Elo+
Party 2
Neith
Neith
PrinceSkeleton
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 2
Mercury
Mercury
kiokaeunchained
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 9
11,416
761
9,901
10,884
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 9
10,218
681
10,245
9,247
3,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 8 / 3
12,633
842
13,117
13,525
5,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OG GAMER614
Cerberus
15
9 / 3 / 10
11,610
774
11,782
17,809
15,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 3 / 10
10,807
720
13,171
10,925
3,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 9 / 12
10,376
692
5,509
14,531
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
19
19
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
1
5
9
1.1
L
Cerberus
OG GAMER614
Cerberus
9
3
10
4.67
L
6
3
10
3.67
W
10
8
3
1.44
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
30,462
33,656
Taken
43,265
12,441
Mitigated
23,478
6,967
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,901
1,310
0
1,463
10,884
3,684
0
2,792
8,092
0
31,756
W
10,245
7,822
0
715
9,247
3,149
2,156
4,070
5,177
0
33,033
L
Cerberus
OG GAMER614
Cerberus
11,782
933
614
4,872
17,809
15,565
516
5,118
12,691
56,023
0
L
13,171
6,142
0
2,224
10,925
3,764
912
2,816
8,109
0
46,174
W
13,117
174
298
4,491
13,525
5,608
797
4,920
8,605
42,334
0
L
5,509
1,798
0
1,076
14,531
4,149
0
5,263
9,268
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
32,793
138
Minions Killed
199
0
Camps Cleared
0
720,595
Distance Traveled
799,823
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,416
761
20
1
0
252,721
5
W
Izanami
10,218
681
58
4
0
233,316
0
L
Cerberus
11,610
774
100
7
0
257,239
4
L
Neith
10,807
720
71
5
0
242,277
1
W
Anubis
12,633
842
60
4
0
234,558
4
L
Mercury
10,376
692
28
2
0
300,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role