Player Matchup

Ymir
Ymir
Br214gdf
Ymir
Level 99
God Stats
16W - 7L
1,707 SR
Queue Stats
413W - 358L
1,644 Elo+
Party 1
Olorun
Olorun
Elijahbigmac
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 31L
1,678 Elo+
Party 1
Cernunnos
Cernunnos
Jameiize
Cernunnos
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 58L
1,678 Elo+
Party 1
Loki
Loki
Jedi David K
Loki
Level 129
God Stats
74W - 61L
1,500 SR
Queue Stats
200W - 204L
1,500 Elo+
Party 1
Osiris
Osiris
SpongeOne
Osiris
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 215L
1,644 Elo+
Party 1
Team Averages
Level 95
1,541 SR
1,629 Elo+

VS

Team Averages
Level 110
1,600 SR
1,491 Elo+
Nemesis
Nemesis
MasterHitman16
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TheJimJK
Erlang Shen
Level 137
God Stats
0W - 3L
1,613 SR
Queue Stats
95W - 101L
1,489 Elo+
Party 2
Ganesha
Ganesha
Wallmart
Ganesha
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 189L
1,450 Elo+
Party 2
Scylla
Scylla
WhySupa
Scylla
Level 136
God Stats
1W - 2L
1,887 SR
Queue Stats
178W - 182L
1,518 Elo+
Party 2
Neith
Neith
anteup600
Neith
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 4 / 9
11,318
539
5,357
17,330
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
4 / 0 / 7
13,318
634
11,659
17,175
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Jameiize
Cernunnos
20
7 / 3 / 6
13,231
630
17,971
24,262
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 0 / 3
13,550
645
9,093
9,347
4,082
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
SpongeOne
Osiris
19
7 / 2 / 5
12,989
619
14,432
13,833
14,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,704
462
7,627
18,258
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
TheJimJK
Erlang Shen
16
3 / 6 / 2
9,909
472
9,925
19,125
16,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Wallmart
Ganesha
13
1 / 8 / 4
8,099
386
4,981
17,719
14,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
WhySupa
Scylla
16
1 / 4 / 3
9,364
446
9,008
9,840
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
anteup600
Neith
11
0 / 8 / 1
7,310
348
3,447
9,832
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
30
Kills
8
9
Deaths
30
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
9
1.88
W
Olorun
4
0
7
7.5
W
Cernunnos
Jameiize
Cernunnos
7
3
6
3.33
W
9
0
3
10.5
L
3
4
2
1
W
Osiris
SpongeOne
Osiris
7
2
5
4.75
L
Erlang Shen
TheJimJK
Erlang Shen
3
6
2
0.67
L
Ganesha
Wallmart
Ganesha
1
8
4
0.38
L
Scylla
WhySupa
Scylla
1
4
3
0.63
L
Neith
anteup600
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,512
Damage
34,988
81,947
Taken
74,774
58,124
Mitigated
43,682
43,862
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,357
343
0
2,930
17,330
20,552
128
4,568
12,762
30,267
0
W
Olorun
11,659
4,500
2,430
13,243
17,175
8,057
7,806
2,934
14,241
109,494
0
W
Cernunnos
Jameiize
Cernunnos
17,971
11,592
0
15,360
24,262
10,892
3,120
3,920
20,342
0
120,998
W
9,093
3,142
0
5,528
9,347
4,082
1,281
1,811
7,536
0
85,853
L
7,627
2,522
0
4,625
18,258
6,651
0
3,542
14,716
0
59,836
W
Osiris
SpongeOne
Osiris
14,432
5,390
0
4,371
13,833
14,541
221
2,296
11,537
10,565
80,622
L
Erlang Shen
TheJimJK
Erlang Shen
9,925
4,436
0
3,257
19,125
16,243
0
5,718
13,407
5,996
44,567
L
Ganesha
Wallmart
Ganesha
4,981
261
366
820
17,719
14,224
0
6,682
11,037
32,609
0
L
Scylla
WhySupa
Scylla
9,008
971
96
2,426
9,840
4,072
0
1,221
8,619
68,165
0
L
Neith
anteup600
Neith
3,447
1,000
0
648
9,832
2,492
0
938
8,894
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,406
Gold Earned
44,386
621
Minions Killed
396
0
Camps Cleared
0
1,905,499
Distance Traveled
1,789,130
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,318
539
48
2
0
349,526
1
W
Olorun
13,318
634
164
8
0
381,596
4
W
Cernunnos
13,231
630
140
7
0
346,014
0
W
Loki
13,550
645
134
6
0
426,758
0
L
Nemesis
9,704
462
105
5
0
440,928
0
W
Osiris
12,989
619
135
6
0
401,605
3
L
Erlang Shen
9,909
472
90
4
0
386,247
2
L
Ganesha
8,099
386
24
1
0
344,668
6
L
Scylla
9,364
446
128
6
0
353,049
8
L
Neith
7,310
348
49
2
0
264,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role