Player Matchup

Merlin
Merlin
ArtoniusXYZ
Merlin
Level 25
God Stats
1W - 0L
1,304 SR
Queue Stats
33W - 20L
1,505 Elo+
Party 2
Ullr
Ullr
Vathgern
Ullr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 38L
1,687 Elo+
Party 2
Amaterasu
Amaterasu
kitzunerapist69
Amaterasu
Level 55
God Stats
7W - 2L
1,295 SR
Queue Stats
56W - 33L
1,520 Elo+
Party 2
Team Averages
Level 70
1,366 SR
1,571 Elo+

VS

Team Averages
Level 17
1,391 SR
1,296 Elo+
Cthulhu
Cthulhu
DagerusJF111
Cthulhu
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
14W - 52L
1,296 Elo+
Party 1
Ra
Ra
Gorgonopsian
Ra
Level 4
God Stats
0W - 16L
1,172 SR
Queue Stats
0W - 22L
1,296 Elo+
Party 1
Loki
Loki
Lashientax
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 28L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 0 / 14
7,759
776
7,232
3,785
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
11
8 / 0 / 10
8,626
863
7,566
5,047
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
kitzunerapist69
Amaterasu
11
7 / 0 / 12
8,090
809
7,250
5,148
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DagerusJF111
Cthulhu
8
0 / 7 / 0
6,077
608
4,006
11,312
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 8 / 0
5,634
563
3,028
7,066
2,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 0
5,636
564
1,931
6,002
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
19
Kills
0
0
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
14
11
L
Cthulhu
DagerusJF111
Cthulhu
0
7
0
0
L
0
8
0
0
L
0
4
0
0
W
Ullr
8
0
10
13
W
Amaterasu
kitzunerapist69
Amaterasu
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
8,965
13,980
Taken
24,380
6,248
Mitigated
9,224
7,205
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,232
251
0
1,760
3,785
1,314
171
1,979
1,806
30,779
0
L
Cthulhu
DagerusJF111
Cthulhu
4,006
179
68
565
11,312
5,297
0
3,187
7,636
11,356
0
L
3,028
493
346
622
7,066
2,145
0
2,572
4,242
12,665
0
L
1,931
267
0
270
6,002
1,782
0
875
4,930
0
12,568
W
Ullr
7,566
4,984
0
1,978
5,047
1,709
1,311
2,124
2,923
0
29,545
W
Amaterasu
kitzunerapist69
Amaterasu
7,250
3,195
294
3,173
5,148
3,225
444
2,981
2,167
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
17,347
109
Minions Killed
61
0
Camps Cleared
0
570,881
Distance Traveled
485,732
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,759
776
47
5
0
182,573
2
L
Cthulhu
6,077
608
12
1
0
142,701
1
L
Ra
5,634
563
25
3
0
147,176
0
L
Loki
5,636
564
24
2
0
195,855
0
W
Ullr
8,626
863
52
5
0
192,285
2
W
Amaterasu
8,090
809
10
1
0
196,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role