Player Matchup

Sun Wukong
Sun Wukong
Adreera_Delas
Sun Wukong
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 161L
1,432 Elo+
Party 3
Hel
Hel
Fabiojn07
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,172 Elo+
Solo
Danzaburou
Danzaburou
KidPoolXX
Danzaburou
Level 26
God Stats
47W - 56L
1,715 SR
Queue Stats
158W - 170L
1,386 Elo+
Party 3
Cernunnos
Cernunnos
ThOr x 3L
Cernunnos
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 50L
1,419 Elo+
Party 2
Nemesis
Nemesis
Uaitty
Nemesis
Level 6
God Stats
8W - 17L
1,500 SR
Queue Stats
125W - 150L
1,134 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,309 Elo+

VS

Team Averages
Level 20
1,500 SR
1,508 Elo+
Sol
Sol
Fuinha87
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
JackGomes
Zhong Kui
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 53L
1,652 Elo+
Party 1
Izanami
Izanami
OtaldoJuan
Izanami
Level 22
God Stats
21W - 16L
1,500 SR
Queue Stats
134W - 137L
1,199 Elo+
Solo
Athena
Athena
dantasfelipes
Athena
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
47W - 61L
1,567 Elo+
Party 1
Loki
Loki
oxymood
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adreera_Delas
Sun Wukong
12
4 / 1 / 8
8,614
538
8,748
13,237
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 3 / 2
9,035
565
10,106
10,508
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
KidPoolXX
Danzaburou
14
7 / 3 / 5
9,594
600
11,748
9,984
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ThOr x 3L
Cernunnos
16
5 / 0 / 2
9,628
602
9,659
12,559
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Uaitty
Nemesis
12
1 / 3 / 3
7,520
470
1,488
8,055
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,060
379
4,927
7,922
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
JackGomes
Zhong Kui
14
7 / 4 / 1
8,744
547
12,409
14,671
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
OtaldoJuan
Izanami
12
1 / 6 / 0
7,487
468
7,470
11,388
3,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 2
6,369
398
2,806
13,831
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
oxymood
Loki
8
1 / 6 / 2
6,304
394
2,283
9,835
2,504
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
9
10
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adreera_Delas
Sun Wukong
4
1
8
8
W
6
3
2
2.33
L
0
3
3
0.5
L
Zhong Kui
JackGomes
Zhong Kui
7
4
1
1.88
W
Danzaburou
KidPoolXX
Danzaburou
7
3
5
3.17
L
Izanami
OtaldoJuan
Izanami
1
6
0
0.17
W
Cernunnos
ThOr x 3L
Cernunnos
5
0
2
6
W
Nemesis
Uaitty
Nemesis
1
3
3
0.83
L
0
6
2
0.17
L
Loki
oxymood
Loki
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
29,895
54,343
Taken
57,647
28,221
Mitigated
25,811
22,816
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adreera_Delas
Sun Wukong
8,748
2,504
0
2,461
13,237
12,971
919
5,856
7,381
0
32,941
W
10,106
265
2,016
4,903
10,508
4,126
484
6,242
4,266
51,929
0
L
4,927
1,064
0
1,822
7,922
1,713
0
2,040
5,707
29,760
0
L
Zhong Kui
JackGomes
Zhong Kui
12,409
1,611
0
3,204
14,671
9,279
0
3,590
10,886
49,432
0
W
Danzaburou
KidPoolXX
Danzaburou
11,748
5,494
0
3,491
9,984
3,607
3,673
6,479
3,505
0
47,033
L
Izanami
OtaldoJuan
Izanami
7,470
5,312
0
2,925
11,388
3,371
392
0
11,388
0
41,443
W
Cernunnos
ThOr x 3L
Cernunnos
9,659
5,352
0
6,871
12,559
4,754
354
0
12,559
0
55,365
W
Nemesis
Uaitty
Nemesis
1,488
296
0
3,074
8,055
2,763
0
1,565
6,490
0
23,616
L
2,806
1,229
0
1,405
13,831
8,944
0
2,607
11,024
12,269
0
L
Loki
oxymood
Loki
2,283
692
0
965
9,835
2,504
0
1,869
7,941
0
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
34,964
350
Minions Killed
311
0
Camps Cleared
0
1,521,688
Distance Traveled
1,430,809
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,614
538
39
2
0
315,631
1
W
Hel
9,035
565
74
5
0
333,833
0
L
Sol
6,060
379
48
3
0
288,473
6
L
Zhong Kui
8,744
547
94
6
0
295,066
1
W
Danzaburou
9,594
600
88
6
0
267,202
0
L
Izanami
7,487
468
93
6
0
235,667
5
W
Cernunnos
9,628
602
113
7
0
281,097
3
W
Nemesis
7,520
470
36
2
0
323,925
1
L
Athena
6,369
398
33
2
0
300,581
0
L
Loki
6,304
394
43
3
0
311,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role