Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Astraaea
Nike
Level 84
God Stats
79W - 56L
1,631 SR
Queue Stats
113W - 98L
1,737 Elo+
Party 1
Scylla
Scylla
OGSunWukong
Scylla
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 52L
1,712 Elo+
Party 3
Danzaburou
Danzaburou
TokinWOLF420
Danzaburou
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 146L
1,536 Elo+
Party 3
Fafnir
Fafnir
x1SRDx Kenny
Fafnir
Level 36
God Stats
5W - 2L
1,484 SR
Queue Stats
10W - 19L
1,554 Elo+
Party 3
Team Averages
Level 83
1,523 SR
1,608 Elo+

VS

Team Averages
Level 45
1,462 SR
1,552 Elo+
Heimdallr
Heimdallr
Charisma 25
Heimdallr
Level 41
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kali
Kali
IranianMissile
Kali
Level 58
God Stats
1W - 4L
1,506 SR
Queue Stats
71W - 89L
1,294 Elo+
Party 4
Nox
Nox
Typhoonasaurus
Nox
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
ehabes
Chaac
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 76L
1,733 Elo+
Party 4
Athena
Athena
kuuchic0mmand3r
Athena
Level 29
God Stats
32W - 29L
1,732 SR
Queue Stats
266W - 299L
1,733 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 3
5,243
655
2,559
5,265
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
10
1 / 1 / 0
5,397
675
3,492
4,417
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
4 / 0 / 0
5,731
716
3,566
2,367
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TokinWOLF420
Danzaburou
9
2 / 0 / 1
4,938
617
3,783
3,620
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
7
0 / 1 / 2
4,842
605
934
3,551
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Charisma 25
Heimdallr
5
0 / 3 / 1
3,855
482
1,169
4,229
1,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 0
5,344
668
2,897
7,709
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
3,866
483
1,409
2,993
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ehabes
Chaac
9
0 / 1 / 1
4,694
587
2,462
5,549
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 2
4,388
549
1,261
3,685
1,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
3
2.5
W
Nike
1
1
0
1
L
Heimdallr
Charisma 25
Heimdallr
0
3
1
0.17
L
3
1
0
3
W
Scylla
4
0
0
4
W
Danzaburou
TokinWOLF420
Danzaburou
2
0
1
2.5
L
0
2
0
0
L
Chaac
ehabes
Chaac
0
1
1
0.5
L
0
1
2
1
W
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
9,198
19,220
Taken
24,165
7,690
Mitigated
11,490
7,547
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,559
436
0
2,400
5,265
1,442
0
531
4,644
0
25,216
W
Nike
3,492
934
0
1,033
4,417
2,398
0
0
4,164
0
27,266
L
Heimdallr
Charisma 25
Heimdallr
1,169
498
0
0
4,229
1,008
0
369
3,860
0
11,863
L
2,897
1,166
0
4,045
7,709
2,524
16
427
7,231
0
24,245
W
Scylla
3,566
426
0
694
2,367
642
270
753
1,544
22,622
0
W
Danzaburou
TokinWOLF420
Danzaburou
3,783
1,834
321
2,068
3,620
1,006
963
329
3,291
0
24,102
L
1,409
279
0
261
2,993
839
0
2,219
518
11,650
0
L
Chaac
ehabes
Chaac
2,462
672
0
2,723
5,549
5,922
0
0
5,287
0
20,233
L
1,261
385
0
125
3,685
1,197
0
1,173
2,482
7,124
0
W
Fafnir
934
199
0
1,031
3,551
2,202
351
909
2,604
6,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
22,147
200
Minions Killed
180
0
Camps Cleared
0
765,660
Distance Traveled
735,216
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,243
655
56
7
0
182,417
2
W
Nike
5,397
675
51
6
0
140,842
2
L
Heimdallr
3,855
482
31
4
0
132,497
1
L
Kali
5,344
668
66
8
0
163,798
1
W
Scylla
5,731
716
38
5
0
139,959
2
W
Danzaburou
4,938
617
45
6
0
136,601
2
L
Nox
3,866
483
11
1
0
130,527
0
L
Chaac
4,694
587
49
6
0
160,693
1
L
Athena
4,388
549
23
3
0
147,701
3
W
Fafnir
4,842
605
10
1
0
165,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role