Player Matchup

Merlin
Merlin
 
Merlin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Auzysss
King Arthur
Level 90
God Stats
5W - 1L
1,500 SR
Queue Stats
262W - 159L
1,924 Elo+
Party 2
Geb
Geb
Buttt3r2
Geb
Level 66
God Stats
23W - 12L
1,500 SR
Queue Stats
148W - 73L
1,924 Elo+
Party 2
Neith
Neith
EirStegalkiin
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,600 Elo+
Solo
Mercury
Mercury
TachibanaMunee
Mercury
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 88L
1,924 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,774 Elo+

VS

Team Averages
Level 65
1,500 SR
1,574 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Mindbenderbr
Khepri
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Anubis
Anubis
Pipeeeeee
Anubis
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
355W - 329L
1,574 Elo+
Party 1
Fenrir
Fenrir
TaToFzTx
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
chaves123
Artemis
Level 39
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 117L
2,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 5
4,855
486
2,251
1,548
296
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Auzysss
King Arthur
12
9 / 0 / 0
6,859
686
9,196
8,049
3,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 6
4,953
495
1,507
3,828
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
5,281
528
3,127
5,589
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 4
5,574
557
2,006
5,556
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 5 / 0
4,501
450
2,913
7,668
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
2 / 0 / 1
5,513
551
1,343
3,675
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Pipeeeeee
Anubis
9
1 / 3 / 0
5,421
542
3,916
6,131
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
TaToFzTx
Fenrir
8
0 / 2 / 1
4,891
489
1,764
6,184
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
chaves123
Artemis
10
3 / 1 / 2
5,876
588
4,474
5,778
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
6
6
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
5
2.5
L
Bellona
 
Bellona
0
5
0
0
W
King Arthur
Auzysss
King Arthur
9
0
0
9
W
0
2
6
1.5
W
1
4
0
0.25
L
Khepri
2
0
1
2.5
L
Anubis
Pipeeeeee
Anubis
1
3
0
0.33
L
Fenrir
TaToFzTx
Fenrir
0
2
1
0.25
W
1
0
4
3
L
Artemis
chaves123
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
14,410
24,570
Taken
29,436
7,700
Mitigated
15,092
7,280
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,251
37
0
0
1,548
296
810
856
692
22,582
0
L
Bellona
 
Bellona
2,913
616
0
1,264
7,668
5,891
0
207
7,461
0
19,085
W
King Arthur
Auzysss
King Arthur
9,196
1,495
0
2,360
8,049
3,346
0
1,230
6,524
0
34,330
W
1,507
487
0
672
3,828
1,321
0
1,898
1,930
8,933
0
W
3,127
1,446
0
1,350
5,589
1,098
0
958
4,631
0
23,437
L
Khepri
1,343
102
0
1,616
3,675
1,625
245
361
3,314
12,284
0
L
Anubis
Pipeeeeee
Anubis
3,916
226
0
2,460
6,131
3,529
0
2,133
3,998
32,042
0
L
Fenrir
TaToFzTx
Fenrir
1,764
364
0
2,402
6,184
2,243
0
797
5,387
0
21,076
W
2,006
1,028
0
2,898
5,556
1,639
0
317
5,239
0
32,104
L
Artemis
chaves123
Artemis
4,474
2,508
0
3,507
5,778
1,804
557
260
5,518
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
26,202
248
Minions Killed
226
0
Camps Cleared
0
985,167
Distance Traveled
888,225
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,855
486
41
4
0
180,508
3
L
Bellona
4,501
450
36
4
0
185,605
0
W
King Arthur
6,859
686
61
6
0
208,776
1
W
Geb
4,953
495
16
2
0
205,427
3
W
Neith
5,281
528
45
5
0
164,657
3
L
Khepri
5,513
551
25
3
0
178,775
1
L
Anubis
5,421
542
58
6
0
163,110
4
L
Fenrir
4,891
489
54
5
0
202,029
3
W
Mercury
5,574
557
85
9
0
225,799
2
L
Artemis
5,876
588
53
5
0
158,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role