Player Matchup

Baron Samedi
Baron Samedi
Celween-XX
Baron Samedi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,190 Elo+
Party 1
He Bo
He Bo
Ivasciuk
He Bo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,437 Elo+
Solo
Ah Puch
Ah Puch
NTNT27
Ah Puch
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 139L
1,352 Elo+
Solo
Merlin
Merlin
faillix31
Merlin
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 102L
1,190 Elo+
Party 1
Neith
Neith
l K1llerSA l
Neith
Level 59
God Stats
1W - 1L
1,264 SR
Queue Stats
13W - 20L
1,331 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,300 Elo+

VS

Team Averages
Level 91
1,500 SR
1,548 Elo+
Sun Wukong
Sun Wukong
LucianEmbers
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
MRTRUE_KNOWLEDGE
Kuzenbo
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
460W - 497L
1,627 Elo+
Solo
Neith
Neith
Michiel666
Neith
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 27L
1,801 Elo+
Solo
Athena
Athena
Newhold94
Athena
Level 81
God Stats
9W - 12L
1,500 SR
Queue Stats
349W - 339L
1,352 Elo+
Solo
Terra
Terra
PyWy
Terra
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 313L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Celween-XX
Baron Samedi
19
3 / 5 / 8
11,518
640
13,657
14,861
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Ivasciuk
He Bo
17
2 / 8 / 10
11,445
636
11,686
11,893
4,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
NTNT27
Ah Puch
20
6 / 4 / 9
12,756
709
32,479
14,084
5,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
faillix31
Merlin
19
1 / 4 / 8
11,782
655
26,460
14,803
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 11
12,625
701
14,070
13,207
5,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LucianEmbers
Sun Wukong
20
7 / 3 / 15
12,768
709
15,471
22,952
19,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 4 / 17
10,953
609
14,673
30,775
37,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
20
9 / 1 / 10
13,819
768
16,346
20,188
11,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Newhold94
Athena
20
7 / 4 / 14
12,965
720
12,333
30,301
31,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
PyWy
Terra
18
1 / 3 / 15
10,949
608
4,508
21,053
20,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
97
15
Kills
26
26
Deaths
15
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Celween-XX
Baron Samedi
3
5
8
1.4
L
He Bo
Ivasciuk
He Bo
2
8
10
0.88
W
Sun Wukong
LucianEmbers
Sun Wukong
7
3
15
4.83
W
2
4
17
2.63
W
Neith
9
1
10
14
L
Ah Puch
NTNT27
Ah Puch
6
4
9
2.63
W
Athena
Newhold94
Athena
7
4
14
3.5
W
Terra
PyWy
Terra
1
3
15
2.83
L
Merlin
faillix31
Merlin
1
4
8
1.25
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,352
Damage
63,331
68,848
Taken
125,269
29,394
Mitigated
120,133
27,384
Healing
76,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Celween-XX
Baron Samedi
13,657
1,433
4,188
3,097
14,861
6,905
1,384
6,785
8,076
22,747
0
L
He Bo
Ivasciuk
He Bo
11,686
761
3,023
1,682
11,893
4,213
488
5,317
6,576
18,337
0
W
Sun Wukong
LucianEmbers
Sun Wukong
15,471
1,461
2,398
5,822
22,952
19,315
547
14,235
7,883
0
34,764
W
14,673
4,001
1,850
9,469
30,775
37,066
330
17,823
11,829
19,921
0
W
Neith
16,346
3,323
2,758
11,697
20,188
11,520
2,962
15,074
3,978
0
63,846
L
Ah Puch
NTNT27
Ah Puch
32,479
2,127
2,366
4,308
14,084
5,777
920
7,007
7,077
48,938
0
W
Athena
Newhold94
Athena
12,333
1,409
5,159
9,031
30,301
31,904
375
15,857
13,307
26,430
0
W
Terra
PyWy
Terra
4,508
754
19,385
9,195
21,053
20,328
790
16,226
3,990
10,091
0
L
Merlin
faillix31
Merlin
26,460
1,875
1,623
4,062
14,803
6,660
78
5,225
9,578
60,569
0
L
14,070
4,683
859
2,176
13,207
5,839
2,439
7,180
6,027
0
33,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,126
Gold Earned
61,454
206
Minions Killed
199
0
Camps Cleared
0
1,433,976
Distance Traveled
1,594,478
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,518
640
19
1
0
275,475
0
L
He Bo
11,445
636
20
1
0
290,168
0
W
Sun Wukong
12,768
709
36
2
0
348,749
0
W
Kuzenbo
10,953
609
10
1
0
297,597
0
W
Neith
13,819
768
112
6
0
309,049
1
L
Ah Puch
12,756
709
39
2
0
271,155
0
W
Athena
12,965
720
28
2
0
328,505
0
W
Terra
10,949
608
13
1
0
310,578
0
L
Merlin
11,782
655
89
5
0
290,521
1
L
Neith
12,625
701
39
2
0
306,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role