Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Glxck-FG
Olorun
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 72L
1,890 Elo+
Party 1
Fenrir
Fenrir
Lmerfudd
Fenrir
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 59L
1,890 Elo+
Party 1
Kukulkan
Kukulkan
MHP_Official
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,890 Elo+
Party 1
Cu Chulainn
Cu Chulainn
seba_v3l3s
Cu Chulainn
Level 35
God Stats
5W - 6L
1,529 SR
Queue Stats
9W - 27L
1,282 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,690 Elo+

VS

Team Averages
Level 65
1,500 SR
1,417 Elo+
Pele
Pele
 
Pele
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Icey_Gaverio
Scylla
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 58L
1,452 Elo+
Party 2
Nike
Nike
Itz_LegitLuna
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,088 Elo+
Party 2
Baron Samedi
Baron Samedi
Lil_Reaper407
Baron Samedi
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
303W - 350L
1,500 Elo+
Party 2
Hachiman
Hachiman
temp-413567
Hachiman
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
6 / 1 / 1
6,324
632
5,737
8,168
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Glxck-FG
Olorun
9
3 / 1 / 0
5,368
537
2,563
3,873
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Lmerfudd
Fenrir
10
5 / 0 / 7
6,216
622
4,234
5,723
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
MHP_Official
Kukulkan
10
5 / 0 / 3
6,435
644
3,395
2,463
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
seba_v3l3s
Cu Chulainn
8
0 / 2 / 1
4,627
463
1,524
5,406
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 6 / 0
4,769
477
2,838
6,320
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
1 / 4 / 0
4,935
494
1,661
5,193
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 1
4,543
454
2,039
5,824
2,390
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Lil_Reaper407
Baron Samedi
7
0 / 5 / 1
4,446
445
2,276
5,214
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
temp-413567
Hachiman
10
1 / 1 / 0
5,407
541
2,053
3,789
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
19
Kills
4
4
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
1
6.5
L
Pele
 
Pele
1
6
0
0.17
W
Olorun
Glxck-FG
Olorun
3
1
0
3
L
Scylla
1
4
0
0.25
L
1
3
1
0.5
L
Baron Samedi
Lil_Reaper407
Baron Samedi
0
5
1
0.1
W
Fenrir
Lmerfudd
Fenrir
5
0
7
8.5
W
Kukulkan
MHP_Official
Kukulkan
5
0
3
6.5
W
Cu Chulainn
seba_v3l3s
Cu Chulainn
0
2
1
0.25
L
Hachiman
temp-413567
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
10,867
25,633
Taken
26,340
13,271
Mitigated
10,282
8,852
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,737
2,819
0
4,218
8,168
5,576
51
2,398
5,770
2,691
28,983
L
Pele
 
Pele
2,838
1,024
0
414
6,320
3,495
0
300
5,983
4,086
18,375
W
Olorun
Glxck-FG
Olorun
2,563
974
62
1,502
3,873
2,137
232
0
3,873
25,025
0
L
Scylla
1,661
277
0
1,385
5,193
1,464
0
2,060
2,879
23,490
0
L
2,039
344
0
665
5,824
2,390
44
2,737
2,955
0
17,146
L
Baron Samedi
Lil_Reaper407
Baron Samedi
2,276
502
0
735
5,214
1,927
322
444
4,770
17,005
0
W
Fenrir
Lmerfudd
Fenrir
4,234
1,018
0
2,631
5,723
1,909
314
268
5,419
0
26,353
W
Kukulkan
MHP_Official
Kukulkan
3,395
465
0
259
2,463
771
385
696
1,625
30,030
0
W
Cu Chulainn
seba_v3l3s
Cu Chulainn
1,524
306
0
180
5,406
2,878
202
628
4,746
0
14,759
L
Hachiman
temp-413567
Hachiman
2,053
1,188
0
2,320
3,789
1,006
0
715
3,074
0
26,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
24,100
267
Minions Killed
199
0
Camps Cleared
0
976,485
Distance Traveled
864,056
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,324
632
62
6
0
197,894
0
L
Pele
4,769
477
43
4
0
209,228
1
W
Olorun
5,368
537
48
5
0
165,250
1
L
Scylla
4,935
494
50
5
0
162,577
3
L
Nike
4,543
454
22
2
0
161,511
2
L
Baron Samedi
4,446
445
22
2
0
185,746
2
W
Fenrir
6,216
622
56
6
0
203,162
1
W
Kukulkan
6,435
644
71
7
0
192,086
1
W
Cu Chulainn
4,627
463
30
3
0
218,093
0
L
Hachiman
5,407
541
62
6
0
144,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role