Player Matchup

Rama
Rama
Brownies0wn
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,730 Elo+
Party 1
Merlin
Merlin
CallmeTidus
Merlin
Level 28
God Stats
5W - 0L
1,707 SR
Queue Stats
47W - 36L
1,747 Elo+
Party 1
Bellona
Bellona
Its King Spoon
Bellona
Level 39
God Stats
2W - 3L
1,818 SR
Queue Stats
7W - 19L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
MizKillz
Tsukuyomi
Level 147
God Stats
8W - 1L
1,744 SR
Queue Stats
17W - 10L
1,838 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PoptartOfDeath1
Kumbhakarna
Level 125
God Stats
8W - 3L
1,744 SR
Queue Stats
17W - 8L
1,881 Elo+
Party 1
Team Averages
Level 93
1,703 SR
1,720 Elo+

VS

Team Averages
Level 44
1,573 SR
1,509 Elo+
Hachiman
Hachiman
ANGRYninja420
Hachiman
Level 13
God Stats
3W - 2L
1,865 SR
Queue Stats
115W - 149L
1,864 Elo+
Party 3
Sobek
Sobek
PinchHyperion71
Sobek
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 172L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
STILLBSMOKEN420
Kukulkan
Level 95
God Stats
7W - 3L
1,500 SR
Queue Stats
200W - 248L
1,184 Elo+
Party 3
Ne Zha
Ne Zha
TPGmadgosee
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Loki
Loki
viviotic07
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 13
11,032
1,103
13,860
6,500
2,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
6 / 0 / 23
11,659
1,166
25,390
5,617
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 17
11,125
1,113
13,061
11,545
11,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MizKillz
Tsukuyomi
18
13 / 0 / 17
12,122
1,212
22,509
10,928
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
PoptartOfDeath1
Kumbhakarna
17
3 / 0 / 25
11,398
1,140
6,060
9,960
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

295

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANGRYninja420
Hachiman
15
1 / 7 / 2
8,948
895
5,299
15,807
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 7 / 2
8,725
873
9,345
26,371
15,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
15
0 / 5 / 2
9,297
930
10,238
11,321
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
2 / 9 / 0
9,282
928
8,439
15,064
5,497
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 8 / 2
8,812
881
5,558
15,865
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
11
36
Kills
3
3
Deaths
36
95
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANGRYninja420
Hachiman
1
7
2
0.29
W
7
0
13
13.5
W
Merlin
6
0
23
17.5
W
7
3
17
5.17
W
Tsukuyomi
MizKillz
Tsukuyomi
13
0
17
21.5
L
0
7
2
0.14
W
Kumbhakarna
PoptartOfDeath1
Kumbhakarna
3
0
25
15.5
L
Kukulkan
0
5
2
0.2
L
Ne Zha
2
9
0
0.22
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,880
Damage
38,879
44,550
Taken
84,428
34,457
Mitigated
37,017
10,170
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANGRYninja420
Hachiman
5,299
3,511
171
213
15,807
5,460
0
6,638
9,094
0
16,752
W
13,860
12,155
0
3,888
6,500
2,745
0
2,240
4,260
0
43,708
W
Merlin
25,390
1,219
0
824
5,617
2,842
0
1,455
4,162
47,848
0
W
13,061
3,921
0
893
11,545
11,258
0
4,559
6,986
264
24,481
W
Tsukuyomi
MizKillz
Tsukuyomi
22,509
7,558
0
3,006
10,928
7,941
0
5,238
5,690
0
34,642
L
9,345
667
0
3,133
26,371
15,742
0
10,053
16,173
22,030
0
W
Kumbhakarna
PoptartOfDeath1
Kumbhakarna
6,060
829
0
1,559
9,960
9,671
0
6,091
3,869
8,760
0
L
Kukulkan
10,238
1,455
0
0
11,321
4,363
0
4,320
6,877
46,357
0
L
Ne Zha
8,439
4,758
1,563
1,398
15,064
5,497
0
4,399
10,465
0
17,376
L
5,558
513
0
436
15,865
5,955
0
6,304
9,441
0
19,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
45,064
189
Minions Killed
179
8
Camps Cleared
7
1,003,616
Distance Traveled
910,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,948
895
28
3
2
163,384
0
W
Rama
11,032
1,103
77
8
3
179,473
0
W
Merlin
11,659
1,166
50
5
1
202,269
0
W
Bellona
11,125
1,113
36
4
1
185,868
0
W
Tsukuyomi
12,122
1,212
18
2
3
225,590
0
L
Sobek
8,725
873
26
3
0
186,349
3
W
Kumbhakarna
11,398
1,140
8
1
0
210,416
0
L
Kukulkan
9,297
930
84
8
3
172,852
0
L
Ne Zha
9,282
928
20
2
2
189,476
1
L
Loki
8,812
881
21
2
0
197,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role