Player Matchup

Nu Wa
Nu Wa
Djsquata
Nu Wa
Level 49
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LowLevelS
Cu Chulainn
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 15L
1,581 Elo+
Solo
Achilles
Achilles
N8rino
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
PeakyBlindr
Artemis
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
193W - 174L
1,500 Elo+
Solo
Bastet
Bastet
RaizGaming
Bastet
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,516 Elo+

VS

Team Averages
Level 27
1,386 SR
1,291 Elo+
Set
Set
Azesy
Set
Level 12
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
Fang 1900
Danzaburou
Level 69
God Stats
4W - 2L
1,724 SR
Queue Stats
104W - 92L
1,534 Elo+
Party 1
Ymir
Ymir
Wvuty
Ymir
Level 8
God Stats
2W - 5L
1,174 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 1
Cupid
Cupid
fernando14
Cupid
Level 17
God Stats
7W - 11L
1,196 SR
Queue Stats
45W - 55L
1,381 Elo+
Solo
Ra
Ra
swordslasher26
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Djsquata
Nu Wa
20
9 / 3 / 12
16,289
509
28,428
20,574
8,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LowLevelS
Cu Chulainn
20
10 / 6 / 12
16,039
501
19,116
24,310
25,438
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
N8rino
Achilles
20
7 / 13 / 9
14,406
450
17,928
29,132
33,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
PeakyBlindr
Artemis
20
11 / 4 / 7
17,445
545
29,675
24,882
11,659
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
RaizGaming
Bastet
6
0 / 8 / 0
9,248
289
365
6,439
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Azesy
Set
20
3 / 10 / 5
14,689
459
7,080
30,490
13,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Fang 1900
Danzaburou
20
11 / 6 / 8
17,302
541
22,819
30,090
12,189
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Wvuty
Ymir
19
4 / 5 / 8
14,151
442
10,453
33,568
33,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
20
6 / 6 / 9
15,915
497
9,764
19,944
7,343
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 12 / 7
15,943
498
15,318
25,389
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
37
Kills
26
34
Deaths
39
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Set
Azesy
Set
3
10
5
0.55
L
Nu Wa
Djsquata
Nu Wa
9
3
12
5
W
Danzaburou
Fang 1900
Danzaburou
11
6
8
2.5
L
Cu Chulainn
LowLevelS
Cu Chulainn
10
6
12
2.67
L
Achilles
N8rino
Achilles
7
13
9
0.88
L
Artemis
PeakyBlindr
Artemis
11
4
7
3.63
L
Bastet
RaizGaming
Bastet
0
8
0
0
W
Ymir
Wvuty
Ymir
4
5
8
1.6
W
Cupid
6
6
9
1.75
W
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,512
Damage
65,434
105,337
Taken
139,481
80,470
Mitigated
77,871
23,493
Healing
39,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Azesy
Set
7,080
2,196
0
11,237
30,490
13,458
558
6,763
23,365
0
114,682
L
Nu Wa
Djsquata
Nu Wa
28,428
6,677
1,397
3,599
20,574
8,569
5,094
5,230
15,344
98,093
0
W
Danzaburou
Fang 1900
Danzaburou
22,819
10,168
0
11,525
30,090
12,189
4,113
7,967
21,674
0
148,068
L
Cu Chulainn
LowLevelS
Cu Chulainn
19,116
5,015
0
973
24,310
25,438
1,079
12,177
12,133
13,174
72,406
L
Achilles
N8rino
Achilles
17,928
7,738
0
3,134
29,132
33,649
536
8,473
20,659
0
40,222
L
Artemis
PeakyBlindr
Artemis
29,675
15,574
0
14,033
24,882
11,659
3,925
3,559
21,323
0
154,684
L
Bastet
RaizGaming
Bastet
365
200
0
357
6,439
1,155
0
86
6,353
0
6,600
W
Ymir
Wvuty
Ymir
10,453
2,071
0
6,799
33,568
33,608
693
4,973
28,082
44,364
0
W
Cupid
9,764
5,217
274
3,569
19,944
7,343
1,711
6,373
13,019
0
88,292
W
15,318
1,418
824
5,462
25,389
11,273
2,039
4,460
20,671
105,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,427
Gold Earned
78,000
493
Minions Killed
730
0
Camps Cleared
0
2,219,947
Distance Traveled
2,509,770
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,689
459
167
5
0
513,046
0
L
Nu Wa
16,289
509
138
4
0
496,964
2
W
Danzaburou
17,302
541
157
5
0
516,059
4
L
Cu Chulainn
16,039
501
125
4
0
497,228
7
L
Achilles
14,406
450
42
1
0
564,957
1
L
Artemis
17,445
545
175
5
0
463,611
1
L
Bastet
9,248
289
13
0
0
197,187
4
W
Ymir
14,151
442
52
2
0
526,390
3
W
Cupid
15,915
497
147
5
0
457,977
0
W
Ra
15,943
498
207
6
0
496,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role