Player Matchup

Arachne
Arachne
DarkFatzin
Arachne
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 3
Neith
Neith
YuukoXD
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ralsy
Kukulkan
Level 27
God Stats
109W - 102L
1,500 SR
Queue Stats
134W - 134L
1,275 Elo+
Party 1
Ganesha
Ganesha
specialkFB
Ganesha
Level 112
God Stats
4W - 5L
1,118 SR
Queue Stats
384W - 335L
1,408 Elo+
Solo
Hercules
Hercules
tcbeads
Hercules
Level 64
God Stats
5W - 6L
1,294 SR
Queue Stats
221W - 207L
1,376 Elo+
Party 1
Team Averages
Level 64
1,426 SR
1,411 Elo+

VS

Team Averages
Level 32
1,427 SR
1,249 Elo+
Danzaburou
Danzaburou
CommunismBest42
Danzaburou
Level 30
God Stats
56W - 46L
1,500 SR
Queue Stats
558W - 550L
1,081 Elo+
Party 2
Athena
Athena
Plushcap
Athena
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Taiijii
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
WaterWitch5031
Osiris
Level 29
God Stats
2W - 4L
1,178 SR
Queue Stats
153W - 155L
1,081 Elo+
Party 2
Merlin
Merlin
Wolfenstien7616
Merlin
Level 40
God Stats
3W - 8L
1,456 SR
Queue Stats
337W - 325L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkFatzin
Arachne
8
3 / 1 / 1
5,232
523
2,819
5,759
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
YuukoXD
Neith
9
5 / 3 / 2
6,131
613
6,072
6,034
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ralsy
Kukulkan
9
1 / 3 / 1
5,473
547
3,192
5,653
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
specialkFB
Ganesha
8
0 / 3 / 4
5,435
544
2,790
7,894
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
tcbeads
Hercules
12
3 / 0 / 0
6,581
658
4,654
5,012
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommunismBest42
Danzaburou
10
1 / 2 / 3
5,901
590
4,770
6,495
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Plushcap
Athena
9
2 / 2 / 3
5,735
574
2,971
6,776
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Taiijii
Arachne
10
7 / 1 / 1
6,425
643
5,249
6,658
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
5,010
501
2,785
7,003
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 4
5,663
566
3,757
5,105
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
12
Kills
10
10
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CommunismBest42
Danzaburou
1
2
3
1.25
L
Arachne
DarkFatzin
Arachne
3
1
1
3.5
W
Athena
Plushcap
Athena
2
2
3
1.75
W
Arachne
Taiijii
Arachne
7
1
1
7.5
W
0
4
0
0
W
0
3
4
0.67
L
Neith
YuukoXD
Neith
5
3
2
2
L
Kukulkan
ralsy
Kukulkan
1
3
1
0.5
L
Ganesha
specialkFB
Ganesha
0
3
4
0.67
L
Hercules
tcbeads
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
19,532
30,352
Taken
32,037
13,042
Mitigated
13,165
9,408
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CommunismBest42
Danzaburou
4,770
1,699
0
3,482
6,495
1,576
1,127
1,791
4,704
0
32,362
L
Arachne
DarkFatzin
Arachne
2,819
1,958
344
3,367
5,759
1,663
0
1,032
4,663
0
20,389
W
Athena
Plushcap
Athena
2,971
1,636
0
1,201
6,776
2,844
432
991
5,775
13,243
0
W
Arachne
Taiijii
Arachne
5,249
3,374
0
1,452
6,658
3,927
0
404
6,254
5,956
23,850
W
2,785
363
0
1,857
7,003
3,327
0
0
6,703
0
18,399
W
3,757
51
0
1,070
5,105
1,491
338
2,520
2,319
29,032
0
L
Neith
YuukoXD
Neith
6,072
2,073
0
1,504
6,034
1,810
63
1,110
4,924
0
25,532
L
Kukulkan
ralsy
Kukulkan
3,192
297
0
180
5,653
1,994
0
3,033
2,328
25,161
0
L
Ganesha
specialkFB
Ganesha
2,790
448
0
1,952
7,894
3,248
0
1,765
6,129
17,557
0
L
Hercules
tcbeads
Hercules
4,654
1,239
0
2,061
5,012
4,327
211
60
4,952
0
31,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
28,734
277
Minions Killed
222
0
Camps Cleared
0
940,586
Distance Traveled
991,703
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,901
590
55
6
0
158,710
0
L
Arachne
5,232
523
46
5
0
184,602
3
W
Athena
5,735
574
25
3
0
223,348
4
W
Arachne
6,425
643
49
5
0
240,523
1
W
Osiris
5,010
501
31
3
0
178,469
0
W
Merlin
5,663
566
62
6
0
190,653
0
L
Neith
6,131
613
63
6
0
168,824
4
L
Kukulkan
5,473
547
61
6
0
180,417
1
L
Ganesha
5,435
544
24
2
0
208,973
1
L
Hercules
6,581
658
83
8
0
197,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role