Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ItzKript4501
Chang'e
Level 30
God Stats
11W - 10L
1,637 SR
Queue Stats
102W - 93L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
O mono Moji
Sylvanus
Level 11
God Stats
2W - 1L
1,571 SR
Queue Stats
2W - 1L
1,518 Elo+
Solo
Team Averages
Level 36
1,569 SR
1,513 Elo+

VS

Team Averages
Level 35
1,662 SR
1,661 Elo+
Chaac
Chaac
AnarchistIB
Chaac
Level 29
God Stats
4W - 2L
1,810 SR
Queue Stats
116W - 109L
1,753 Elo+
Party 2
Danzaburou
Danzaburou
Niwd4310
Danzaburou
Level 13
God Stats
0W - 1L
1,676 SR
Queue Stats
24W - 20L
1,477 Elo+
Party 2
Nemesis
Nemesis
xRanoss
Nemesis
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
182W - 161L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
8 / 4 / 1
13,350
742
16,501
21,261
8,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ItzKript4501
Chang'e
15
2 / 2 / 8
11,382
632
12,139
19,545
12,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
O mono Moji
Sylvanus
15
1 / 2 / 9
12,110
673
8,177
11,209
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,775
599
13,392
22,091
18,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Niwd4310
Danzaburou
15
6 / 4 / 2
13,047
725
15,904
11,840
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
xRanoss
Nemesis
13
1 / 4 / 6
10,498
583
7,546
12,249
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
8
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
4
1
2.13
L
1
3
6
1.33
W
Chang'e
ItzKript4501
Chang'e
2
2
8
3
L
Danzaburou
Niwd4310
Danzaburou
6
4
2
1.75
W
Sylvanus
O mono Moji
Sylvanus
1
2
9
2.75
L
Nemesis
xRanoss
Nemesis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
36,842
52,015
Taken
46,180
33,676
Mitigated
28,557
35,245
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,501
280
4,940
9,144
21,261
8,796
997
252
21,009
61,494
0
L
13,392
1,898
1,946
9,209
22,091
18,505
336
16,698
5,393
0
68,270
W
Chang'e
ItzKript4501
Chang'e
12,139
682
3,190
6,640
19,545
12,240
1,114
39
19,506
46,653
0
L
Danzaburou
Niwd4310
Danzaburou
15,904
7,879
0
1,370
11,840
4,782
840
9,802
2,038
0
58,575
W
Sylvanus
O mono Moji
Sylvanus
8,177
1,663
7,218
4,113
11,209
12,640
1,011
97
11,112
22,435
0
L
Nemesis
xRanoss
Nemesis
7,546
1,859
1,774
1,616
12,249
5,270
0
10,465
1,784
585
18,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
34,320
167
Minions Killed
213
0
Camps Cleared
0
910,624
Distance Traveled
896,068
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,350
742
70
4
0
286,957
4
L
Chaac
10,775
599
90
5
0
310,688
1
W
Chang'e
11,382
632
62
3
0
324,489
0
L
Danzaburou
13,047
725
98
5
0
287,401
1
W
Sylvanus
12,110
673
35
2
0
299,178
3
L
Nemesis
10,498
583
25
1
0
297,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role