Player Matchup

Chaac
Chaac
Bronze III
KeatonstheGOAT
Chaac
Bronze III
Level 86
God Stats
2W - 1L
1,799 SR
Queue Stats
4W - 8L
1,555 MMR
Party 2
Izanami
Izanami
Bronze III
Qualifyer
Izanami
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,555 MMR
Party 2
Discordia
Discordia
Bronze III
brezboy
Discordia
Bronze III
Level 34
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 2L
1,555 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,597 SR
1,555 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,599 SR
1,532 MMR
Thoth
Thoth
Silver I
DaddyDoesIt
Thoth
Silver I
Level 152
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 24L
1,511 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Dillyon
Erlang Shen
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,561 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Nicortian
Sylvanus
Silver I
Level 145
God Stats
16W - 7L
1,581 SR
Queue Stats
43W - 35L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,615
692
5,479
9,131
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Qualifyer
Izanami
9
0 / 5 / 1
6,489
590
3,657
9,879
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
brezboy
Discordia
9
0 / 6 / 3
6,910
628
8,221
7,841
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAresPersephoneBacchusAphrodite

VS

Bans
DanzaburouCupidUllrArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
8,484
771
7,172
6,710
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Dillyon
Erlang Shen
13
8 / 0 / 6
9,537
867
9,211
10,335
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Nicortian
Sylvanus
12
2 / 0 / 11
8,393
763
4,466
7,874
7,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Erlang Shen
Dillyon
Erlang Shen
8
0
6
11
L
3
4
0
0.75
W
Sylvanus
Nicortian
Sylvanus
2
0
11
7.5
L
Izanami
Qualifyer
Izanami
0
5
1
0.1
L
Discordia
brezboy
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
20,849
26,851
Taken
24,919
10,080
Mitigated
16,881
3,410
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,172
141
0
994
6,710
2,330
650
2,420
4,290
34,191
0
W
Erlang Shen
Dillyon
Erlang Shen
9,211
5,381
451
3,097
10,335
7,115
1,659
2,560
7,775
7,274
39,792
L
5,479
707
0
1,198
9,131
5,158
0
3,612
5,417
0
16,524
W
Sylvanus
Nicortian
Sylvanus
4,466
527
4,832
4,507
7,874
7,436
1,024
3,288
4,586
17,402
0
L
Izanami
Qualifyer
Izanami
3,657
2,586
0
1,591
9,879
2,785
0
5,026
4,649
0
24,556
L
Discordia
brezboy
Discordia
8,221
137
0
621
7,841
2,137
0
3,437
4,188
30,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
26,414
116
Minions Killed
146
0
Camps Cleared
0
566,602
Distance Traveled
615,747
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,484
771
60
5
0
204,804
0
W
Erlang Shen
9,537
867
62
6
0
207,249
4
L
Chaac
7,615
692
18
2
0
191,802
1
W
Sylvanus
8,393
763
24
2
0
203,694
3
L
Izanami
6,489
590
52
5
0
175,163
1
L
Discordia
6,910
628
46
4
0
199,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role