Player Matchup

Heimdallr
Heimdallr
Crespolocos
Heimdallr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 162L
1,500 Elo+
Solo
Merlin
Merlin
WHATIMEISIT 910
Merlin
Level 7
God Stats
3W - 7L
1,802 SR
Queue Stats
4W - 11L
1,850 Elo+
Solo
Osiris
Osiris
modsuspect
Osiris
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
417W - 522L
1,461 Elo+
Solo
Team Averages
Level 52
1,601 SR
1,604 Elo+

VS

Team Averages
Level 78
1,594 SR
1,764 Elo+
Erlang Shen
Erlang Shen
I Astrol l
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 9L
1,848 Elo+
Party 1
Chiron
Chiron
Jimmylee456
Chiron
Level 82
God Stats
25W - 8L
1,660 SR
Queue Stats
2,149W - 1,410L
1,737 Elo+
Party 1
Chang'e
Chang'e
lVlage
Chang'e
Level 126
God Stats
9W - 14L
1,623 SR
Queue Stats
325W - 326L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crespolocos
Heimdallr
9
1 / 6 / 1
7,310
665
6,365
8,967
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
7,218
656
5,197
9,806
3,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
modsuspect
Osiris
10
1 / 4 / 2
7,245
659
7,319
13,631
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Astrol l
Erlang Shen
13
10 / 0 / 7
9,436
858
11,550
10,269
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
12
4 / 1 / 7
8,193
745
4,637
10,543
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Chang'e
lVlage
Chang'e
12
2 / 2 / 13
8,442
767
6,049
6,712
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Crespolocos
Heimdallr
1
6
1
0.25
W
Erlang Shen
I Astrol l
Erlang Shen
10
0
7
13.5
W
Chiron
4
1
7
7.5
L
1
8
0
0.13
W
Chang'e
lVlage
Chang'e
2
2
13
4.25
L
Osiris
modsuspect
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
22,236
32,404
Taken
27,524
16,125
Mitigated
13,074
6,349
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Crespolocos
Heimdallr
6,365
2,039
0
500
8,967
3,187
225
2,440
6,291
0
32,845
W
Erlang Shen
I Astrol l
Erlang Shen
11,550
6,351
0
2,892
10,269
7,709
2,241
2,676
7,424
2,843
30,369
W
Chiron
4,637
2,124
537
4,145
10,543
3,435
641
1,775
8,493
0
29,477
L
5,197
243
135
1,544
9,806
3,440
232
1,273
8,459
24,355
0
W
Chang'e
lVlage
Chang'e
6,049
0
1,757
4,001
6,712
1,930
714
1,156
5,381
25,562
0
L
Osiris
modsuspect
Osiris
7,319
2,185
552
3,618
13,631
9,498
0
2,611
10,739
0
20,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,773
Gold Earned
26,071
119
Minions Killed
111
0
Camps Cleared
0
594,957
Distance Traveled
716,207
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,310
665
57
5
0
188,577
1
W
Erlang Shen
9,436
858
31
3
0
294,768
2
W
Chiron
8,193
745
38
3
0
226,761
6
L
Merlin
7,218
656
44
4
0
191,547
0
W
Chang'e
8,442
767
42
4
0
194,678
0
L
Osiris
7,245
659
18
2
0
214,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role