Player Matchup

Neith
Neith
Braziny
Neith
Level 7
God Stats
3W - 5L
1,516 SR
Queue Stats
4W - 10L
1,372 Elo+
Party 1
Hercules
Hercules
Darthbutthole
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 1
Cerberus
Cerberus
Dremeth
Cerberus
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 54L
1,476 Elo+
Party 1
Raijin
Raijin
PolarDaddi
Raijin
Level 25
God Stats
7W - 5L
1,622 SR
Queue Stats
38W - 27L
1,459 Elo+
Solo
Achilles
Achilles
anAUTISTICfemale
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,438 Elo+

VS

Team Averages
Level 16
1,549 SR
1,531 Elo+
Cthulhu
Cthulhu
HypnoIsCool
Cthulhu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Anubis
Anubis
LawJaw
Anubis
Level 13
God Stats
11W - 17L
1,500 SR
Queue Stats
21W - 38L
1,500 Elo+
Party 3
Thanatos
Thanatos
TyronePurple
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
UCaughtMeFedBoi
Scylla
Level 34
God Stats
4W - 3L
1,746 SR
Queue Stats
272W - 364L
1,656 Elo+
Party 3
Sylvanus
Sylvanus
beanlius
Sylvanus
Level 26
God Stats
18W - 22L
1,500 SR
Queue Stats
139W - 195L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Braziny
Neith
9
0 / 3 / 3
5,388
385
4,257
6,343
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Darthbutthole
Hercules
12
3 / 1 / 3
6,678
477
3,204
5,071
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Dremeth
Cerberus
10
4 / 1 / 1
6,921
494
6,850
8,955
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
PolarDaddi
Raijin
16
5 / 3 / 1
8,884
635
8,904
6,212
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 4 / 7
7,197
514
6,879
13,616
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HypnoIsCool
Cthulhu
10
0 / 4 / 1
6,022
430
3,386
7,103
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
LawJaw
Anubis
12
3 / 5 / 0
7,563
540
1,820
9,295
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TyronePurple
Thanatos
10
2 / 4 / 2
6,679
477
2,088
10,365
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 0
6,357
454
9,322
5,948
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
beanlius
Sylvanus
11
2 / 3 / 3
6,930
495
3,800
14,063
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
11
12
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Braziny
Neith
0
3
3
0.5
W
Hercules
Darthbutthole
Hercules
3
1
3
4.5
W
Cerberus
Dremeth
Cerberus
4
1
1
4.5
L
Cthulhu
HypnoIsCool
Cthulhu
0
4
1
0.13
L
Anubis
LawJaw
Anubis
3
5
0
0.6
W
Raijin
PolarDaddi
Raijin
5
3
1
1.83
L
Thanatos
TyronePurple
Thanatos
2
4
2
0.75
L
4
2
0
2
W
5
4
7
2.13
L
Sylvanus
beanlius
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
20,416
40,197
Taken
46,774
20,806
Mitigated
21,153
16,423
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Braziny
Neith
4,257
2,294
0
2,648
6,343
2,068
0
4,535
1,808
0
21,427
W
Hercules
Darthbutthole
Hercules
3,204
969
0
2,265
5,071
3,407
710
1,849
2,969
0
16,868
W
Cerberus
Dremeth
Cerberus
6,850
356
0
3,779
8,955
6,223
0
5,699
3,256
23,038
0
L
Cthulhu
HypnoIsCool
Cthulhu
3,386
633
0
799
7,103
5,385
0
1,209
5,598
18,914
0
L
Anubis
LawJaw
Anubis
1,820
143
0
2,928
9,295
3,823
0
6,476
2,417
44,509
0
W
Raijin
PolarDaddi
Raijin
8,904
754
0
1,269
6,212
1,739
4
2,383
3,829
63,226
0
L
Thanatos
TyronePurple
Thanatos
2,088
721
0
6,836
10,365
3,122
75
511
9,774
0
28,437
L
9,322
1,344
0
1,519
5,948
1,492
114
1,691
4,257
38,187
0
W
6,879
3,255
0
6,462
13,616
7,369
610
3,509
10,007
0
24,987
L
Sylvanus
beanlius
Sylvanus
3,800
803
1,090
5,249
14,063
7,331
0
5,375
8,648
15,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
33,551
312
Minions Killed
272
0
Camps Cleared
0
1,220,616
Distance Traveled
1,169,401
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,388
385
48
3
0
213,222
0
W
Hercules
6,678
477
41
3
0
244,603
0
W
Cerberus
6,921
494
61
4
0
257,018
0
L
Cthulhu
6,022
430
46
3
0
282,688
0
L
Anubis
7,563
540
95
7
0
223,567
2
W
Raijin
8,884
635
125
9
0
256,686
2
L
Thanatos
6,679
477
53
4
0
254,099
3
L
Scylla
6,357
454
58
4
0
201,537
3
W
Achilles
7,197
514
37
3
0
249,087
5
L
Sylvanus
6,930
495
20
1
0
207,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role