Player Matchup

Bellona
Bellona
HalluciNinja93
Bellona
Level 18
God Stats
0W - 4L
1,580 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Hachiman
Hachiman
SirShmittles
Hachiman
Level 67
God Stats
0W - 1L
1,701 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Vamana
Vamana
TheRankDinosaur
Vamana
Level 17
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
darknessss1
Nu Wa
Level 67
God Stats
8W - 4L
1,180 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Team Averages
Level 42
1,478 SR
1,500 Elo+

VS

Team Averages
Level 102
1,574 SR
1,500 Elo+
Chang'e
Chang'e
Drumhz
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
WiggyDeGod
Sylvanus
Level 103
God Stats
1W - 0L
1,850 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
arbiter1900
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
mfNASA
King Arthur
Level 100
God Stats
1W - 1L
1,444 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,147
704
4,111
12,624
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
SirShmittles
Hachiman
15
2 / 4 / 1
9,227
710
10,463
12,483
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 0
8,350
642
4,820
12,543
7,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 1
8,797
677
11,433
10,772
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drumhz
Chang'e
18
11 / 0 / 7
11,614
893
15,300
9,484
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WiggyDeGod
Sylvanus
17
5 / 2 / 9
10,410
801
9,457
13,577
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
arbiter1900
Kuzenbo
15
1 / 1 / 10
9,407
724
6,668
10,624
11,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
mfNASA
King Arthur
16
6 / 2 / 8
10,466
805
8,054
14,401
9,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
23
24
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Drumhz
Chang'e
11
0
7
14.5
L
1
5
1
0.3
L
Hachiman
SirShmittles
Hachiman
2
4
1
0.63
L
0
7
0
0
W
Sylvanus
WiggyDeGod
Sylvanus
5
2
9
4.75
W
Kuzenbo
arbiter1900
Kuzenbo
1
1
10
6
L
2
8
1
0.31
W
King Arthur
mfNASA
King Arthur
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
39,479
48,422
Taken
48,086
22,272
Mitigated
33,700
5,732
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Drumhz
Chang'e
15,300
2,441
2,792
4,380
9,484
3,508
539
1,746
7,421
48,293
0
L
4,111
1,519
0
548
12,624
8,107
502
8,485
3,887
112
21,572
L
Hachiman
SirShmittles
Hachiman
10,463
3,216
0
2,783
12,483
3,740
0
8,481
3,902
0
32,492
L
4,820
2,875
0
1,748
12,543
7,035
792
7,341
4,969
0
22,829
W
Sylvanus
WiggyDeGod
Sylvanus
9,457
2,210
2,628
4,673
13,577
8,941
279
2,912
10,379
25,655
0
W
Kuzenbo
arbiter1900
Kuzenbo
6,668
2,052
0
500
10,624
11,584
244
2,533
7,752
21,892
0
L
11,433
2,996
0
653
10,772
3,390
152
6,673
3,809
27,181
0
W
King Arthur
mfNASA
King Arthur
8,054
792
0
3,468
14,401
9,667
564
4,339
9,755
0
28,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
41,897
176
Minions Killed
183
6
Camps Cleared
7
777,597
Distance Traveled
994,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,614
893
94
7
4
245,498
0
L
Bellona
9,147
704
40
3
2
216,088
0
L
Hachiman
9,227
710
53
4
2
200,286
0
L
Vamana
8,350
642
48
4
0
200,466
0
W
Sylvanus
10,410
801
31
2
2
251,568
1
W
Kuzenbo
9,407
724
21
2
1
262,018
1
L
Nu Wa
8,797
677
35
3
2
160,757
1
W
King Arthur
10,466
805
37
3
0
235,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role