Player Matchup

Nemesis
Nemesis
BrikHead
Nemesis
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,304 Elo+
Solo
Apollo
Apollo
JoeyWheeeler
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 2
Bellona
Bellona
MikeSiemens
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 2
Agni
Agni
SelfStorage
Agni
Level 24
God Stats
10W - 4L
1,500 SR
Queue Stats
172W - 124L
1,734 Elo+
Solo
Xing Tian
Xing Tian
Xtraver
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,516 Elo+

VS

Team Averages
Level 37
1,475 SR
1,519 Elo+
Yemoja
Yemoja
SoloIsMyLane
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,851 Elo+
Solo
Discordia
Discordia
THE YXA
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,197 Elo+
Party 1
Chernobog
Chernobog
Tlaauu
Chernobog
Level 9
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
fewthey
Guan Yu
Level 28
God Stats
14W - 5L
1,573 SR
Queue Stats
19W - 11L
1,547 Elo+
Solo
Pele
Pele
xXRailxxGunXx
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrikHead
Nemesis
20
10 / 0 / 13
12,938
616
17,755
15,412
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
14
5 / 5 / 5
9,374
446
10,348
17,102
6,204
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MikeSiemens
Bellona
15
4 / 4 / 9
9,747
464
8,916
13,694
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
33 / 0 / 7
14,751
702
46,536
17,622
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Xtraver
Xing Tian
14
1 / 2 / 13
8,572
408
3,213
11,935
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 6 / 0
9,975
475
14,174
21,316
19,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
THE YXA
Discordia
13
3 / 10 / 3
8,410
400
14,206
17,130
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Tlaauu
Chernobog
15
3 / 8 / 3
9,275
442
7,981
16,912
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
fewthey
Guan Yu
10
0 / 18 / 1
6,863
327
4,628
25,255
10,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 11 / 5
8,789
419
5,338
20,140
7,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
53
Kills
11
11
Deaths
53
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BrikHead
Nemesis
10
0
13
16.5
W
Apollo
5
5
5
1.5
W
Bellona
MikeSiemens
Bellona
4
4
9
2.13
W
33
0
7
36.5
L
Yemoja
4
6
0
0.67
L
Discordia
THE YXA
Discordia
3
10
3
0.45
L
Chernobog
Tlaauu
Chernobog
3
8
3
0.56
W
Xing Tian
Xtraver
Xing Tian
1
2
13
3.75
L
Guan Yu
fewthey
Guan Yu
0
18
1
0.03
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,768
Damage
46,327
75,765
Taken
100,753
44,298
Mitigated
50,446
23,659
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BrikHead
Nemesis
17,755
8,225
0
1,289
15,412
7,263
1,193
3,194
12,218
0
113,351
W
Apollo
10,348
5,433
0
7,442
17,102
6,204
1,007
6,828
10,274
0
57,427
W
Bellona
MikeSiemens
Bellona
8,916
1,937
0
2,154
13,694
14,028
1,174
7,391
6,303
0
38,470
W
46,536
5,730
800
10,375
17,622
8,474
3,370
5,812
11,810
126,929
0
L
Yemoja
14,174
2,038
235
4,728
21,316
19,768
644
9,481
11,439
63,056
0
L
Discordia
THE YXA
Discordia
14,206
1,031
723
1,344
17,130
6,382
0
8,317
8,788
45,827
0
L
Chernobog
Tlaauu
Chernobog
7,981
5,056
0
2,638
16,912
6,543
485
6,984
9,928
0
40,576
W
Xing Tian
Xtraver
Xing Tian
3,213
190
0
1,599
11,935
8,329
290
5,155
6,780
12,717
0
L
Guan Yu
fewthey
Guan Yu
4,628
745
547
1,453
25,255
10,264
191
14,160
11,020
0
22,428
L
5,338
1,151
0
3,358
20,140
7,489
7
10,807
9,308
0
52,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
43,312
515
Minions Killed
386
0
Camps Cleared
0
1,988,865
Distance Traveled
1,733,020
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,938
616
159
8
0
489,550
3
W
Apollo
9,374
446
75
4
0
376,097
6
W
Bellona
9,747
464
74
4
0
352,499
1
W
Agni
14,751
702
192
9
0
390,222
3
L
Yemoja
9,975
475
115
5
0
350,424
2
L
Discordia
8,410
400
55
3
0
336,575
3
L
Chernobog
9,275
442
87
4
0
311,772
0
W
Xing Tian
8,572
408
15
1
0
380,497
4
L
Guan Yu
6,863
327
30
1
0
367,203
1
L
Pele
8,789
419
99
5
0
367,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role