Player Matchup

Bakasura
Bakasura
FattySlayer
Bakasura
Level 17
God Stats
7W - 11L
1,419 SR
Queue Stats
225W - 251L
1,335 Elo+
Party 2
Medusa
Medusa
Haylo899
Medusa
Level 17
God Stats
26W - 30L
1,419 SR
Queue Stats
90W - 85L
1,335 Elo+
Party 2
Neith
Neith
Smite_release
Neith
Level 23
God Stats
3W - 2L
1,304 SR
Queue Stats
34W - 39L
1,263 Elo+
Solo
Set
Set
XxDeadlyDustbinx
Set
Level 17
God Stats
6W - 9L
1,405 SR
Queue Stats
198W - 239L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
mj60494
Cthulhu
Level 17
God Stats
23W - 21L
1,419 SR
Queue Stats
91W - 101L
1,335 Elo+
Party 2
Team Averages
Level 18
1,393 SR
1,321 Elo+

VS

Team Averages
Level 23
1,563 SR
1,502 Elo+
Bastet
Bastet
Gadelmaleh FR
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1
King Arthur
King Arthur
Kovle_Kurdish
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 75L
1,500 Elo+
Party 3
Bakasura
Bakasura
ProNegga2
Bakasura
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Thoth
Thoth
mka11_kurdish
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 3
Neith
Neith
zimzoum10
Neith
Level 18
God Stats
1W - 2L
1,815 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FattySlayer
Bakasura
12
2 / 1 / 1
6,771
564
2,175
6,569
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Haylo899
Medusa
11
4 / 0 / 2
6,522
544
4,696
6,591
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 3
7,213
601
4,803
7,415
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
3 / 1 / 1
7,473
623
3,952
6,920
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
mj60494
Cthulhu
11
0 / 0 / 0
6,614
551
4,051
3,602
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,645
387
4,106
7,820
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Kovle_Kurdish
King Arthur
11
1 / 4 / 0
6,170
514
3,920
7,442
5,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
ProNegga2
Bakasura
8
1 / 1 / 0
5,660
472
1,771
6,746
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
6,007
501
2,438
4,822
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zimzoum10
Neith
8
0 / 3 / 0
4,697
391
2,227
5,220
1,309
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FattySlayer
Bakasura
2
1
1
2.5
L
0
7
0
0
W
Medusa
Haylo899
Medusa
4
0
2
5
L
King Arthur
Kovle_Kurdish
King Arthur
1
4
0
0.25
L
Bakasura
ProNegga2
Bakasura
1
1
0
1
W
5
0
3
6.5
W
3
1
1
3.5
W
Cthulhu
mj60494
Cthulhu
0
0
0
0
L
0
0
0
0
L
Neith
zimzoum10
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
14,462
31,097
Taken
32,050
10,982
Mitigated
12,837
15,217
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FattySlayer
Bakasura
2,175
1,714
0
2,097
6,569
2,045
657
404
6,165
0
39,729
L
4,106
1,372
0
105
7,820
1,717
0
0
7,820
0
14,109
W
Medusa
Haylo899
Medusa
4,696
1,635
0
3,527
6,591
1,971
1,633
349
6,242
0
28,864
L
King Arthur
Kovle_Kurdish
King Arthur
3,920
1,099
0
825
7,442
5,599
0
0
7,348
0
28,367
L
Bakasura
ProNegga2
Bakasura
1,771
1,450
0
2,998
6,746
2,756
0
761
5,985
0
21,234
W
4,803
2,100
0
4,521
7,415
2,346
1,509
0
7,415
0
39,723
W
3,952
1,689
0
3,318
6,920
2,890
297
0
6,820
0
34,734
W
Cthulhu
mj60494
Cthulhu
4,051
563
52
1,702
3,602
1,730
148
1,685
1,865
29,996
0
L
2,438
169
0
768
4,822
1,456
0
3,290
1,532
28,844
0
L
Neith
zimzoum10
Neith
2,227
535
0
1,713
5,220
1,309
0
0
5,220
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
27,179
347
Minions Killed
254
0
Camps Cleared
0
1,137,759
Distance Traveled
1,042,884
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,771
564
85
7
0
279,637
1
L
Bastet
4,645
387
22
2
0
248,820
0
W
Medusa
6,522
544
53
4
0
223,327
3
L
King Arthur
6,170
514
58
5
0
178,859
1
L
Bakasura
5,660
472
59
5
0
198,119
0
W
Neith
7,213
601
80
7
0
186,661
2
W
Set
7,473
623
70
6
0
217,279
5
W
Cthulhu
6,614
551
59
5
0
230,855
5
L
Thoth
6,007
501
76
6
0
228,239
1
L
Neith
4,697
391
39
3
0
188,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role