Player Matchup

Cupid
Cupid
Måxxøя
Cupid
Level 21
God Stats
1W - 5L
1,715 SR
Queue Stats
362W - 381L
1,517 Elo+
Solo
Thanatos
Thanatos
Pigaun
Thanatos
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Fenrir
Fenrir
VINILAUNCHER
Fenrir
Level 6
God Stats
3W - 5L
1,434 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 2
Mercury
Mercury
Viigoo
Mercury
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 2
Susano
Susano
Übbe
Susano
Level 7
God Stats
0W - 2L
1,180 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 2
Team Averages
Level 9
1,376 SR
1,487 Elo+

VS

Team Averages
Level 21
1,609 SR
1,693 Elo+
Cthulhu
Cthulhu
LucasTheGamer25
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,720 Elo+
Solo
Poseidon
Poseidon
P4R4DOX7
Poseidon
Level 17
God Stats
2W - 0L
1,670 SR
Queue Stats
27W - 22L
1,740 Elo+
Party 1
Chaac
Chaac
holtsss
Chaac
Level 15
God Stats
11W - 5L
1,882 SR
Queue Stats
27W - 15L
1,696 Elo+
Solo
Mulan
Mulan
mrstarboy13
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,703 Elo+
Party 1
Olorun
Olorun
n0name17
Olorun
Level 28
God Stats
3W - 2L
1,495 SR
Queue Stats
85W - 70L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Måxxøя
Cupid
15
0 / 3 / 4
8,683
434
4,713
11,370
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Pigaun
Thanatos
16
7 / 7 / 3
10,275
514
5,713
14,203
5,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
14
5 / 7 / 4
9,977
499
8,903
18,647
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Viigoo
Mercury
16
5 / 5 / 3
9,990
500
6,344
12,757
4,452
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Übbe
Susano
14
3 / 10 / 5
8,638
432
9,336
13,598
4,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
10,188
509
6,350
11,796
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
P4R4DOX7
Poseidon
15
3 / 5 / 8
9,930
497
5,793
9,113
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
holtsss
Chaac
17
5 / 5 / 8
10,740
537
13,953
17,427
22,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 2 / 3
13,610
681
18,453
12,217
10,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
n0name17
Olorun
15
4 / 4 / 2
9,627
481
6,297
13,621
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
20
Kills
32
32
Deaths
20
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Cupid
Måxxøя
Cupid
0
3
4
0.67
W
Poseidon
P4R4DOX7
Poseidon
3
5
8
1.4
L
Thanatos
Pigaun
Thanatos
7
7
3
1.21
L
Fenrir
5
7
4
1
L
Mercury
Viigoo
Mercury
5
5
3
1.3
W
Chaac
holtsss
Chaac
5
5
8
1.8
W
19
2
3
10.25
W
Olorun
n0name17
Olorun
4
4
2
1.25
L
Susano
Übbe
Susano
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,009
Damage
50,846
70,575
Taken
64,174
25,103
Mitigated
49,401
16,418
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,350
422
121
2,014
11,796
9,340
80
0
11,796
41,450
0
L
Cupid
Måxxøя
Cupid
4,713
2,338
0
5,019
11,370
3,874
0
3,263
7,878
0
52,411
W
Poseidon
P4R4DOX7
Poseidon
5,793
948
0
1,340
9,113
2,871
875
0
9,065
46,670
0
L
Thanatos
Pigaun
Thanatos
5,713
2,454
0
6,609
14,203
5,263
0
3,189
10,802
0
30,909
L
Fenrir
8,903
2,537
0
3,959
18,647
6,974
0
3,051
15,292
0
42,949
L
Mercury
Viigoo
Mercury
6,344
4,126
0
301
12,757
4,452
3,372
1,232
11,299
0
45,301
W
Chaac
holtsss
Chaac
13,953
1,869
0
7,234
17,427
22,383
2,036
0
17,142
0
56,197
W
18,453
5,926
0
3,664
12,217
10,039
1,750
0
12,217
6,285
90,439
W
Olorun
n0name17
Olorun
6,297
3,009
303
5,647
13,621
4,768
2,776
0
13,367
56,770
0
L
Susano
Übbe
Susano
9,336
1,096
0
530
13,598
4,540
575
7,672
5,737
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
54,095
374
Minions Killed
513
0
Camps Cleared
0
1,672,129
Distance Traveled
1,817,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,188
509
70
4
0
369,630
2
L
Cupid
8,683
434
92
5
0
332,703
0
W
Poseidon
9,930
497
89
4
0
378,390
0
L
Thanatos
10,275
514
61
3
0
333,308
0
L
Fenrir
9,977
499
79
4
0
349,901
0
L
Mercury
9,990
500
93
5
0
306,055
2
W
Chaac
10,740
537
92
5
0
301,382
0
W
Mulan
13,610
681
165
8
0
424,332
0
W
Olorun
9,627
481
97
5
0
343,338
0
L
Susano
8,638
432
49
2
0
350,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role