Player Matchup

Ymir
Ymir
DOEKGAYMER
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,802 Elo+
Party 1
Kali
Kali
Ulisest28
Kali
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 253L
1,802 Elo+
Party 1
Sol
Sol
inxne
Sol
Level 28
God Stats
9W - 6L
1,657 SR
Queue Stats
109W - 123L
1,682 Elo+
Solo
Vamana
Vamana
mariorodrigues1
Vamana
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 67L
1,585 Elo+
Solo
Neith
Neith
sg biotic
Neith
Level 8
God Stats
3W - 6L
1,691 SR
Queue Stats
59W - 70L
1,603 Elo+
Solo
Team Averages
Level 37
1,570 SR
1,695 Elo+

VS

Team Averages
Level 16
1,740 SR
1,719 Elo+
Achilles
Achilles
Gaboniii
Achilles
Level 14
God Stats
5W - 2L
1,924 SR
Queue Stats
5W - 2L
1,930 Elo+
Party 2
Bellona
Bellona
LucidAltar
Bellona
Level 4
God Stats
2W - 1L
1,807 SR
Queue Stats
4W - 1L
1,930 Elo+
Party 2
Xbalanque
Xbalanque
WardoggYT
Xbalanque
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 158L
1,325 Elo+
Solo
Thoth
Thoth
optimus1310
Thoth
Level 21
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 10L
1,936 Elo+
Solo
Kali
Kali
snyfmoleman
Kali
Level 16
God Stats
1W - 2L
1,734 SR
Queue Stats
8W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
11,360
1,033
7,759
14,396
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
19
13 / 10 / 11
13,812
1,256
24,115
28,068
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
inxne
Sol
19
8 / 2 / 15
12,977
1,180
21,324
11,364
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 16
12,016
1,092
22,243
16,880
16,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
sg biotic
Neith
18
2 / 1 / 4
11,123
1,011
5,284
5,011
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

228

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gaboniii
Achilles
15
3 / 9 / 3
10,191
926
11,131
20,436
14,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LucidAltar
Bellona
17
0 / 6 / 9
10,500
955
8,250
20,287
12,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
WardoggYT
Xbalanque
18
11 / 3 / 4
13,553
1,232
27,162
16,635
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 8 / 5
10,305
937
9,194
12,816
5,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 6
11,235
1,021
13,952
18,601
10,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
33
Kills
18
18
Deaths
33
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Achilles
Gaboniii
Achilles
3
9
3
0.5
L
Bellona
LucidAltar
Bellona
0
6
9
0.75
W
Kali
13
10
11
1.85
L
Xbalanque
WardoggYT
Xbalanque
11
3
4
4.33
W
Sol
inxne
Sol
8
2
15
7.75
W
8
2
16
8
L
0
8
5
0.31
W
Neith
sg biotic
Neith
2
1
4
4
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,725
Damage
69,689
75,719
Taken
88,775
46,539
Mitigated
49,136
23,161
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,759
1,450
0
552
14,396
11,920
0
1,276
13,120
9,911
0
L
Achilles
Gaboniii
Achilles
11,131
5,106
147
535
20,436
14,800
0
8,570
11,866
0
16,561
L
Bellona
LucidAltar
Bellona
8,250
2,229
39
686
20,287
12,288
0
7,040
13,247
0
21,518
W
Kali
24,115
15,424
0
11,895
28,068
12,081
0
2,626
25,442
0
45,683
L
Xbalanque
WardoggYT
Xbalanque
27,162
15,233
0
3,103
16,635
6,764
0
3,883
12,752
0
55,646
W
Sol
inxne
Sol
21,324
8,942
0
5,709
11,364
3,773
0
1,122
10,242
39,772
0
W
22,243
11,014
0
4,378
16,880
16,904
0
3,286
13,594
199
25,503
L
9,194
317
0
354
12,816
5,029
0
2,496
10,320
28,702
0
W
Neith
sg biotic
Neith
5,284
3,331
0
627
5,011
1,861
0
884
4,127
0
43,776
L
13,952
6,546
0
1,674
18,601
10,255
0
7,293
11,308
0
21,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,288
Gold Earned
55,784
195
Minions Killed
162
10
Camps Cleared
6
1,012,522
Distance Traveled
1,043,322
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,360
1,033
4
0
0
182,256
0
L
Achilles
10,191
926
17
2
0
205,283
0
L
Bellona
10,500
955
15
1
0
223,922
0
W
Kali
13,812
1,256
44
4
3
203,968
3
L
Xbalanque
13,553
1,232
58
5
3
196,416
0
W
Sol
12,977
1,180
50
5
3
219,120
0
W
Vamana
12,016
1,092
10
1
1
240,837
0
L
Thoth
10,305
937
49
4
2
182,685
0
W
Neith
11,123
1,011
87
8
3
166,341
0
L
Kali
11,235
1,021
23
2
1
235,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role