Player Matchup

Jormungandr
Jormungandr
DarkTarantula
Jormungandr
Level 18
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
TenWildAbras
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
TenWildPancham
Nu Wa
Level 123
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
TenWildSlowpoke
Medusa
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 3
Arachne
Arachne
xXMFFADEXx
Arachne
Level 38
God Stats
11W - 8L
1,503 SR
Queue Stats
60W - 81L
1,284 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,457 Elo+

VS

Team Averages
Level 75
1,560 SR
1,454 Elo+
Vulcan
Vulcan
ItssSync
Vulcan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 2
Bellona
Bellona
Pixiestixxz
Bellona
Level 99
God Stats
3W - 1L
1,769 SR
Queue Stats
57W - 61L
1,504 Elo+
Party 1
Neith
Neith
TCC Scooby Doo
Neith
Level 24
God Stats
17W - 19L
1,531 SR
Queue Stats
76W - 89L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
VisceralWay
Cthulhu
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,475 Elo+
Party 2
Thor
Thor
itsspreston
Thor
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkTarantula
Jormungandr
14
4 / 0 / 6
8,438
527
7,580
9,098
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TenWildAbras
Hercules
12
4 / 4 / 11
8,699
544
9,154
16,094
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 5 / 6
8,589
537
13,444
9,718
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 1
9,259
579
4,931
7,914
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xXMFFADEXx
Arachne
12
1 / 5 / 7
7,649
478
5,170
10,404
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ItssSync
Vulcan
13
4 / 3 / 4
8,184
512
16,041
8,123
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pixiestixxz
Bellona
12
0 / 4 / 5
7,137
446
5,031
10,460
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 1
7,216
451
1,975
8,368
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VisceralWay
Cthulhu
11
5 / 8 / 2
7,893
493
10,667
17,649
9,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
5 / 4 / 4
7,918
495
4,779
9,338
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
23
Kills
16
16
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkTarantula
Jormungandr
4
0
6
7
L
Vulcan
ItssSync
Vulcan
4
3
4
2
L
Bellona
Pixiestixxz
Bellona
0
4
5
0.63
L
2
4
1
0.63
W
Hercules
TenWildAbras
Hercules
4
4
11
2.38
W
9
5
6
2.4
W
5
2
1
2.75
L
Cthulhu
VisceralWay
Cthulhu
5
8
2
0.75
L
5
4
4
1.75
W
Arachne
xXMFFADEXx
Arachne
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
38,493
53,228
Taken
53,938
31,235
Mitigated
26,825
11,348
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkTarantula
Jormungandr
7,580
1,873
231
681
9,098
7,315
345
2,699
6,215
40,549
0
L
Vulcan
ItssSync
Vulcan
16,041
1,939
0
250
8,123
3,223
698
3,441
4,582
51,807
0
L
Bellona
Pixiestixxz
Bellona
5,031
1,421
0
1,246
10,460
8,932
117
4,821
5,409
0
33,056
L
1,975
861
0
2,139
8,368
2,373
0
1,659
6,709
0
28,342
W
Hercules
TenWildAbras
Hercules
9,154
2,816
942
5,625
16,094
11,811
0
10,224
5,745
0
23,811
W
13,444
3,349
231
1,190
9,718
3,316
175
6,608
3,110
43,974
0
W
4,931
2,238
0
471
7,914
2,796
2,603
3,184
4,705
0
51,444
L
Cthulhu
VisceralWay
Cthulhu
10,667
586
457
1,416
17,649
9,121
0
6,283
11,296
39,133
0
L
4,779
1,044
0
799
9,338
3,176
228
4,857
4,356
0
20,631
W
Arachne
xXMFFADEXx
Arachne
5,170
3,264
0
1,977
10,404
5,997
15
3,993
6,389
7,047
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
38,348
352
Minions Killed
322
0
Camps Cleared
0
1,513,905
Distance Traveled
1,506,831
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,438
527
74
5
0
295,095
2
L
Vulcan
8,184
512
100
6
0
313,265
2
L
Bellona
7,137
446
76
5
0
291,131
0
L
Neith
7,216
451
64
4
0
290,967
1
W
Hercules
8,699
544
32
2
0
329,347
1
W
Nu Wa
8,589
537
58
4
0
280,031
0
W
Medusa
9,259
579
108
7
0
296,993
2
L
Cthulhu
7,893
493
46
3
0
288,764
1
L
Thor
7,918
495
36
2
0
322,704
5
W
Arachne
7,649
478
80
5
0
312,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role